Convincing Daud to free the outsider, thus making him human and freeing him. While the positive tone is interesting I can't help but wonder if there is a sense of ambiguity, perhaps all the Outsider wanted was a normal life, perhaps not. That said I chose the non lethal approach because I wanted to read and get a full scope of what was actually happening. In the end, I felt that perhaps freeing an unwilling sacrifice, giving him life, showing him mercy and forgiveness and taking responsibility for ones own actions, felt more fitting, more human, than the alternative.
It wasn't The Outsider that made them monsters, that made them kill for money and lord over dunwall. It was themselves, they had the option of using their powers for good. I think Corvo only further points that out, especially if you have played all these games and the DLC non-lethal.
The Outsider isn't inherently evil, he actually doesn't command people to do anything in most cases.
One could extrapolate that from the information presented, that The Outsider was just a man 500 years ago some cult turned into a monster caught between dimensions. At the core is still a man, perhaps one worth saving and I like that the game asks those kind of questions and the way both VO deliver their lines throughout this really drive home the writing which is pretty fucking good for a video game.
Rosario Dawson really does some fantastic acting as Billie Lurk, I love her VO and musings, much like Corvos in D2. Daud was great to see but what became of him was sad, in the ending I got and the cool conversation battle thing leading to it, it seemed like the more redemptive path and Daud seemed to be freed, at peace.
It also seems the worlds link to the void is severed.
Also did anyone catch that lockbox?
Morgan Yu.
Thief-> System Shock 2 style connection,
Thief is the past, System Shock is the future.
In Arkane's case, Dishonored 1,2,DOTO, are the past and Prey is the future.
It's like poetry.