- Lohse as an Enchanter mainly for healing and utility. She's the one I'm most unhappy with and in dire need of respecing. First of all, debuffs are horrible since they don't work at all. I'm ok with magic armor blocking magic damage but magic status effects (stuned, chilled, frozen, etc) should be able to go through it, even if magic armor reduces the probability of a successful debuff. The same principle can be said for physical armor and physical debuffs (bleeding, crippled, etc) but since it's easier to destroy physical armor than magic armor this issue isn't as noticeable. Secondly, Regeneration (the only healing spell in her kit) has a super long cooldown, so I believe I need to invest in summoning or necromancy in order to get another healing spell. Third, Water and Air are a terrible combo in the current build as explained by my first point, you end up debuffing your guys more often than the enemies because you always have lower magic armor, so setting water surfaces with electricity is a big no-no, and I believe the same can be said for fire. Long story short, I'm thinking of changing her kit to Water + Summon or Water + Necro with 1 or 2 Air for Teleport and some other spell, low Int and high Memory because damage is a non-factor and all I want is a large array of spells to play with.