Digital Foundry: Nintendo Switch CPU and GPU clock speeds revealed

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This has been my thinking since the WiiU. I want everyone to be able to enjoy Nintendo's games but, being locked behind hardware not as many people in the gaming space by sucks.

The Switch is the first Nintendo console I'm thinking of getting since the Gamecube. I used to buy everything on Nintendo first until the Wii. People can disagree cause opinions and such but, Nintendo going 3rd party wouldn't be the worst thing in the world. Your opening up 30+ years of gaming history to a new generation of kids and adults in a wider space and taking the bloat of consoles off your hands. The IP's they own and can sell will make tons more profit than another 8-10 million sold console.

I love Nintendo and as a kid it's what got me into games but, since 2007 excluding the handhelds I just have not supported Nintendo. They didn't need my sale with how great the Wii did but, they lost a loyal fan of many years.

Why limit that to Nintendo? Why not wish all console makers would go third party and put all of their games on mobile and PC instead? It's a wider audience who would never get to experience those games otherwise after all.
 
See ?
Exactly what I was describing.

Nintendo fans have been so used to playing on weak hardware that they can't even fathom improvement.

Is it asking much for a game developped for the previous generation (Wii U) to run at 60fps with the same graphical fidelity on the next one (Switch) ?

Even on Gamecube and N64 (most powerful consoles of each of their generation) had Zelda on 30 (or 20 for the N64) fps, because Nintendo prioritize better graphics instead of framerate for the 3D Zelda.

If the Switch was more powerful, they would have "just" improved the visuals, but not the framerate. History proved that.
 
Man I pegged my expectations at Wii U level but with a 540p screen. I figured the possibility of 720p but still, hey its basically met my expectations. That's good!
 
A game becomes much more enjoyable at 60fps.

Ever compared playing Dark Souls on consoles and PC for example ?

I didn't disagree but a 30 fps game with a solid frame rate is not suddenly a bad game. And most people play dark souls on a console, with 30fps.
 
so was that rumor of this running Dark Souls 3 fake?

I don't understand much about tech so I'm just trying to figure out what is/isn't possible now
 
See ?
Exactly what I was describing.

Nintendo fans have been so used to playing on weak hardware that they can't even fathom improvement.

Is it asking much for a game developped for the previous generation (Wii U) to run at 60fps with the same graphical fidelity on the next one (Switch) ?
This is liking asking Sony, that the Vita should have graphics like the PS4 from the start! Do you even know, what the Switch is?
 
You're acting as if I have low standards or something, which is silly.

If you're okay with a Wii U game running at 720p-1080p/30fps on the next Nintendo console, you do have low standards.

You just accept having these low standards for Nintendo because their software has always been strong no matter what.
 
A game becomes much more enjoyable at 60fps.

Ever compared playing Dark Souls on consoles and PC for example ?

I prefer 60fps, but a locked 30 is no slouch and I'm perfectly happy with it.

If you're okay with a Wii U game running at 720p-1080p/30fps on the next Nintendo console, you do have low standards.

You just accept having these low standards for Nintendo because their software has always been strong no matter what.

k.
 
If you're okay with a Wii U game running at 720p-1080p/30fps on the next Nintendo console, you do have low standards.

You just accept having these low standards for Nintendo because their software has always been strong no matter what.


😂😂

Who is this person? What a joke.
 
A game becomes much more enjoyable at 60fps.

Ever compared playing Dark Souls on consoles and PC for example ?
It does not become "more enjoyable" but let's not get into this worthless debate. Millions have enjoyed Dark Souls on consoles just fine and some of the greatest games like Ocarina of Time barely run at 20FPS, same goes for Shadow of the Colossus. If you care about high frame rates then just play on PC.
 
I guess this blows out the water massive third party support, I can't count how many posts around the internet saying screw Xbox and ps if switch has third party support having titles on the go etc, well I just can't see how this system now supports those big third party titles any better than the wii did the power just isn't there and the cost to down port these titles just won't be viable.

Heh.

It's a matter of perspective, I bet. Isn't Nintendo basically angling a merger of mobile with home console? Essentially making Switch the 3DS and WiiU successor at the same time. So the basis of comparison changes a bit, and maybe you should look at the 3DS level of third party support as a reference.

It's not going to get GTA that's for sure.
 
so was that rumor of this running Dark Souls 3 fake?

I don't understand much about tech so I'm just trying to figure out what is/isn't possible now

It is a rumour, but Laura Kate Dale has a really good track record. I wouldn't discount it yet, nor would I put full trust in it. We'LL likely see in January if it is real.
 
