Ozzy Onya A2Z
Member
Atari Amico right now...
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Apple has changed a lot since the ipod days.Apple has money and leverage.
iPod Touch wasn't expensive, and they could revive a device in that range, made for gaming with their own silicon, to give entry level access to Apple Arcade and other services.
It would likely trigger Nintendo management take retirement options and cause the whole industry to lose it's mind and make partnerships with them.
They would have to have a launch window as impactful as the Sega Dreamcast for this to happen.It would likely trigger Nintendo management to take retirement options and cause the whole industry to lose it's mind and make partnerships with them.
Apple has changed a lot since the ipod days.
An iPhone costs 10 times as much as back then when you could buy an iPhone 3g,at least in my country.
Apple won't make a low budget product, at least without the customer paying insane overpriced for it.
They would have to have a launch window as impactful as the Sega Dreamcast for this to happen.
They would need the right people, the right minds, and the right research to understand people who play console video games. Also they would have to play nice with competition which is something Stadia refused to do which includes offering a unique streaming option but charging full price for older games people already owned on other systems and having zero compatibility with steam and xbox store. I don't see closed-system Apple sinking a ton of money into doing any of this. At least not right now.I wouldn't expect them to enter with a low cost console. Normal consoles are arguably low cost already.
But iPad Mini is what? 500 bucks USD? That's console price.
They have all the pieces to get into console gaming with some good performance if they want to. They already make a ton of money on video game sales with their devices than the console industry itself.
They are a marketing behemoth as much as, if not more so than, they are an innovative tech company.
I don't like Apple much at all, but they already have Arcade and only lack a low cost entry point for the traditional gamer, to ensure that gaming dollars flow to their ecosystem, instead of Playstation/Xbox/Nintendo/Steam, etc. If they enter the market with easy access, the gravity in the industry will completely shift.
I know that all these Chinese manufacturers are coming out with their own handhelds and consoles... Plus there has been a glut of micro consoles (by Sega, Nintendo etc) that have been released in recent years. And then there are low cost computers and consoles such as the Raspberry Pi 400 and Evercade.
Basically... There's all these "indie companies" that are already releasing "indie hardware" for less that $100. With that in mind, couldn't a new company enter the console space with their own low cost console?
The new contender could make a low cost console that uses low cost "off the shelf components" that are either ARM based (ie Raspberry Pi 4) or X86 based (ie Radxa Pi X). They could then pair the consoles with a custom Linux OS distro.
In terms of retail cost, the total hardware package should definitely be less than $100.
But what about the software?
Well... the new company could opt to make the console "indie centric" by developing games that are made by teams of 1 or 2 people. The new company could even hire developers from countries like China (where the salary for an average developer is around $12k).
The new company could hire 1 person to work on their own unique game for a year. And then hire a few more developers...
If the new company hires 6 people, then that company would essentially have 6 new games after 12 months. And the total software production cost would only be about $72k.
Granted... a few of those games could be average... But then again, the total cost per average game would only be about $12k. So the risk factor isn't even that great.
The new company could also have their own game store portal - like a variation of Itch.io - and this would certainly help in making it more appealing to indie game creators (which would help with software selection in the long-run).
So what do you think, Gaf... With the risk factor being quite low, do you think the market exists for a new company to enter with a low cost console?
ThreadNope.
Isn’t that just an android trap phone?It's interesting that you say that...
I was talking about a console that costs under $100, and with the Pi 400 costing about the same, it definitely seems achievable for a similarly powerful console to cost $100 (if not lower).
$100 also makes the console an impulse purchase.
$200... And the consumer would probably need to think about it.
I'm just thinking about indie game creators like Vlambeer - where the bulk of the programming was done by 1 person (I think), and where a lot of their games had development times of 6 months (or thereabouts).
Hire 1 relatively experienced developer... Give them 12 months to make a game... I'm sure that something "great" will eventually materialize.
Do that with 6 developers... And you're basically going toe to toe with companies like Devolver Digital.
Who would the games come from though?
Which publishers will justify them focusing on retro style games that are so low tech that it puts a wall between them and the stuff on Ps5/Xbox?
Remember much of game development is iteration and all this would do is ensure a glut of low tech developers that aren't equipped to move onto the higher end consoles.
Novelty only goes so far
...seriously, though; nah, I don't think so.
So…..no marketing whatsoever?Ouya squandered over $10M... Due to bad management.
You could most likely prototype the "indie console" for less than $50k.
Spend another $72k on games.
Do a pre-order campaign that pays for console production (ala PlayDate).
Total cost to bankroll the project for a year?
$125k max.
Probably but it would be niche at best. I guess it depends on scope. Phones kind of already fill that void though so it would be tough. I kind of wish someone just made a dock for phones to plug into a tv and controller
No, that's just low standards consoles.Low cost consoles are called smartphones.
Wasn't that just mobile games on an android box hooked upto the TV?Nobody remembers the OUYA ?
Terrible idea in my opinion.I know that all these Chinese manufacturers are coming out with their own handhelds and consoles... Plus there has been a glut of micro consoles (by Sega, Nintendo etc) that have been released in recent years. And then there are low cost computers and consoles such as the Raspberry Pi 400 and Evercade.
Basically... There's all these "indie companies" that are already releasing "indie hardware" for less that $100. With that in mind, couldn't a new company enter the console space with their own low cost console?
The new contender could make a low cost console that uses low cost "off the shelf components" that are either ARM based (ie Raspberry Pi 4) or X86 based (ie Radxa Pi X). They could then pair the consoles with a custom Linux OS distro.
In terms of retail cost, the total hardware package should definitely be less than $100.
But what about the software?
Well... the new company could opt to make the console "indie centric" by developing games that are made by teams of 1 or 2 people. The new company could even hire developers from countries like China (where the salary for an average developer is around $12k).
The new company could hire 1 person to work on their own unique game for a year. And then hire a few more developers...
If the new company hires 6 people, then that company would essentially have 6 new games after 12 months. And the total software production cost would only be about $72k.
Granted... a few of those games could be average... But then again, the total cost per average game would only be about $12k. So the risk factor isn't even that great.
The new company could also have their own game store portal - like a variation of Itch.io - and this would certainly help in making it more appealing to indie game creators (which would help with software selection in the long-run).
So what do you think, Gaf... With the risk factor being quite low, do you think the market exists for a new company to enter with a low cost console?
AMICO! I'm still rootin' for ya!!! ; )
...seriously, though; nah, I don't think so.
This is why I think there is room for a new entrant - albeit as a low cost "bedroom" operation.
The VCS keeps plugging along and keeps getting new content. Although unless you get it on sale, it isn't cheap.
There's been some rumor of this, along with a Steam Controller 2 in the works. Problem is it would have to come in really dirt cheap because the Steam Deck has tv out anyway.Valve should make a Steam Deck console, removing the screen and battery could make them sell it for sub-$300.