Does Mario Sunshine Deserve The Hate It Gets?

In the mainline Super Mario series (being Super Mario Bros -> 3D World), Sunshine is easily the worst.

...that being said, I enjoyed some of it. I think I would have liked the game if it didn't star Mario. Expectations for an amazing platformer are too high with his name on the box.

Additionally, the Super Mario series is so consistently good that being the worst among them is certainly no death sentence.

I can see the cool ideas the developers had, it's a shame FLUDD was so...frustrating
 
Worst 3D Mario in my opinion, but has some of the best music. I actually enjoyed the non-FLUDD moments the most.

I wouldn't mind a remaster of this game if they could get rid of the kinks. But even if they did that, they'd have to somehow re-map the analogue FLUDD controls from GC to work with modern controllers' digital inputs.

Unless NX has analogue shoulder buttons.
 
I loved it, and it almost defined my entire summer in 2002 when I got it on release day. Those pure platforming levels were soooo gooood.
 

Pappasman

Member
No. Its the last mario game where he had good movement speed and movement options.

Everything that came after is slow and plodding.
 

Choomp

Banned
No, in fact it's one of the better 3D Marios. It's a few steps below Mario 64 but it's still pretty awesome and fun to play.
 

.Anema

Member
Well... Like me (and most of the fans I think) were waiting for the big sequel of Mario 64, and Mario Sunshine just is not that awesome, and isn't better in any way (gameplay, worlds/level, charm, etc), that's why Mario Sunshine was a big disappointment.
Also, getting the 100% is ridiculous (the damn blue coins) and force the player to use the FLUDD the 95% of the game was not a good idea.
It's a good game, but very underwhelming in almost every way.
 
It's hard being the worst a series that are easily the most genre defining platformers ever.

It's a great game, but it's just not as polished and fleshed out as the other Mario 3d platformers. That said, it still holds up better than most 3d platformers of its era. It's certainly better than Jak and Daxter and most of what came out of Sony during the time. Thievus Racoonus might be the only platformer, in my eyes, that holds up better for that era.
 

Piano

Banned
It's not awful, but it's a 7/10 in a series of 9's and 10's.

I used to think people were hating on it unnecessarily but then I went back and replayed it...yikes. Camera is bad, blue coins are boring filler and the missions themselves are very, very hit and miss. For every cool, novel concept there's a level where you're fighting the camera in tight environments trying to squirt something or another with the FLUDD, having no fun the entire time.

Almost the entirety of Hotel Delfino is mediocrity.

Beat Mario game ever and one of my favorite games of all time.
Hell no, best Mario ever

When was the last time you played it? Did you beat it?
 
I don't think it's hated. It's a flawed but absolutely gorgeous game that has a loyal fanbase and just so happens to be the weak link in what is arguably the best videogame series ever. It's divisive by nature.
 

Ogodei

Member
I can see it getting hate for not feeling like a Mario game, but it was definitely one direction they could have taken the franchise in after Mario 64. It was a natural step: they could have made a game exactly like Mario 64, could have made a game more restrictive and focused on obstacles (Galaxy, which led to the 3D Land/World concept via Galaxy 2), or made a game with a more detailed and "realistic" world. Sunshine was the latter. The hover nozzle especially emphasized the parkour and freedom of movement and exploration aspect of Mario 64, an aspect which was toned down by Galaxy and nigh-gone by Galaxy 2 in favor of the hidden pickups.

Of course, the exploration aspect was hampered a bit because they adapted the "you can only get the Shine of the episode you're in" model, which followed in Galaxy aside from a handful of secret stars/shines. But the blue coins made up for that.

Aside from that shine where you have to take Yoshi way off of the plaza to melt the juice over the warp pipe and then go into super-death-sluice world, everything else in it is cool.
 

Tirod

Member
Well when you are the first 3D Mario successor to Super Mario 64, you are going to receive excessive scrutiny. Super Mario Sunshine is a good game and I don't think it deserves most of the hate it gets but it has several problems.

It is by far my favorite Mario game to control. You lose some of Mario's combat repertoire from the previous game (punches and kicks), but some of the stuff you can do with FLUDD is just phenomenal. I really love squirting just a tad amount of water in front you, performing a dive, and moving at a fast slide for several second. The way you can combo the new spin jump for either movement purposes (combined with Hover) or combat (combined with spray) is great.

While I don't especially like the art direction in regards to characters and creatures, I love the way the development team brought different parts of a tropical island/resort to life and in a cohesive way. You can even see other levels from different levels in the game, giving each level a sense of place in the grand scheme of the game.

But they really dropped the ball on a lot of other aspects, mostly gameplay related.

Blue Coins in this game are awful. There are way too many of them and no user friendly way of keeping track of what you do and do not have. I also hated that I would get a save prompt every time I picked one up. It kills the pacing, especially when your core movement is so fast and tight.

I don't like the way Yoshi was implemented. I understand they wanted another method to lock content away for you to find and access yourself, but the juice meter was such a weird limitation when Yoshi is already vulnerable to instant death when exposed to water. I also didn't think Yoshi movement was nearly as polished as Mario's. God help you if you have a bad jump when getting to the warp pipe on the island near Isle Delfino.

Some levels, such as Noki Bay, were too large for their own good and made traversal a slog, especially when vertically was in the mix.