I just want fucking gorgeous knock-your-socks-off Nintendo 1st party games for once in my lifetime. Imagine Zelda matching Horizon:ZD pixel for pixel. I know a lot of people will say its all about art style, but how fucking amazing would it be to run around in a stunning Zelda game again?
The only visually "stunning" Zelda game so far was Wind Waker.
BotW looks like it could match that feeling, despite limited hardware.
 
This is liking asking Sony, that the Vita should have graphics like the PS4 from the start! Do you even know, what the Switch is?

I heard it's a home console, from Nintendo themselves.
Have you even paid attention to their marketing ?

If they market it as the successor of the 3DS, or as primarily a handheld, which it is, then I'll stop expecting home console performances out of it.

Until then, I'll keep complaining because I love Nintendo's home consoles and wish some people would want them to continue on that line of hardware too.
 
😂😂

Who is this person? What a joke.

emoji emoji

*Meaningless question.* Insulting reply.

Did I get it right ?
Did I manage to look like an absolute dumbass too by contributing nothing to the conversation ? :D

So proud of myself, you should be too.
 
See ?

Is it asking much for a game developped for the previous generation (Wii U) to run at 60fps with the same graphical fidelity on the next one (Switch) ?
On this forum, yes. Don't even mention 60fps because "Barely any Zelda games are 60fps so it doesn't really matter" lol at least make it look Noticeably better on the switch like a new generation console should bring? Nope, that jimmy fallon switch footage was not pleasing graphically at all for a system that's a generation better than the Wii U.
 
so was that rumor of this running Dark Souls 3 fake?

I don't understand much about tech so I'm just trying to figure out what is/isn't possible now

Might be wise to refer to Thraktor's post earlier in the thread, we still don't have the full picture of what the console can do in terms of power and there might still be some stuff lost in translation.

At best I still think we're looking at below-Xbox One. If the console really is the worst case scenario and Dark Souls 3 still runs on it then it's likely because it has some really good porting/dev tools behind it, in which case Switch would still be likely to get some semblance of third party support.
 
I heard it's a home console, from Nintendo themselves.
Have you even paid attention to their marketing ?

If they market it as the successor of the 3DS, or as primarily a handheld, which it is, then I'll stop expecting home console performances out of it.

Until then, I'll keep complaining because I love Nintendo's home consoles and wish some people would want them to continue on that line of hardware too.
People are way too focused on "their marketing" they literally havnt marketed the system, there have been a few sentences from Nintendo of America, that isn't their Switch marketing campaign.
 
If you're okay with a Wii U game running at 720p-1080p/30fps on the next Nintendo console, you do have low standards.

You just accept having these low standards for Nintendo because their software has always been strong no matter what.
Low-Standards? Like you said, as long as the games are great, graphical standards are meaningless. Or do you say, that all people,who love Minecraft, Steardrew Valley or Undertale on PC, hand low-standards ..
 
See ?
Exactly what I was describing.

Nintendo fans have been so used to playing on weak hardware that they can't even fathom improvement.

Is it asking much for a game developped for the previous generation (Wii U) to run at 60fps with the same graphical fidelity on the next one (Switch) ?
Hopefully this will be the last release of nintendo hardware. No more hampered software after this.
 
I was just reading another thread about Digital Foundry and you are going out of your way defending them there as well. You work for them?

I don't care about the Switch. But are you really trying to argue that DF don't have this utterly annoying tendency to compare everything to high-end PCs. It's not even relevant to people who are going to buy a Switch, absolutely irrelevant. But seems Leadbetter has this carrion call to get console gamers to move over to the PC. Ridiculous.

And Xbox fans have been saying they're in Sony's pocket this gen and are sick of the non stop Sony coverage. Fans will see what they want

Really all they do is cover the platforms from a tech standpoint, yet people can't handle it. PC hardware and Steam has come along way in the last 5 years, it's natural people like DF reflect that.

We see this in Giant Bomb podcasts, people hate it when they bring up PC. Last gen it was all Xbox 360 especially from 2005/6 to 2012 then the consoles got a bit stale. It's just reflecting the times. PC is just more relevant now, sorry.
 
It does not become "more enjoyable" but let's not get into this worthless debate. Millions have enjoyed Dark Souls on consoles just fine and some of the greatest games like Ocarina of Time barely run at 20FPS, same goes for Shadow of the Colossus. If you care about high frame rates then just play on PC.

It does.
Play the games you listed in 60fps and you'll feel the difference.

The 30fps standard is garbage, every game feels much better with better framerate.
And you make it sound like I'm talking about PC master race exagerations, with their 120fps+ standards these days. I'm only asking for 60fps, that's not much to ask.

