awwr999999
Member
The immediate future is a step back to a wired DualSense that's less expensive, doesn't require charging and is extremely difficult to connect to a PC.
DualSense is the biggest leap in controllers since the DualShock's improvement on the SNES gamepad.
PlayStation owning the two biggest controller leaps in a row is a massive deal.
The potential for DualSense to deliver a windfall victory to MS (via emulation) at the expense of both PlayStation and Nintendo is massive.
Moving from a PS5 to a PS3/2/1 or GC/SNES/etc. the biggest thing that pops out is the lack of DualSense feedback.
The USB port on the DualSense means that we'll end up getting all of our old games with DualSense one way or another.
Worst case scenario this arrives via modded PS2 and PS1 games, Sony and studios are permanently cut out of the loop and no one's making any money.
This DualSense feedback will likely be generic one-size-fits all feedback that's inferior to the quality feedback studios would implement.
GTA San Andreas with crude DualSense feedback via PCSX2 or a modded PS2 will get in the way of modern GTA game sales.
Sony can get in front of this issue on their end by getting studios to add DualSense feedback to PS2 and PS1 games and
selling a DualSense PS2 where studios can sell those DualSense PS2/1 games via PSN.
Legacy PS games will remain profitable into the future for both PS and game studios.
Nintendo can't add DualSense to their games and PC will end up being how people get DualSense enabled Nintendo games.
Zelda and Mario with DualSense feedback will be better than they've ever been on any Nintendo console.
It will benefit MS by giving emulation the biggest leap since fast affordable internet made it easy to share games.
DualSense Mario will create a situation where the most dedicated Nintendo fans have no choice but to use PC.
Sony should have given DualSense a PS2-style proprietary plug and built-in protections to ensure that DualSense controllers only work on PS HW.
DualSense and PS exclusives are the best reasons to buy a PlayStation console as opposed to a PC.
It doesn't make sense for Sony to give PC the DualSense - creating a dynamic where PC will end up with more DualSense exclusives than PS by virtue of Nintendo DualSense games that will never exist off of PC.
DualSense is the biggest leap in controllers since the DualShock's improvement on the SNES gamepad.
PlayStation owning the two biggest controller leaps in a row is a massive deal.
The potential for DualSense to deliver a windfall victory to MS (via emulation) at the expense of both PlayStation and Nintendo is massive.
Moving from a PS5 to a PS3/2/1 or GC/SNES/etc. the biggest thing that pops out is the lack of DualSense feedback.
The USB port on the DualSense means that we'll end up getting all of our old games with DualSense one way or another.
Worst case scenario this arrives via modded PS2 and PS1 games, Sony and studios are permanently cut out of the loop and no one's making any money.
This DualSense feedback will likely be generic one-size-fits all feedback that's inferior to the quality feedback studios would implement.
GTA San Andreas with crude DualSense feedback via PCSX2 or a modded PS2 will get in the way of modern GTA game sales.
Sony can get in front of this issue on their end by getting studios to add DualSense feedback to PS2 and PS1 games and
selling a DualSense PS2 where studios can sell those DualSense PS2/1 games via PSN.
Legacy PS games will remain profitable into the future for both PS and game studios.
Nintendo can't add DualSense to their games and PC will end up being how people get DualSense enabled Nintendo games.
Zelda and Mario with DualSense feedback will be better than they've ever been on any Nintendo console.
It will benefit MS by giving emulation the biggest leap since fast affordable internet made it easy to share games.
DualSense Mario will create a situation where the most dedicated Nintendo fans have no choice but to use PC.
Sony should have given DualSense a PS2-style proprietary plug and built-in protections to ensure that DualSense controllers only work on PS HW.
DualSense and PS exclusives are the best reasons to buy a PlayStation console as opposed to a PC.
It doesn't make sense for Sony to give PC the DualSense - creating a dynamic where PC will end up with more DualSense exclusives than PS by virtue of Nintendo DualSense games that will never exist off of PC.
Last edited: