firenskill2000
Member
Silly question... does the game have the loudspeaker announcements like the first game? I actually quite enjoyed them though when googling to see if they are in this one it seems I'm in the minority.
Silly question... does the game have the loudspeaker announcements like the first game? I actually quite enjoyed them though when googling to see if they are in this one it seems I'm in the minority.
Fuck that puzzle in mission 6!
Wasted over an hour trying to do it on my own, gave up and the solution given makes NO sense from the clues.
my transcript said natsiou was on the far left
she was 4th in the row!
Furious, I've wasted so much time now over a broken puzzle.
FFS.... Mission 7 has again random NPC dying from random action. Can't be bothered to troubleshoot it tonight.
Aw that sucks. Shall see how it goes when I get there.
Oh, BTW, is No Powers an option for Corvo or is that Emily only?
Reading all these impressions it seems like trying to go for a no kills play through is just annoying as fuck. Come on over to the dark side guys, it's so much more fun and hassle free over here!
Just beat mission 7 and holy shit was that cool. This game continues to be amazing. Every level is a gameplay playground.
11 hours played only just finished mission 2 early this morning. I missed 22 coins on mission 1 and like 700 on mission 2. No idea how I'm missing so many in 2, I think I've looked everywhere, have all the paintings, black market key etc. Only 2 guards not knocked out, don't see any citizens with money pouches, frustrating since I'd hate to leave all that coin behind.
Spoilers:This is straight up told to us in the (canon) novel that takes place between D1 and D2 actually, so good work!
Just finished up my first playthrough with Emily (Low Chaos), and it definitely picks up around chapter 5 in my opinion. Charm crafting is a huge boon once you have the resources for it, though I never did end up finding a charm that let you choke out enemies more quickly.
The conclusion was a bit of a wet fart though. I can't help but feel like the story ended up being the video game version of filler.You take out an opponent that was already killed in an earlier story, in order to restore things to the way they were at the start of the game. Emily has grown as a person, and the empire is certainly less corrupt, but there weren't any truly significant story moments that wowed me.
The novel tells us that Wyman is secretly Dandelion from the Witcher franchise? Sounds like one hell of a book.
If you're trying to get all the runes/paintings/blueprints/etc... the guide book has a mistake for the Edge of the World level. It says there are 3 paintings (actually 4) and 1 blueprint (actually 2). Both the missing ones are found right in the beginning in the dock area. I missed both of them my first time through even though I thought I explored everywhere.
I suspect I will find more mistakes.
Holy fucking shit...
I SOLVED THE RIDDLE ON MY OWN...
I'm in disbelief, I avoided those gangs entirely lmao.
https://www.youtube.com/watch?v=tcGQpjCztgA
Also this game really turned it around with Mission 5, I loved that entire level.
Game is making a turn for the better.
Prima Games guide for Dishonored 2 is very shallow and poor guide. No maps, poorly explains routing, doesn't utilize best routes for certain missions, doesn't list all collectibles on maps etc.
There's always the Corvo playthrough. Or a secondary playthrough.By avoiding the gangs you missed out on all kinds of neat stuff.
Wat
The was the entire level lmao.
Where there goes Chapter 6...
Didn't get Ghost or Merciful though lol.
There's always the Corvo playthrough. Or a secondary playthrough.
So is lethal fine for this game or am I fucked? I read a post earlier that seemed to imply that it fucked the narrative up. Don't really have the patience for non lethal lol
Yes it does.
Fuck Jindosh.the clockwork mansion man... jesus
I'm confused as to why you quoted me, I haven't killed anyone, you seem to have read my message wrong or misquote?non-lethal and ghost is more enjoyable to me than just killing everyone
Man, somehow I was spotted and didn't notice and now all my auto saves and quick saves are after I got spotted. Fucking hell.
the clockwork mansion man... jesus
The other grievance is the sound engine. The position seems mostly fine so I don't have too much trouble hearing where an NPC is relative to me, but typical of an id Tech 5 game the filtering through walls/layers and audio mixing is atrocious. Super loud ambient dialogue at all the wrong times, through walls. It's so bad and so consistent with this sack of shit engine.