https://dolphin-emu.org/blog/2015/11/12/rodea-releases-for-WiiU-3DS-and-Wii/
If you put in HD on Dolphin the only thing the wiiU version had as superior is gone (running in HD)
https://www.youtube.com/watch?v=a849TzbHxGM
The Wii version of Rodea actually features higher res textures, more dense environments, and more detailed character models.
If you put in HD on Dolphin the only thing the wiiU version had as superior is gone (running in HD)
https://www.youtube.com/watch?v=a849TzbHxGM
What Yuji Naka suggested was that the Wii version was the better game. While we're not in the business of reviewing or comparing games, the tweet and story behind the Wii version caught the blog's attention, and we couldn't help but investigate.
Fortunately, it ran perfectly and virtually every enhancement thrown at the game works beautifully. Arguably, the Wii game looks better than the Wii U game even on consoles, but using the emulator to increase the resolution and add enhancements just makes the comparison unfair.
It's really no surprise that a Wii game could play better, a lot of people prefer older versions of games to newer ones, but the fact that it looks better is bewildering. Throughout the early levels we've played, the Wii version has more colorful backgrounds, more detailed models and even little things like faster load times (using as accurate of load times as we can on Dolphin) and more fluid movement. Even the ground textures on the Wii version are higher resolution than those of the Wii U version! Why? They took the ground textures from the 3DS game, which runs on a much lower resolution screen!