The sound and music are excellent, and the atmosphere is spot on. However, I have mixed feelings about the graphics, and the game could be better optimised.
- Geometry can look rough sometimes. This game is not a good showing for nanite technology.
- The depth of field filter is overdone. Only the centre of the screen stays sharp, and you can't even see the character details clearly. There no separate switch to turn DOF off; you have to use the low settings preset to turn it off.
- The blacks are lifted too much, resulting in a washed-out contrast. This means that to the eye the graphics may look much worse than those of old games, but that's only because of incorrect black levels. With adjust gamma settings graphics look decent.
- Software Lumen has serious troubles in dimly lit ares, light and noise flickers intensively. I have never experienced noise anywhere near as bad as this in any other UE5 games.
- The HW lumen is more stable, but the problem is still there. Also HW Lumen cause more stutters, and is extremely heavy in this game, comparable to Path Tracing in Black Myth Wukong, while providing much worse lighting quality.
As for performance, the game is very demanding when maxed out, but at the lowest settings it should run on a potato. I however noticed some strange results with the lowest settings. I turned off supersampling and the game was supposed to run at the native resolution (that's what the menu description says) but the performance is shockingly good (262fps at 4K native, and 398fps at 1440p). If I use DLSSQuality instead of native resolution my performance actualy droped a lot and that doesnt make sense, because DLSS supposed to run faster than native resolution.
My PC specs 7800X3D, 4080S
4K native, ultra low - 262fps
4K DLSSQ, ultra low - 192fps
1440p Native, Ultra Low - 398fps
1440p DLSSQ, Ultra Low - 312fps
With low settings preset (intead of ultra low) framerate is drastically lowered and DLSS finally worked as intended (it improved performance).
4K native, low settings - 76fps
4K DLSSQ, low settomgs 104fps
4K Native, high settings - 57fps
4K DLSSQ, high settings - 79fps
4K DLSSQ + FGx2, high settings - 132fps.
4K native, high settings, HW lumen (HW RT) - 46fps
4K DLSSQ, high settings, HW lumen, 60fps (104fps with FGx2).
Different location
4K native, high settings - 47fps
4K DLSSQ, high settings - 73fps
4K DLSSQ + FGx2, high settings - 123fps
4K native, high settings, HW Lumen - 33fps
I playing Cronos at 4K DLAAQ + FGx2, software lumen and high settings. I cant complaing about performance (120-130fps), but that lumen flickering / noise is really distracting and I hope they can fix it. I played many UE5 games and only this one has this problem.