The problem is that this is not an action adventure, this is an RPG, according to the developers themselves. I honestly don't know anyone who would compare Western and Eastern RPGs in their right mind, these are two completely different schools, and both genres have their own fans, some like the Western style more, some prefer the Eastern. But it would never occur to anyone, even to the crazy press, to compare them, since these are completely different genres.
No, I can easily play and complete both RPG styles and I can differentiate between them, I like some things in one and some in the other. Both have their downsides. For example, I'm now replaying Kingdom Come Deliverence to refresh my memory before the second part comes out. I like both RPG styles equally, and to be honest, I grew up on the Western style on Blake Isle Studio games (Ice Wind Dale, Fallout 1-2, Baldur's Gate, etc.), I discover the JRPG genre for myself, thanks to the fact that at that time the Final Fantasy series began to rapidly gain popularity in the West and I got into this genre.
Well, go to Google, read their interview and listen to what EA CEO said - "During the conversation, Wilson emphasized that BioWare "has rallied around what made BioWare a fan-favorite studio," singling out the studio's talent for putting out a killer combo of immersive worlds, deep characters that mesh well with each other, and strong storytelling." Or Bioware creative director John Epler - “We’re a studio built to make single-player RPGs,” Epler says. “And more importantly, I think a lot of people have come here to build single-player, story based RPGs. So, it just kind of ended up making more sense to make this game the way it is versus a multiplayer game.” Even on the official website, on the main page, the game is designated as: "Unite the Veilguard and defy the gods in an immersive single-player RPG." as an immersive RPG. And believe me, they really believe that they made an RPG and their original plan was exactly an RPG. And the fact that later the players themselves began to classifyas an Adventure game is a common sense of the players themselves, there is no merit of BioWare or EA in this. The way the game turned out is how BioWare now sees the RPG genre and its development. And this is not only a problem for BioWare, it is a problem for RPGs as a genre in the industry as a whole, including even Japan, where for many years now Square Enix has been trying to finish off the Final Fantasy series with its feet in the same way.