#gamechangers
Dragging items to a character's portrait to bag them in that specific character's inventory.
#gamechangers
Anybody spoke to the grieving Orc at the beach?
I can't seem to find the grave with his brother's armor. I dag up one that was near a totem but the corpse only had a potion
Where is the npc selling the Resurrect spellbook? I can't find it
Anybody spoke to the grieving Orc at the beach?
I can't seem to find the grave with his brother's armor. I dag up one that was near a totem but the corpse only had a potion
If he attacked you like me,it seems there is no way to find the grave anymore. You have to persuade him to show it to you.
If he attacked you like me,it seems there is no way to find the grave anymore. You have to persuade him to show it to you.
I persuased him, he told me to follow him and when he crossed the pond he sat down and kept on grieving telling me that his brother's grave was right in front of him. However I see no grave there, the one nearby only has a potion. Maybe there's another one?
You can target an enemy by clicking on his portrait
Dragging items to a character's portrait to bag them in that specific character's inventory.
There is, you just need to know the correct spot and then "equip" the shovel in your inventory to dig there, you don't actually have to perceive it to dig there.
The orc grave:Doesn't have an actual mound. It is across the pond to the left against the rock, slightly above the path with the mines. Select your shovel and dig up the rocky texture on the ground over there.
It's there.Just dig in front of him.
My game now crashes right after the Larian logo thing. Get that initial loading screen, and when it gets halfway through I just get a crash to desktop. Anyone know how to solve this issue?
btw what is the kickstarter code do?
Still waiting on my coop buddy to find some time to start playing. The game has been installed and eyeballing me since Monday.
Is there a decent amount of loot variety regarding cosmetics?
F5 will be become your best friend.Originally Posted by Taruranto
Gotta agree, i heavily dislike random loot, all of it feel extremely generic and no "oh shit" moment like when you find the Celestial Fury in BG2.
Its kind of a shame you can't just custom create your entire party of four.
The combat system is so fantastic its kinda stupid that you are stuck with the 2 companions (whos personalities I hate) for a long time. I know there are henchmen you can get at some point but im 14 hours in and haven't found them.
Like I would love to have a party of: 2h warrior, ranger with nasty deeds, air + water mage and fire + geo mage.
I could get that combination with the companions but im already 14 hours in and kinda don't wanna start over.
Still waiting on my coop buddy to find some time to start playing. The game has been installed and eyeballing me since Monday.
Is there a decent amount of loot variety regarding cosmetics?
Its kind of a shame you can't just custom create your entire party of four.
The combat system is so fantastic its kinda stupid that you are stuck with the 2 companions (whos personalities I hate) for a long time. I know there are henchmen you can get at some point but im 14 hours in and haven't found them.
Like I would love to have a party of: 2h warrior, ranger with nasty deeds, air + water mage and fire + geo mage.
I could get that combination with the companions but im already 14 hours in and kinda don't wanna start over.
You should have paid attention my thread about the KSI'd imagine various benefits based on you backing tier, access to exclusive items and things.
I saw this on KS ages ago, but ignored it because I was ignorant of Larian. Really annoyed at myself.
Its kind of a shame you can't just custom create your entire party of four.
The combat system is so fantastic its kinda stupid that you are stuck with the 2 companions (whos personalities I hate) for a long time. I know there are henchmen you can get at some point but im 14 hours in and haven't found them.
Like I would love to have a party of: 2h warrior, ranger with nasty deeds, air + water mage and fire + geo mage.
I could get that combination with the companions but im already 14 hours in and kinda don't wanna start over.
Like I would love to have a party of: 2h warrior, ranger with nasty deeds, air + water mage and fire + geo mage.
You should have paid attention my thread about the KS
F5 will be become your best friend.
I'm full of blues, greens and legendaries items~
You should have paid attention my thread about the KS
Weren't you complaining that stealing makes things too easy?
Shoulda. I will certainly pay more attention to KS projects based on this, and do some research into the history of the project leaders. Had I seen dev commentaries for previous Divinity games and their goals for this, I would have thrown a good amount of money their way.
Still, I'm doing my bit now. Chalk up another 4 people who now own the game who had no idea it existed before.
This may be a good game choice for my father. Does the game have lots of loot? I see crafting listed.
You are forgiven.Still, I'm doing my bit now. Chalk up another 4 people who now own the game who had no idea it existed before.
Ha.Granted I bought it cheap from a third party seller for around $22 a copy, but I made up for it kinda by buying it for four additional people who wouldn't have otherwise bought it and most of whom had no idea it even existed.
This may be a good game choice for my father. Does the game have lots of loot? I see crafting listed.
You are forgiven.
Is there dual wielding in the game? One of my characters is a shadowblade and it will suck if I can't equip her with dual daggers
I think a lot of people will get this because of the hype on GAF, thats why I got it and I haven't regretted it.
#BelieveTheHype
oh wrong game.
for the act one boss. I haven't foughtGoing to take another crack at it now and see if I can do it.one of the minions he summons, which I assume is an optional side boss somewhere that I havent' found. I have fought the lighthouse demon. and the giant fire elemental guy, but I can't recall right now who the other one is, but where can I find him?
I did but it's not my fault if the game do not give me quests with proper rewards ;PWeren't you complaining that stealing makes things too easy? .
