Nice thanks!
It depends on if you want to get into the leaderboards or not. Single resistances can go into the 200s on ancient items, which gives a huge survival buff AND damage buff. You don't need allres on gloves, helm, bracers and jewelry so that's a potential 1200 free resistances. You can then forego stuff like Warcry and Taeguk for considerably higher damage boosts (Taeguk's damage boost is minimal).Did some reading on tips for staying alive in higher GR as barb.
I guess I need good physical resistance on secondary slots if I use Superstition? People also recommend lightning resistance.
I have neither of these. I'm not sure how important they are for doing low 60s solo, but I guess I need better rolled gear.
Nice thanks!
Main goal is to do better at surviving in group play as HotA in mid-60 GRs. I haven't been in a group with a good healer monk, so that might be one of the major problems. Other barbs in the same group seem to have a bit easier time of surviving than me. Could be not picking the right talents for group play, as my playstyle in solo GR is usually better going.It depends on if you want to get into the leaderboards or not. Single resistances can go into the 200s on ancient items, which gives a huge survival buff AND damage buff. You don't need allres on gloves, helm, bracers and jewelry so that's a potential 1200 free resistances. You can then forego stuff like Warcry and Taeguk for considerably higher damage boosts (Taeguk's damage boost is minimal).
Main goal is to do better at surviving in group play as HotA in mid-60 GRs. I haven't been in a group with a good healer monk, so that might be one of the major problems. Other barbs in the same group seem to have a bit easier time of surviving than me. Could be not picking the right talents for group play, as my playstyle in solo GR is usually better going.
Dying once usually leads to falling further behind the group, leading to more deaths. Probably not great cohesive group play to begin with.
Edit:
Here's my current barb:
http://us.battle.net/d3/en/profile/Aeglos7-1318/hero/67382016
I'm testing out switching War Cry with Impunity.
I'm thinking about taking out the %dmg on my Gavel for vit.
Hmm, I haven't done that yet. Worth a shot.You need to switch back to taeguks. The idea is to get 70 stacks of taeguk and then carry that the whole rift for the damage mitigation
So with Wall of Death, does firewall self stack differently from the rest of the choices? It seems it's the most popular choice on helltooth builds.
So with Wall of Death, does firewall self stack differently from the rest of the choices? It seems it's the most popular choice on helltooth builds.
T7 is best if you can run it.This double bountie weekend came in just in time. I have a lull in my schedule atm and I just started playing again. Time to farm those passives!
I've just been running bounties in public rooms on Torment I. Does anyone do bounty runs on a high difficulty? I assume its all about clear times and you only need TI for the bonuses.
T7 is best if you can run it.
t2 jumps from 10% chance for leg to 50% so you might as well slog it out in t2
Does the Marauder 6 set bonus also increase the damage from the Sentries that use my skills?
i dont believe so. i think its only your personal damage, or if it does, its only on their basic attacks and not their mimics. they are affected by +pet damage, though.
Oh, didn't know that.
Does that make the +pet damage legendary gem good for demon hunters(especially when you have all of the pets out at once + 3 sentries)? You get so little increase per rank... and the rank 25 bonus is uninteresting since pets never seems to die.
I feel unique.
I feel unique.
Our clan really died since the ban wave lmao
Only 5 or 6 at the most are online in EU..since that banwave wiped nearly a lot away a shame though because playing with gaffers is fun. But it sucks even more when people who play hardcore can't play with the regular..makes sense but sucks anyway.
Yeah the decline in activity started later compared to other seasons but it doesn't look too good atm... Banwave probably had some effect but for the most part it's just people losing interest.
Sucks that we can't team cross gamemodes yeah, understandable but annoying. Should be my own responsibility and choice if I want to play with SC players.
Bounties so mind numbing. Upto 600 of each. Not sure how much longer I can survive.
I can't stomach replaying this season having lost out on all that excellent gear and a lot of plvls. A new season will feel like a better start.
I can't stomach replaying this season having lost out on all that excellent gear and a lot of plvls. A new season will feel like a better start.
I hope more people from EU come back sure you can accomplish everything in a short time but i am not there yet since i need my ancients and at least try a greater rift 60 solo later on. I laughed pretty hard with some gaffers on mumble while playing that was really fun. Sure you can burn out very fast but i have never been this far in a season last seasons didn't really trigger me to play full hours but now with kanai's cube and seasonal journey this still keeps me motivated to keep playing.
Buying it now however beats waiting for a sale whenever S5 comes - and there might not be a sale. You could at least grab the game when the opportunity arises.
Looking back, Blizzard was trolling like hell though. D3 and RoS were both 50% off shortly before the banwave. Real smooth, having the price go back up to normal after the hammer came down.
Understandable, oh shit, I didn't even think about that, you lost all your plvls as well. Dayyuuum. :-(
Being perma banned is losing your whole license so everything nada did from the beginning of RoS is just gone.
I feel unique.
Looking back, Blizzard was trolling like hell though. D3 and RoS were both 50% off shortly before the banwave. Real smooth, having the price go back up to normal after the hammer came down.
I just got this ancient amulet, but i can't decide if I should replace my green amulet for it? (Barbarian here)
Is the +30% in toughness worth it to lose that extra fire damage and crit damage?
My toughness will go up from 24 millions while using Whirlwind to 31 millions, and my damage will go from 705K to 635K.
That green amulet is the only item I got that increase elemental damage.
I'm probably going to replace that reduce cooldown stat to a socket.
If you use a fire skill(fire WW?) then definitely not worth it, unless you're actually dying. Tbh seems weird you'd gain that much toughness just from the vit and a relatively mediocre amount of armor, is your vit really low to begin with? I'd probably work on getting vit somewhere else and wouldn't value armor too high since you get a bunch from armor already(an all resist roll would probably be better even though I'm not too sure how it interacts with ancient).
Regardless though, they seem to be both fairly weak, so you'll replace them eventually, so not a big deal. I'd keep the damage one if you're on SC, by the time you do something that puts a strain on your defenses, you should have found a better one anyway.
Yeah, i got almost 2x as much strength(9000) as vitality(4600) with the green amulet.
And no, i'm not really dying so far(thanks to Whirlwind giving me 40% damage reduction), so that extra toughness isn't really necessary, although it's just T7 I'm doing.
What does SC mean?
Bounties so mind numbing. Upto 600 of each. Not sure how much longer I can survive.