There were some questionable gimmicks added to the game that just aren't fun. I really hated the King Boo boss in Sirena Beach. Roulette tied to progression/succession is not fun. Some of the hidden courses/trials didn't feel fully fleshed out either. The one where you are inside the pinball "machine" has some wonky physics. The level that tasks you with riding on a lily pad while atop moving waters and collecting coins while slowly sinking? Terrible. And man, the final gauntlet to Bowser is just a shit show. The way you commandeer the boats isn't as tight as I would like and just led to lots of frustration.

Sunshine is a good game but it has lots of problems holding it back from being anything better.

[EDIT]Added the hidden tirals/courses to gimmicks since I just remembered them after hitting submit.
 

Tygamr

Member
No. It's probably my favorite 3D Mario game next to 64. I haven't played either Galaxy game though.

Really would like a sequel or HD remaster of Sunshine. Or even just another more open world Mario game.
 

jett

D-Member
It gets what it deserves. Too few levels, undercooked worlds, an overall waste of solid mechanics.
 

LewieP

Member
It's got some fairly major flaws, but also some really nice elements. It's not bad, but it is probably the worst 3D Mario overall.
 

CJCW

Member
Easily the worst game in my favorite series. A total nightmare to play. The Fludd-less levels are okay, the best parts of the game, but don't nearly make up for everything else.

So yeah, it deserves the hate.
 

ibyea

Banned
It's not terrible by any means, but it is very flawed. Others have mentioned some of the problems I had with it, but I would like to add that Sunshine is buggy as hell. Whole game feels like it was halfway done and left it at that.
 

Agent_J

Member
I always liked it, but it's hard to play now. The controls get some getting used to, but once you get comfortable it's just super fun to traverse the levels. It was my first 3D Mario so I wasn't disappointed about not being similar to SM64. If it were remade on WiiU I would certainly buy it.
 
Personally I'd say no. I loved Sunshine. It's no Galaxy and it's really not even "Mario". But it's a fun 3D platformer and it's also nice to look at. I suppose I understand the hate it gets for not feeling like traditional mario. But it's not deserved.
 

Lothar

Banned
It's a great game, much better than Mario 64. The FLUDD system is a great way to not be bothered by the shitty camera that was in both Mario64 and Sunshine. In Sunshine, if you get a weird camera angle and fall off, it's not the end. You can just push yourself back up.
 
What hate? I've never seen a list of the Top 25 gamecube games that does not include Sunshine? It's not the best Mario game, but that's like saying low sodium bacon is not the best bacon. It's still bacon, so who cares?
 

maxcriden

Member
Hate is a strong word. But the camera and objectives are needlessly confused and confusing. The game is the unideal evolution from SM64, and the subsequent 3D Mario games are a thoughtful and amazing step back toward what makes Mario games great and fun.
 

TVGamer

Neo Member
Dunno what hate you're talking about, at worst I see people saying it's not as fun as Galaxy or that one or two levels were annoying. Personally I liked it, just got bored about 3/4 in and wanted to get it over with and move on.
 

jooey

The Motorcycle That Wouldn't Slow Down
Fun game, definitely defined my summer of 2002, but the cutscenes were obviously made by a developer who hadn't made a lot of cutscenes before. Mario games need that level of voice acting even less than a Zelda.
 

spliced

Member
First off anyone who thinks Mario Sunshine is a bad game is not to be taken seriously.

To be honest I didn't find the overall game got a lot of hate it was just the FLUDD thing. Some people have these weird ideas and for some reason people singled that out as artificial, whatever the heck that means. I personally like that they gave the game it's own flavor but it lacked the polish of the other 3D Marios.
 

AwShucks

Member
I like it more than the Galaxy games. Why? Because I like the multiple stars in the world feel of Mario 64 that it has.
 

mantidor

Member
Maybe it was ahead of its time, the fludd thing would have worked better using the wii control as a hose.

The platforming is lacking anyway when compared to regular 3D Mario, the concept behind it is great and I feel it gave birth to DeBlob and Splatoon later, it just wasn't the right fit for Mario game.
 
Absolutely a good game, but for a Mario game, especially coming after Super Mario 64 it falls short in quite a lot of areas. After finding out just how much got cut from it I feel like I'd probably gel with it more if it ever got properly finished, but as is it's a fun but pretty weak Mario game. I'd probably rank the original NSMB below it, but other than that I'd say it's the worst mainline Mario, yeah. Shame too, since you don't get many platformers that are more open-world and mission-focused like Sunshine or Banjo anymore.

Fun game, definitely defined my summer of 2002, but the cutscenes were obviously made by a developer who hadn't made a lot of cutscenes before. Mario games need that level of voice acting even less than a Zelda.
Are you telling me you weren't enthralled by the mystery of who kidnapped Peach?

Can't imagine a game that played like Sunshine being "non-Mario"
The bonus levels are great and either have a good focus on platforming or put FLUDD to some good use, but quite a number of Sunshine's regular missions just amount to cleaning shit up. It's not the entire game, but I'd argue those parts still didn't feel very Mario-ish at all.
 
I loved it when it first came out and after revisiting it about a year ago, I felt like it has def has some problems but overall is still a really good game.

I especially like the "Secret" Shines. Damn good challenging 3D platforming right there.
 
If you put 64 and Sunshine in front of me, I'd pick Sunshine to play everytime. More interesting world, better music, obviously better style, and I love FLUDD.

I think it should be a top priority for Nintendo to remake along with Skyward Sword. With a few adjustments both could be excellent games.
 

AmyS

Member
No.

Super Mario Sunshine was awesome.

I'd just love to play an official version of Sunshine at 60fps, as was originally intended.
 
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