I did but it's not my fault if the game do not give me quests with proper loots ;P
I did but it's not my fault if the game do not give me quests with proper rewards ;P
I don't like this but that doesn't mean that I will skip it because I don't want to play the game on hard mode.
Seeing as the game's difficulty is balanced around the randomised loot, by save-scumming the chest loot you're not avoiding playing on hard mode, you're exploiting the loot generation so you can play on easy mode. I'm not judging your playstyle at all, but I do think this is a valid disctinction to make.
honestly, this game is very much what you decide to make of it. This is a great example. You don't like one aspect of it so use another aspect of it to make it as you like..
I did but it's not my fault if the game do not give me quests with proper rewards ;P
I don't like this but that doesn't mean that I will skip it because I don't want to play the game on hard mode.
I guess I just don't get it. Given my current frustration with this game I can only read that as 'cheesing' the AI mobs.
there are so so so many "small hidden" mechanics in this game. You actually mentioned "cheesing the AI" but honestly the AI is so well done that I dont really think there is a ton you can do to cheese it outside of how the system was designed to work.
So I'll cast rain before the fight to cause wet and create puddles.. Then either electrify the puddles, or even poison them, then explode them, then explode the resulting gas.
Especially if you are majorly outnumbered, you have to look at each fight as to how you can affect MORE enemies than you are attacking with..... whirlwind ..... .... the spider....
So, this is one of those level 3 party vs level 6 orc encounters I was talking about, on Hard. I had just turned to level 4 in that fight itself right after killing a couple of the orcs - whose charred remains you can see - but much of it was spent at level 3.
How did I win it? Not by cheesing; by using positioning and taking advantage of the layout of the battlefield. I won by making the center of that battlefield - the area separating my party from those hard-hitting mobs - a consistent death zone. I used Jahan to make it rain and electrify the field, thus creating a buffer between our two parties, as well as generally just shooting electricity at Wet enemies for a chance at stunning them.
I used my other mage to constantly summon the spider to serve as a highly effective distraction (he's a bit too squishy right now to serve as a true tank, but he's still immensely valuable just as an additional target). I sat Madora at the front of the party as I always do, so that if any mobs did get through, she'd smash them with her 2-hander. I'd also have her use that knockdown ability when she had it available, so that my archer could strike the enemy with 100% accuracy. Otherwise I stored AP up with her each turn so that she was able to strike 3 consecutive times once she did attack, as the remains of that one poor bastard in front of her can attest to.
The orc archer and orch mage in the back, I tried to consistently screw with through elemental arrows and the like. The static field and knockdown arrows in particular are just amazing, though I only had a couple of them. I also used teleportation once to transport an orc into the middle of an electrified field, stunning him; at that stage it takes 7 AP and has a fairly lengthy cooldown (something like 8 turns) so I couldn't use it much, but as I progress through the game it's going to get great use as a utility spell. The orc mage can also become distracted when you hit his other party members because he will spend some of his turns healing them, which is nice because he isn't lobbing bombs at you.
Against higher-level enemies, debilitating them is really the key as opposed to doing outright damage, because you can't afford to trade shots with them. Outside of Madora, whose my general damage-dealer, my party is generally focused on crowd control. In each fight, my general strategy is to keep the melee mobs away from me through any means possible, and once I'm comfortable with my position relative to them, I start laying in the damage.
So, this is one of those level 3 party vs level 6 orc encounters I was talking about, on Hard. I had just turned to level 4 in that fight itself right after killing a couple of the orcs - whose charred remains you can see - but much of it was spent at level 3.
How did I win it? Not by cheesing; by using positioning and taking advantage of the layout of the battlefield. I won by making the center of that battlefield - the area separating my party from those hard-hitting mobs - a consistent death zone. I used Jahan to make it rain and electrify the field, thus creating a buffer between our two parties, as well as generally just shooting electricity at Wet enemies for a chance at stunning them.
I used my other mage to constantly summon the spider to serve as a highly effective distraction (he's a bit too squishy right now to serve as a true tank, but he's still immensely valuable just as an additional target). I sat Madora at the front of the party as I always do, so that if any mobs did get through, she'd smash them with her 2-hander. I'd also have her use that knockdown ability when she had it available, so that my archer could strike the enemy with 100% accuracy. Otherwise I stored AP up with her each turn so that she was able to strike 3 consecutive times once she did attack, as the remains of that one poor bastard in front of her can attest to.
The orc archer and orch mage in the back, I tried to consistently screw with through elemental arrows and the like. The static field and knockdown arrows in particular are just amazing, though I only had a couple of them. I also used teleportation once to transport an orc into the middle of an electrified field, stunning him; at that stage it takes 7 AP and has a fairly lengthy cooldown (something like 8 turns) so I couldn't use it much, but as I progress through the game it's going to get great use as a utility spell. The orc mage can also become distracted when you hit his other party members because he will spend some of his turns healing them, which is nice because he isn't lobbing bombs at you.
Against higher-level enemies, debilitating them is really the key as opposed to doing outright damage, because you can't afford to trade shots with them. Outside of Madora, whose my general damage-dealer, my party is generally focused on crowd control. In each fight, my general strategy is to keep the melee mobs away from me through any means possible, and once I'm comfortable with my position relative to them, I start laying in the damage.