I'm now over 50 hours into this game on Steam. I backed it day one because I absolutely love the crazy Belgians at Larian, Divine Divinity, Divinity: II, and Kirill's music (RIP ). I'm LTTP because of various reasons ranging from life, game backlog and damned imp tricks! I, gladly, beat Wasteland 2 right before starting a real run in D:OS. Pillars is next, assuming I don't immediately try a replay of D:OS.
I'm obviously enjoying the game but I have a few pet peeves.
1) Leftover "friendly fire" after a battle ends that causes my companions to leave me forever. I will win a 15 minute battle, which culminates in enemy(ies) dying in a pool of exploded poison. My companion gets a tinge of poison on her from a party member's attack 5 rounds ago and says "you're going to hit me? fuck you, i'm going home" in a more polite manner. I yell, "I DIDN'T TOUCH YOU!! DON'T HATE ME OMG FINE"
I rage, kill the other companion, and leave the computer for a bit.
2) Crafting/Blacksmithing/Tenebrium/etc. I like the "oh shit" moment of "why did I invest in regular weapons vs tenebrium" but the whole system of enhancing weapons/armor/etc feels off. And poorly executed. That asshole Brandon in Silverglen? I didn't even want to solve his quest, but I had to because I wanted the Tenebrium point. Argh, you win again Larian!
3) ... I can't think of anything else. Oh! In battle, when I try to click on an enemy and he/she breathes, moving the animation. I spend 5 action points walking up to the enemy when I was trying to cast a spell/use an arrow. The enemy turns into a smug pug and brings me to 65 HP. I have since learned to hold CTRL and use the enemy icons on the top of the screen, but that doesn't work for AoE spells.... which doesn't even relate to this issue. sorry.
4) The journal system is great. Feels like Divine Divinity all over again.
5) This list has now transgressed into points of praise. The game map is huge and full of surprise. I was hoping to revisit a familiar town/city from Divine Divinity, but I know... at least I haven't run into Verdistis sewers yet (god, I hated that part)
I'm obviously enjoying the game but I have a few pet peeves.
1) Leftover "friendly fire" after a battle ends that causes my companions to leave me forever. I will win a 15 minute battle, which culminates in enemy(ies) dying in a pool of exploded poison. My companion gets a tinge of poison on her from a party member's attack 5 rounds ago and says "you're going to hit me? fuck you, i'm going home" in a more polite manner. I yell, "I DIDN'T TOUCH YOU!! DON'T HATE ME OMG FINE"
I rage, kill the other companion, and leave the computer for a bit.
2) Crafting/Blacksmithing/Tenebrium/etc. I like the "oh shit" moment of "why did I invest in regular weapons vs tenebrium" but the whole system of enhancing weapons/armor/etc feels off. And poorly executed. That asshole Brandon in Silverglen? I didn't even want to solve his quest, but I had to because I wanted the Tenebrium point. Argh, you win again Larian!
3) ... I can't think of anything else. Oh! In battle, when I try to click on an enemy and he/she breathes, moving the animation. I spend 5 action points walking up to the enemy when I was trying to cast a spell/use an arrow. The enemy turns into a smug pug and brings me to 65 HP. I have since learned to hold CTRL and use the enemy icons on the top of the screen, but that doesn't work for AoE spells.... which doesn't even relate to this issue. sorry.
4) The journal system is great. Feels like Divine Divinity all over again.
5) This list has now transgressed into points of praise. The game map is huge and full of surprise. I was hoping to revisit a familiar town/city from Divine Divinity, but I know... at least I haven't run into Verdistis sewers yet (god, I hated that part)