DXB-KNIGHT
Member
Thats why Nintendo emphasises acquiring talent over IPDon't a number of people from the SquareSoft era work at Monolith Soft now and Nintendo in general?
Thats why Nintendo emphasises acquiring talent over IPDon't a number of people from the SquareSoft era work at Monolith Soft now and Nintendo in general?
Square Enix is irrelevant.
I'd say their flagship game is XIV: ARR actually.
And I don't know why anyone is pumping up Atlus. Would be nice if they even manage to put out a single console RPG this gen. It's nearly over. They don't even really do much on the publishing side. XSEED, Aksys and Gung Ho are all doing a lot more lately.
Versus has better character designs and aesthetics, as in I prefer it
but technically I think X is far better than what square enix managed in that 2 year old video, maybe magically it's different now, not holding my breath considering how incompetent they've been. there is real open world in X, versus wasn't like that.
the combat looks janky in both, I take it it's early.
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X man... X!!!
Tail cutoff is cool but that 'shoot in the face' moment looks off.
Tail cutoff is cool but that 'shoot in the face' moment looks off.
But we haven't seen any character designs from this new game yet, just a part of one model.
it looks like it'd make sense if you got the full context of being in the mech
first person view? shooting with weapons locate on the side?
Yeah, I agree with all of this. I do see Square Enix has kind of given up with the PS360 generation stuff and I see them as just trying to tie the loose ends with fixing XIV, ending Toriyama's crazy shit and giving Versus XIII all the time it needs to be all that Nomura has visioned it to be, instead of still investing heavily on completely new PS360 development. Otherwise their gaze is in the future generation.I always felt like that after FF14's collapse and the general distaste towards FF13, despite not outright being a sales disaster forced them to put Versus to the side and focus on fixing those two products.
Which I think was a bad idea. Versus has hype behind it. Sure it's not easy to spot now because like 70% of the people interested in it are convinced it's never coming out, but people still want it. While I'm not interested in Versus myself, I admit that what was shown from it looked pretty impressive, and I think it would have really helped to clean up whatever damage FF13/14 did to the brand's image.
But instead of doing that, they just continue to push things that people feel lethargic about. FF13-2 fell off the radar incredibly quick after release. I don't think the 13-3 scenario will go any differently.
Square Enix is looking bad because they are still stuck on FF13 while the rest of the JRPG industry is moving forward and has been since FF13 came out. We're getting ready to shift generations and they are still stuck back in 2010.
Umm... They've done a much better job with localizations within the past few years than ever before and are pretty much one of the BEST Japanese publishers in that regards. Type-0 & Bravely Default are the exceptions to the rule (in addition to some obscure titles no one in the west would buy), otherwise they've released games worldwide usually within 1-5 months after the Japanese release (Tactics Ogre, Dissidias, Kingdom Hearts games, Theatrhythm, 3rd Birthday, FFXIII & XIII-2, XIV etc. etc. etc.). Konami doesn't even bother anymore, and neither does SEGA or Capcom (other than Dragon's Dogma). Namco Bandai brings some stuff over (not nearly everything), but they take forever. If it wasn't for XSeed & the like, we'd also be missing lots of stuff from smaller publishers.Not to mention their localization practices, which are absolutely dismal to virtually non-existent.
PSP's death and Vita & 3DS's bad sales in the West aren't really Square Enix's fault.It's just really frustrating to watch this happen to a beloved company, and it's almost entirely all their own fault.
Because it's not a decade long development cycle. The game was announced prematurely. That's it.
They showed at least 3 characters in the video, including one up close at the end.
MEANWHILE AT SQUARE JAPAN
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The one close up is the one relevant one at this point, and we don't see him entirely.
I don't think Versus XIII will be bad. In fact, I think I'll love it. I don't think I'll forget about the wait though. Just like a few other games that went with that "once it's released you don't care about the past" but when I think back to other games like XIII, GT5, and Duke I will remember it felt like forever versus slight delays by other companies.
They ran over Square-Enix with Xenoblade.
This is just them backing over the corpse.
I don't know why. You can see another guy with black hair quite a bit, and a girl. They listed the character design as the 2nd in the credits roll. You can see them pretty well.
None of them look very impressive. Stand Star Ocean/Phantasy Star sci-fi stuff.
The one close up is the one relevant one at this point, and we don't see him entirely.
overall details and style looked pretty poor on that one, similar to Xenoblade style which I didn't like either (characters I mean).
Square Enix makes better, far more expressive and detailed character models, really. animations as well in cutscenes.
I don't think Monolithsoft focuses on horrible character drama in their games as much SE does, so it makes sense I guess![]()
3DS's bad sales in the West
The character designs for this are being done by Kunihiko Tanaka, so the art will be different from Xenoblade.
on a technical level it really didn't look much different (of course there are more polys etc, not that), in that close up in particular which what I was describing.
Yeeeeeah, no. They are still the biggest JRPG developer and have made some of the best entries in the genre within the last few years (whereas Monolith has only done one, while also being involved in some crap like Disaster: Day of Crisis).Square Enix is irrelevant.
While I love XSeed, it's easy to bring out small games outside Japan that require very little effort in comparison to Square Enix's localization efforts (for example, Type-0 has the largest cast of VAs a FF has ever had, that wouldn't be cheap for Square Enix). Atlus has been a no-show on HD consoles apart from Catherine.and smaller publishers like Xseed and Atlus bringing over the games we want,
Maybe stop being blind and look outside the home console market to see that Square Enix has been doing an absolutely marvelous job on handhelds, not to even mention their preparations for the next generation. Whatever their first game for Orbis/Durango is using the Luminous Engine, I'm pretty sure it'll blow this out of the water (as long as they don't let Toriyama anywhere near it).it just paints SE as out of touch and unnecessary.
Yeah, let's just ignore all the wonderful games they've developed during the past gaming generation and bitch about that one game that has been a no-show for some years.That their flagship game this year is LR:FF13 makes it all sadder. While that title looks ok, it's nowhere near enough to really save face with all their shenanigans these past couple of years. It's sad, but when there is so much awesomeness coming from other devs, who needs them and their vapor ware (ff versus).
I think the point here is that X has more chances of coming out in the next two years than Versus, even though it has just been anounced compared to Versus' 6 years or so.
Really? :lol
X looks like XIV btw. And we've seen nothing of the new Versus, so I dont think its correct to judge for now.
or we could compare Xenoblade to FFXIII.
I don't know how most people would vote but my money is on Xenoblade.
Huh, they're called dolls...?
MEANWHILE AT SQUARE JAPAN
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I think Toriyama is the problem with Square-Enix and Final Fantasy. They need a new lead. Even Miyamoto is stepping down from his position.
I think Toriyama is the problem with Square-Enix and Final Fantasy. They need a new lead. Even Miyamoto is stepping down from his position.