Men_in_Boxes
Snake Oil Salesman
Two trailers that bugged the hell out of me roughly 4.27 seconds into watching the gameplay...
It feels like 99.9% of modern games (and old games) suffer from everything happening between 0 and 80m in front of the player. The vast majority of PvE engagements happen 30m in front of the player. All the enemies can run up to you in 4 seconds. It's all shotgun and AR range for literally everything.
Does this bother anyone else? Shouldn't we be getting more 500m+ distance engagements in games by now?
(Better representation of a more realistic, interesting virtual world)
It feels like 99.9% of modern games (and old games) suffer from everything happening between 0 and 80m in front of the player. The vast majority of PvE engagements happen 30m in front of the player. All the enemies can run up to you in 4 seconds. It's all shotgun and AR range for literally everything.
Does this bother anyone else? Shouldn't we be getting more 500m+ distance engagements in games by now?
(Better representation of a more realistic, interesting virtual world)