Sir Garbageman
Member
So, how viable is it to play this without ever actually doing the RTS part and still have a challenge? I mean, specifically, does the simulating with different commanders seem to be effective for that part of the game?
Cause I realize that looking at media for the game that I really want a Medieval Fantasy Political Policy Simulator with a little bit of grand strategy, but adding in the more active RTS elements is something I'm not really up for right now.
It's definitely possible but the game would be much harder imo. Once you get a feel for the gameplay, you can easily win battles that you are given a sub 20% chance of winning if you control the RTS portion yourself.
Just finished it. GOTY candidate to be sure... but
The third act was the weakest IMO. It felt tacked on and didn't add anything new to the gameplay - it was just "the demon controlling everything makes them overpowered" so you have to mass more troops and your dragon dies quicker. I made my way through the map rather slowly because I needed a million troops for the major battles. I didn't hate it... as the act of playing the game is fun... but it was a bit of a letdown.
Also the lack of ending was disappointing. I knew all of the social decisions I made were for research points vs luck vs population vs race happiness vs etc.... but I hoped that it would have some affect on the ending. Like even just a generic "your new liberal empire that doesn't discriminate and has national health care prospers into blah blah blah." But nary a mention of anything political. Quite odd considering how many endings they gave to each queen storyline.
Minor complaints aside it washours of awesomeness and I'm going to start a custom campaign tomorrow.23
Agree on all counts. I really wish that the ending
had a fallout 3 style ending giving you a snapshot of all the decisions you made and how it effected the kingdom.