Pains me that players have settled for 30fps.
 
Hopefully this will be the last release of nintendo hardware. No more hampered software after this.

Oh we'll get hampered software. It just won't be hampered by specs - not that being on better hardware means they'll feel inclined to push the envelope. Nintendo's cost-efficient strategy persists into software and it's likely they'd double down on it if they weren't on dedicated hardware.
 
I heard it's a home console, from Nintendo themselves.
Have you even paid attention to their marketing ?

If they market it as the successor of the 3DS, or as primarily a handheld, which it is, then I'll stop expecting home console performances out of it.

Until then, I'll keep complaining because I love Nintendo's home consoles and wish some people would want them to continue on that line of hardware too.


It seems like you haven't paid attention to the marketing as far as I'm aware Nintendo showed a hybrid console you can take on the go with Wii U level graphics. Which guess what? This is what the Switch is. The trailer basically marketed the Switch exactly.ad the leaks are revealing.
 
They had the PS4 Pro specs like 6 months early, and they were exactly on point, so I'd be stunned if this wasn't equally accurate

I knew it would be an underpowered device, it kind of had to be, but if these specs are to be believed than I'm a little concerned this thing won't even be able to output a rock solid 1080/30. Seems crazy given ps4 did it 3 years ago, but here we are


I just want it powerful enough to have 3rd parties porting their games across with steady frame rates. Sounds like this might not be the case :( hope Nvidia can do this with a Shield Tablet 2 and get the support. I want a mobile 3rd party device that isn't a laptop.
 
It does not become "more enjoyable" but let's not get into this worthless debate. Millions have enjoyed Dark Souls on consoles just fine and some of the greatest games like Ocarina of Time barely run at 20FPS, same goes for Shadow of the Colossus. If you care about high frame rates then just play on PC.

We're now into "low framerates aren't bad" territory.
 
If you're okay with a Wii U game running at 720p-1080p/30fps on the next Nintendo console, you do have low standards.

You just accept having these low standards for Nintendo because their software has always been strong no matter what.

Everyone with "high standards" (lol, whut?) play on PC.
 
It does.
Play the games you listed in 60fps and you'll feel the difference.

The 30fps standard is garbage, every game feels much better with better framerate.
And you make it sound like I'm talking about PC master race exagerations, with their 120fps+ standards these days. I'm only asking for 60fps, that's not much to ask.

Pains me that players have settled for 30fps.
I'm cool with 30fps but then again I have low standards according to you.
 
Low-Standards? Like you said, as long as the games are great, graphical standards are meaningless. Or do you say, that all people,who love Minecraft, Steardrew Valley or Undertale on PC, hand low-standards ..

Not true, plenty of games, great games, where graphics are meaningful.
 
Low-Standards? Like you said, as long as the games are great, graphical standards are meaningless. Or do you say, that all people,who love Minecraft, Steardrew Valley or Undertale on PC, hand low-standards ..

No these games are awesome !
They would be less awesome thought with bad framerate, which is my whole point.

I'm not talking about graphical improvements per say, I just want games to run better on the gen+1 than they did on the current gen.

Now it looks like the Wii U version will be 25-30fps and the Switch will only allow it to be locked to 30fps.
Am I the only one here thinking this is a f*cking joke ?
 
System memory: 32GB, max transfer rate: 400MB/s

Interesting to see the max transfer rate of the internal storage of the dev kits at 400MB/s - how will a microSD card keep up? This system isn't going to support UFS.

If true, that's approaching iPhone 6s (and iPhone 7, which has the same storage controller) speeds?

78201.png
 
We're now into "low framerates aren't bad" territory.

Low frame-rate is bad. But it doesn't make a game bad. Did you know some of the greatest games had a pretty shit frame-rate? Demon's Souls is a good example.

If you want a guarantee of nice performance and visuals, you totally should just buy a PC instead.
 
It does.
Play the games you listed in 60fps and you'll feel the difference.

The 30fps standard is garbage, every game feels much better with better framerate.
And you make it sound like I'm talking about PC master race exagerations, with their 120fps+ standards these days. I'm only asking for 60fps, that's not much to ask.

Pains me that players have settled for 30fps.


Hmm so what do you think would be the best plan for Nintnedo. To release a $400 Switch so games can run at 60FPS. Sometimes you have to accept the direction Nintnedo are going and just get a system that appeals to your requirements like a PC. As I reckon a more.expensive Switch would basically sell worse for Nintnedo just to appeal to people like you demanding 60fps.
 
