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Deleted member 17706
Unconfirmed Member
I just beat it after 13 hours--got the "low chaos" ending and achievement.
I really enjoyed the game. There were a ton of memorable sections, and the world they created was a joy to explore.
Some downsides were that they didn't really flesh out the characters very well. I found a lot of the characters to be very interesting, but they just didn't give them enough screen time or chances to talk. I'm also kind of disappointed that a lot of the more interesting things about the world were contained to paintings and books, and we didn't really get to see a lot of the crazy shit that makes the Dishonored world what it is. Still a great setting for a game, though.
Gameplay-wise, I found the systems to be a lot more basic than I expected them to be. They really nailed movement, which felt good, but if you were going a non-lethal route the game got a bit monotonous and it didn't help that the AI was really quite dumb and inattentive.
I have a feeling I will enjoy the game more if I went in and didn't care about killing people, but they had to add the chaos system, which really swayed me in the non-lethal direction.
Oh well, for another play through!
Definitely one of my favorite games of the year, but I disagree with a lot of the people saying this is the best stealth game since Thief 2. I think Deus Ex: HR still has this beat when it comes to this type of game for this generation.
Now, on to X-COM! I may start up a lethal playthrough sooner than later, though.
I really enjoyed the game. There were a ton of memorable sections, and the world they created was a joy to explore.
Some downsides were that they didn't really flesh out the characters very well. I found a lot of the characters to be very interesting, but they just didn't give them enough screen time or chances to talk. I'm also kind of disappointed that a lot of the more interesting things about the world were contained to paintings and books, and we didn't really get to see a lot of the crazy shit that makes the Dishonored world what it is. Still a great setting for a game, though.
Gameplay-wise, I found the systems to be a lot more basic than I expected them to be. They really nailed movement, which felt good, but if you were going a non-lethal route the game got a bit monotonous and it didn't help that the AI was really quite dumb and inattentive.
I have a feeling I will enjoy the game more if I went in and didn't care about killing people, but they had to add the chaos system, which really swayed me in the non-lethal direction.
Oh well, for another play through!
Definitely one of my favorite games of the year, but I disagree with a lot of the people saying this is the best stealth game since Thief 2. I think Deus Ex: HR still has this beat when it comes to this type of game for this generation.
Now, on to X-COM! I may start up a lethal playthrough sooner than later, though.