Guys, I see you all the time mentioning the terrain deformation feature, and I mean no disrespect for your wishes, but let's not forget that this game is being made with an engine that everybody thought that was set to retirement, and that's one big thing to add on an engine that's at the end of it's life cycle. Yeah, that would be cool, but being more realistic here, I think it's better to ask for things that would make this game more fun instead of more pretty, like investing in tracks development (lot's of 'em alongside with a great gameplay mechanics is what makes a great rally game) instead of tech development of a practically dead engine. So, If I could ask anything from the Codies, Id ask for a ton of tracks.
My real issue with the tech they're using is the way they are making the vegetation now. I know that they implemented a new vegetation technology in Grid Autosport, and it worked well in providing great looking 3D grass while not hitting so much the performance. Sometimes you could notice some small dithering here and there, but the results were good overall. But using this tech in Dirt Rally seems like a mistake, since here the vegetation needs to be much more tall and dense, and because of that, there's dithering everywhere. I just booted Dirt 3 and played a few stages, and the old vegetation there looks better, without that weird transparency artifacts and - just a guessing here - it feels less costly on the performance. O Id go back to the old vegetation tech, but I have a feeling that it's too late to change that. =/
On the question of our favorite countries so far, Id put Wales > Greece > Monte Carlo.