Ok,will give it a shot but everytime I kill the Mime so far,I fail...
You have to make the Mime's death look like a suicide, so you only want to kill him in a pretty specific area. It's near where the Mime stands, but I'll let you discover it.
You can also knock out the two spectators with chloroform and other nonletthal ways of dealing with them.
The bartender one is weird... Most of the guests scatter when they're alarmed, they're not necessarily hostile to you, and there is a place n the bar that you can hide out and take advantage of the situation.
Agree with a lot of this. Least favorite Dishonored but that still puts it a step above most other games. I didn't use Semblance except maybe once (then again I was playing lethally so I didn't have anyone to use Semblance on). Combat was also much more difficult since Billie's powers aren't built for it.
I thought the same thing about Semblance until Mission 4, where you have that particularly ...
bloody ... contract. Especially when combined with the bonecharm that gives 4 mana blocks, Semblance allowed me to kill entire rooms of people unnoticed. If you stealthily kill someone while using semblance, the other people around them do not notice you or anything out of the ordinary. You can also do things like sneak into an area and rewire or reprogram clockwork soldiers and then watch them turn on all of the guards.
There was one area in Mission 4
where there's about 8 or 9 guards plus 3 or 4 sisters in the area, and I started with one knocked out guard, used semblance to steal his face, then took out almost everybody in that area before choking the last one... Let my mana replenish, and finished the job. Probably motored through 10 or 12 enemies quicker than I'd ever killed that many before.
But my "violent" play throughs are typically stealth + violence.