No I'm not. It is the one who confuses the period of Q2 April 2022 with LTD sales. In that specific period there was a shortage of XSX stock that produced that difference, not that sales have had that percentage during these 3 years.
I already gave you the evidence in the other thread but, to no one's surprise, you don't feel like accepting it.
The NPD (Matt Pisciella) data says the % is ~50-50 in USA LTD. Those same % have been seen in Japan every week . It is naive to believe that the rest of the world sales have been 10-90 in favor of XSX. Also, USA Is 60% XSeries total sales..
But OK, let's pretend that whoever gives the data in the US is wrong.
MS would not be interested in giving the data as any confirmation not interesting to them. If you say that XSS sells too much vs XSX it gives a negative message towards the latter. If the negative message says otherwise that no one wants XSS and your strategy is a failure...
Whether it's 50-50, 60-40 or 25-75 doesn't really matter. But I think it is important not to draw conclusions if the information is not correct. And here conclusions are being drawn and assessments made without having information with complete certainty.
Then, for the purposes of penalties when the Studios optimize better or worse on XSeries consoles?, the % does not matter. In this, it matters more that PS5 is the console with the largest user base by far and normally it will be a base platform or one that has extra polish.
A Studios is not going to optimize the XSX version better based on whether the percentage is 25-75 or 60-40.