Typical Japanese games like an NG game outsourced to a western shovelware dev?the only thing with Inafune is that since he has left capcom, all he has worked on is typical "japanese" games. That suggests to me that there was alot of pressure from the top to make more money, and he just thought, "well western games sell, make western games!"
I don't think he was trying to fuck up capcom, he was simply the wrong man for his job. He couldn't meet the goals of capcom's corporate culture while nurturing capcoms development culture.
considering what happened to Ono following SF's Success and the SFxT Gem fiasco, im not sure all the bad decisions are all his fault
It also means Capcom is going to continue fucking up regardless.
Typical Japanese games like an NG game outsourced to a western shovelware dev?
the only thing with Inafune is that since he has left capcom, all he has worked on is typical "japanese" games. That suggests to me that there was alot of pressure from the top to make more money, and he just thought, "well western games sell, make western games!"
I don't think he was trying to fuck up capcom, he was simply the wrong man for his job. He couldn't meet the goals of capcom's corporate culture while nurturing capcoms development culture.
considering what happened to Ono following SF's Success and the SFxT Gem fiasco, im not sure all the bad decisions are all his fault
It also means Capcom is going to continue fucking up regardless.
From interviews it seems like a lot of Platinum's development philosophy is a result of their bad experiences with Capcom's corporate culture. "If the games don't make money then we just close the company" is how Inaba(?) described it, I think.
But this is exactly what DmC did. Kat and Dante are obviously good, while Vergil is clearly a sociopath and Mundus is cartoonishly evil. Phineas is meant to add a 'gray' area to demonkind, but there is nothing indicating that he wasn't entirely good.
DMC3, on the other hand, legitimately had gray areas with Vergil, Dante, and Lady and, shockingly, this didn't hurt the game at all.
It's not a spoiler. I mean it's very debatable if you could even classify him as such, at worst he has anti-social tendencies (that's the correct label, we don't really use sociopath much anymore).Bloody hell, I hope this is not a goddamn spoiler for this game :\\\\\\\\
Did anyone ever compile a full number list of just how many Capcom employees made the jump to Platinum? Because I wouldnt be surprised if that was the DMC5 workforce right there other than some key hangers on. Team Little Angels indeed.
I don't think we'll ever know what shit he was saying behind the scenes to the board as a power play. He was definitely very public about his distaste, but for Capcom to divorce themselves of so much talent and suddenly Inafune becomes King of Capcom Development...
I don't know how many worked at Capcom
but in the Iwata Asks, Minami said they started the company with about 60 people, and of those original 60 only 30 members remain.(out of 200 employees)
the only thing with Inafune is that since he has left capcom, all he has worked on is typical "japanese" games. That suggests to me that there was alot of pressure from the top to make more money, and he just thought, "well western games sell, make western games!"
I don't think he was trying to fuck up capcom, he was simply the wrong man for his job. He couldn't meet the goals of capcom's corporate culture while nurturing capcoms development culture.
considering what happened to Ono following SF's Success and the SFxT Gem fiasco, im not sure all the bad decisions are all his fault
It also means Capcom is going to continue fucking up regardless.
I dunno, all his interviews since then have been "Japanese development has no chance against the west."
Which, true or not, does imply that he wasn't just making a quick follow-the-money process at Capcom.
hmm reading some recent interviews you may have a point.
anyway
NPD final numbers.....
"about" 187k
ouch.
It's not a spoiler. I mean it's very debatable if you could even classify him as such, at worst he has anti-social tendencies (that's the correct label, we don't really use sociopath much anymore).
hmm reading some recent interviews you may have a point.
anyway
NPD final numbers.....
"about" 187k
ouch.
hmm reading some recent interviews you may have a point.
anyway
NPD final numbers.....
"about" 187k
ouch.
I don't think Lost Planet 2 necessarily deserves to get thrown in the bin with RE6.
Great news.
It did better than I expected, but it's not great news.
hmm reading some recent interviews you may have a point.
anyway
NPD final numbers.....
"about" 187k
ouch.
I don't think Lost Planet 2 necessarily deserves to get thrown in the bin with RE6.
It is great news that it did badly.
It is great news that it did badly.
The "media" was convinced that a DMC hardcore fanbase was a hilariously vocal minority. And then blamed them because they made such an enormous impact in sales. Pretty convenient scapegoat all around.
NPD final numbers.....
"about" 187k
ouch.
hmm reading some recent interviews you may have a point.
anyway
NPD final numbers.....
"about" 187k
ouch.
Source please?
Source? Or will it probably be posted next week.. (official numbers)
Source please?
Vita ~ 34k (cod bundle ~ 40%)
level5 ~ 112k
Capcom may cry ~ 187k (PS3 ~ 52%)
Any other notable missing data?
Please no.Yowza.
I'm willing to bet putting Kobayashi back on the brand (after he and Team BASARA are done with Sengoku BASARA 4, at least) is sounding pretty good to Capcom about now.
Here.
He has access to the numbers and posts tidbits for people. It's as good as we're probably gonna get, but reliable nonetheless.
From the NPD thread ...
Please no.
I'd be surprised if NT didn't have another go at DMC, quite frankly. Sure seems like Capcom invested a lot in damage control because they had a long-term plan.
I'd be surprised if NT didn't have another go at DMC, quite frankly. Sure seems like Capcom invested a lot in damage control because they had a long-term plan.
I'd be surprised if NT didn't have another go at DMC, quite frankly. Sure seems like Capcom invested a lot in damage control because they had a long-term plan.
I'd say they will drop NT completely after their lose,and delay/cancel DD2 and immediately put the team on DMC5.
I'd say they will drop NT completely after their lose,and delay/cancel DD2 and immediately put the team on DMC5.
It's a bit sad to see a lot of people relishing the low NPD numbers and outright wishing for the worst for NT.
That would be tragic, considering DD is a remarkable game. Though I do find it amusing that after making a successful new IP, people want nothing to do with it and wish for them to return to making sequels.
This is why we can't have nice things.
NT won't get another shot but DmC will.
Cause they made a good game?And why should NT get any form of praise.
That sounds pretty bad actually. I don't think I want an internally developed DmC2. I mean Japanese devs trying to emulate Western idealogies and style usually leads to some pretty cringeworthy stuff.NT won't get another shot but DmC will.
Cause they made a good game?