Generalpsyduck
Banned
Thanks I was also wondering if you where locked out of the other companions after you leave Joy?Lohse and Ifan should be near the front gate right in front of the Lucian statue
Thanks I was also wondering if you where locked out of the other companions after you leave Joy?Lohse and Ifan should be near the front gate right in front of the Lucian statue
Ever since I visited the ship for respec a couple hours ago, the BGM is looping weirdly. For example, when I'm in some area (other than the ship), the area's BGM kicks in initially like normally. But after a few seconds, the ship BGM overlaps it and then it reverts back to area BGM.
Bought the game but idk it seems kinda boring so far. I'm right after the ship wreck, the story just doesn't seem interesting. I started a refund but I see everyone enjoying, I guess what I'm trying to ask is the early parts of this game indicative of the rest of the game?
Bought the game but idk it seems kinda boring so far. I'm right after the ship wreck, the story just doesn't seem interesting. I started a refund but I see everyone enjoying, I guess what I'm trying to ask is the early parts of this game indicative of the rest of the game?
Whoa that sounds dope, fuck it I'm gonna try it again.What's boring of getting your ship rekt and being a prisoner trying to escape?
To answer your question the stakes do get higher, after all the game was advertised for the player to become a God or atleast have them dictate who the God should be.
Bumping for visibility..
Thanks I was also wondering if you where locked out of the other companions after you leave Joy?
I'm also getting a lot of music repeats, at very odd times, as well. Not sure if it started after a respec though.
Is this the kind of game where its easy to get bogged down in micromanagement? Not so much regarding skills or combat, but like lots of inventory tinkering and crafting and whatnot? I really want to try it but I tend to lose interest if theres a slog.
Gaf, sell me on this game, I'm debating on getting this or the XCOM 2 expansion.
I think the last game I've played that might be similar to this was Dragon Age: Origins and I enjoyed it quite a bit.
Bought the game but idk it seems kinda boring so far. I'm right after the ship wreck, the story just doesn't seem interesting. I started a refund but I see everyone enjoying, I guess what I'm trying to ask is the early parts of this game indicative of the rest of the game?
Act 1 fane spoiler
Surprised at how quickly I got my mask back after leaving fort joy. Pretty much immediately came across the chick who stole it, fought her, and looted it along with 3 nice blue goodies.
It's kind of useless anyway so I guess that's why. No way people should spend four source orbs to craft that.
Does using it to look like an elf actually let me eat people parts to get skills and stuff?
Ok one of my characters got Curse due toHow do you remove curse?A ring I found in Bracchus Rex's vault.
Bless.
Anyone having a difference in XP between characters? Noticed it last night, my created character is about 20k exp ahead of his companions.
Does using it to look like an elf actually let me eat people parts to get skills and stuff?
is that a spell you learn?
Gaf, sell me on this game, I'm debating on getting this or the XCOM 2 expansion.
I think the last game I've played that might be similar to this was Dragon Age: Origins and I enjoyed it quite a bit.
I didn't mean on first turn. You can CC in one turn, just not on first. That's the whole point of the armor system though, that you don't pump your wits high enough on everyone so you take first turn and then CC the entire enemy opposition, because once you CC you can generally chain CC pretty well(even with the current system). Forcing you to first remove armor means CC comes in later and not as your de-facto opener.
My aero/hydro mage play first always cause I dumped most points in wits, she has terrible int too so that doesn't help damage, but I just do buffs/teleport/netherswap or whatever, then my fire mage will start hitting some shields and generally on 2nd turn the first thing I do is get a shock(freeze works so so when stuff is standing in seas of flames).
Not initially, and really only on casters (good luck getting to them easily before Act 2). Also, in case whoever here didn't know, some of the Warfare skills aren't really "strength" based. They are weapon damage based. So Finesse characters can get just as much of a benefit from them. You wouldn't think it fits thematically, but a Rogue can Ground Stomp as high as a Two-Handed Warrior. The only stipulation is that it requires a melee weapon.Also the warrior CC is stupidly easy compared to the magic one. With warrior CC its break armor = instant CC.
Bless.
Anyone having a difference in XP between characters? Noticed it last night, my created character is about 20k exp ahead of his companions.
are polymorph skills intelligence based?
are polymorph skills intelligence based?
Anyone having a difference in XP between characters? Noticed it last night, my created character is about 20k exp ahead of his companions.
Ok thanksMostly Strength.
Didn't check the exact amount but I noticed his exp bar is a little longer. Maybe the exp comes from the prologue?
I feel that the game forces me to invest persuasion on everyone.
Yes, my main character's (the Red Prince) exp is slightly ahead of his companions as well.
Funny I'd never noticed it before, only noticed it last night as only my main leveled up after a quest, not the rest. Up until then all four leveled up at the same time.
how do you deal with enemies with magic shields and physical armor?
Is this the kind of game where its easy to get bogged down in micromanagement? Not so much regarding skills or combat, but like lots of inventory tinkering and crafting and whatnot? I really want to try it but I tend to lose interest if theres a slog.
Yes there will be quite a bit of inventory management. Fortunately everything is fairly snappy so you get faster at it, But be warned if that's the tape of thing you loathe.Is this the kind of game where its easy to get bogged down in micromanagement? Not so much regarding skills or combat, but like lots of inventory tinkering and crafting and whatnot? I really want to try it but I tend to lose interest if theres a slog.
The fight with thefucking stupid.White Magister, Jonathan in the Black Pits in Act II is legitSuffers from the same thing most games with a friendly NPC have in years past: The NPC is fucking dumb. Has 90hp, runs straight through fire and dies. Multiple times.