Instigator
Banned
I guess the question applies to the US since the 16-bit was close there. Japan was Nintendo's from the get-go and Nintendo always had trouble with Europe, SFII or not.
Thinking back, there are only so few games that really make all kinds people go out, rush to a store and buy a system just for a game. The SFII license eventually lost its appeal with the release of samey updates and the break of the exclusivity agreement with Nintendo. But in the early years, SFII was probably the key game that helped the SNES keep its momentum, despite brand loyalty and quite healthy third-party support otherwise.
P.S. Anyone ever play SFII recently? Ha ha, it's so slow... :lol
Thinking back, there are only so few games that really make all kinds people go out, rush to a store and buy a system just for a game. The SFII license eventually lost its appeal with the release of samey updates and the break of the exclusivity agreement with Nintendo. But in the early years, SFII was probably the key game that helped the SNES keep its momentum, despite brand loyalty and quite healthy third-party support otherwise.
P.S. Anyone ever play SFII recently? Ha ha, it's so slow... :lol