And am I the only one who thoroughly enjoyed Mario Kart 8, Splatoon and Smash Bros Wii U buttery smooth 60fps ?

You guys make it sound like you don't care about framerate at all.
 
Random thought: I'd buy 3rd party games on Switch over PC if I can play them on handheld mode at a reasonable framerate. Give me a jaggy mess, I don't care.
I've been playing on a 3DS XL the past years, I'm used to it.
 
It does.
Play the games you listed in 60fps and you'll feel the difference.

The 30fps standard is garbage, every game feels much better with better framerate.
And you make it sound like I'm talking about PC master race exagerations, with their 120fps+ standards these days. I'm only asking for 60fps, that's not much to ask.

Pains me that players have settled for 30fps.
Welcome to consoles. 30fps isn't exactly a Nintendo only "problem".
 
And am I the only one who thoroughly enjoyed Mario Kart 8, Splatoon and Smash Bros Wii U buttery smooth 60fps ?

You guys make it sound like you don't care about framerate at all.

Excuse you, I'll have you know Mario Kart 8 was 59fps and it was still perfectly playable!
 
And am I the only one who thoroughly enjoyed Mario Kart 8, Splatoon and Smash Bros Wii U buttery smooth 60fps ?

You guys make it sound like you don't care about framerate at all.

Of course you're not the only one. No one is saying 60 fps is a bad thing, ever! It just is not a recquirement to make o good game.
 
Hmm so what do you think would be the best plan for Nintnedo. To release a $400 Switch so games can run at 60FPS. Sometimes you have to accept the direction Nintnedo are going and just get a system that appeals to your requirements like a PC. As I reckon a more.expensive Switch would basically sell worse for Nintnedo just to appeal to people like you demanding 60fps.

They could have done a current gen console capable of 60fps ports with maybe a lower graphical fidelity by coming years after the competition, for much less than the $400 you think it would cost.

They had the chance to do so with Polaris, and with low level API.
 
System memory: 32GB, max transfer rate: 400MB/s

Interesting to see the max transfer rate of the internal storage of the dev kits at 400MB/s - how will a microSD card keep up? This system isn't going to support UFS.

If true, that's approaching iPhone 6s (and iPhone 7, which has the same storage controller) speeds?

78201.png
Time to spring for that $299 Deluxe model I guess. Hope we get 128GB.
 
System memory: 32GB, max transfer rate: 400MB/s

Interesting to see the max transfer rate of the internal storage of the dev kits at 400MB/s - how will a microSD card keep up? This system isn't going to support UFS.

If true, that's approaching iPhone 6s (and iPhone 7, which has the same storage controller) speeds?

78201.png

So this means the OS will be very snappy?
 
the bandwidth is also shared with the CPU, so how will that work? Assuming this isn't flawed calculations.

You are right, but.-

* CPUs need a lot less bandwidth than GPUs
* Switch CPUs clock is low making their needs also lower
* And there's loooooots of bandwidth to spare as seen in the table

More like 6x docked and slightly less undocked, but fair point

http://kyokojap.myweb.hinet.net/gpu_gflops/

I do hope the screen quality is good. The OLED screen of the PS Vita is one of the things I would miss most :)... alongside its super awesome DPad and symmetric analog sticks.

Still, many of us hoped in a last hurrah in the dedicated home console market and see what Nintendo first party developers could do with a machine fast enough to run Xbox One ported games (and coming out 3 years after there was hope this was not going to be impossible for Nintendo to target cheaply enough too), but we are effectively witnessing Nintendo adding TV out capabilities to their handhelds and killing off their dedicated home consoles line.

Those vita Gflops are wrong though, vita is around 15 glops? I'll look out for a concrete number later.-

https://twitter.com/yifanlu/status/633323067930976256

Home consoles market was a lost war whatever the technical specs of the switch were going to be, going cutting edge could have yielded maybe something close-ish to (but not quite) Xbox one, but what's the point? Trolling / criticism was going to be almost the same anyway, it would have been laughed for being weaker than even the Xbox One and ready to be stomped out by Ps4 Pro and Scorpio.

But I don't agree they are totally giving up on the home business, they are trying to approach it by the sidelines. While it's technically true that it is a "Portable with a tv-out" I would add that it's a "Portable with a tv-out done right", some of the product features while ignored make it a fleshed out product, for example.-

* The dock, to seamlessly charge, dock / undock it
* Being able to use a pro controller
* Being able to render in native HD the game on TV

Will they succeed achieving a good adoption rate with this approach, or only portable users will buy Switch? Time will tell, but in my eyes they've done a lot of things right and power was never going to be a deciding factor in their success anyway.
 
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