Indiana Jones is selling more on PS5 than Xbox/Steam

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6% isn't great or anything but it isn't terrible.
By whose standard? The only one that matters is MS, and if you think they are ok with 6% I have a bridge to sell you. It also occurs to me that this is across the financial year they had their banger title release.... But I guess it's ok because GP is profitable (hint 6% is why the service is profitable, this is what studios subsidising the service looks like. So actually they might be ok with 6% because its not really 6% and GP might not really be profitable)
 
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By whose standard? The only one that matters is MS, and if you think they are ok with 6% I have a bridge to sell you. It also occurs to me that this is across the financial year they had their banger title release....

So you're telling me MS aren't happy with 6 percent and you sell bridges?

What margin would MS be happy with? What's their baseline margin expectations for a studio?
 
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What margin would MS be happy with? What's their baseline margin expectations for a studio?
Do a search, the info is out there. Hint, its double digits at the low end. But like I added (you may have missed it, it was an edit), maybe they are ok with 6% because perhaps its not actually 6% if you gave the studio some credit for MAU GP activity. Which must suck for studios imo, and why it's a dodge not to include 1st party contributions to GP. Decisions are being made on these types of numbers.
 
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Do a search, the info is out there. Hint, its double digits at the low end. But like I added (you may have missed it, it was an edit), maybe they are ok with 6% because perhaps its not actually 6% if you gave the studio some credit for MAU GP activity. Which must suck for studios imo, and why it's a dodge not to include 1st party contributions to GP. Decisions are being made on these types of numbers.

By double digits do you mean 10 percent, 20 percent, 30 percent etc?
 
By double digits do you mean 10 percent, 20 percent, 30 percent etc?

You can safely say that 6% is not going to be what they are looking for. I wouldn't expect 30% like the computing segment, but you can bet the overall Xbox division is expected to hit something of that order. As per Phil its non negotiable when it comes to profits and Xbox.

 
6% net profit. Wow, considering they recently shipped a successful game - that is a big surprise.

Obviously they shipped on GamePass, that's going to have a significant effect.
 
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