Think TotK...I tried everythingIts too far away on a small "island"
Think TotK...I tried everythingIts too far away on a small "island"
yes, I took a vacation this week, to just have some time off and play, and I'm on the 4th day of playing and I'm still not done...I can't believe that there's people that already finished the game 100%, this is going to take me months.
Disagree completely. Bananza's level design runs circles around Odyssey's. The levels are more dense, the gameplay scenarios are more varied and more creative, the way you're constantly guided towards collectibles is nothing short of genius and the level themes are insanely creative and come with new unique mechanics, which wasn't really the case with Odyssey.Odyssey's platforming and level design is on another level.
I only play 1 level per day and it takes me like 4 hours to 100% themI can't believe that there's people that already finished the game 100%, this is going to take me months.
Game is still addicting and fun. I am a little worried that I won't replay it much compared to more "guided" experiences, but not everything has to be replayed.
Fill in the blank: DK Bananza is the best Nintendo-devleped game since...Tears of the Kingdom? Smash Bros Ultimate? Mario Odyssey?
Yeah I had no idea how to get that one either untilI tried everythingIts too far away on a small "island"
TotK for me, I haven't been this hooked on a game since that released.Fill in the blank: DK Bananza is the best Nintendo-devleped game since...Tears of the Kingdom? Smash Bros Ultimate? Mario Odyssey?
It's genius - you get to resort layer right when you feel like you need a bit of a breakTotK for me, I haven't been this hooked on a game since that released.
Just finished the Resort Layer. That was super nice. The pacing of this game is really good.
While I'm still angry at Canada, my copy will arrive today instead of tomorrow. Had it arrived tomorrow,John Marston would have been added to my humans to kill list.
I was back in the forest area and had a fractone tell me there were "too many thorns and it could use a vacuum" so I busted out the trunk.Tempest Layer is pretty neat, I feel like I should've seen this gameplay mechanic coming.
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Destruction isn't saved when you quit the game. I can imagine trying to save every single per-voxel terrain deformation you ever did in the game would be prohibitive in terms of memory consumption and save file size. The notorious Oblivion save file on PS3 issues come to mind hereWait, the terrain doesn't save if you save and quit midway through a level?
If you care zero about collectible and secrets, is this game worth playing? All the comments are surrounding these items, I'm not a completionist, care zero about that stuff.
I'd say so, easily.If you care zero about collectible and secrets, is this game worth playing? All the comments are surrounding these items, I'm not a completionist, care zero about that stuff.
I figured as much but google AI lied to me last night or I'd have finished the level I'm on.Destruction isn't saved when you quit the game. I can imagine trying to save every single per-voxel terrain deformation you ever did in the game would be prohibitive in terms of memory consumption and save file size. The notorious Oblivion save file on PS3 issues come to mind here
It's not saved if you exit the level either. I do wish though that they removed the fossils that were found.Destruction isn't saved when you quit the game. I can imagine trying to save every single per-voxel terrain deformation you ever did in the game would be prohibitive in terms of memory consumption and save file size. The notorious Oblivion save file on PS3 issues come to mind here
8.5 GIGA BANANASThis game is 8.5GB??
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Nah, anything that looked interesting was usually hiding something in it so I smashed it all up.Was anyone else somewhat put off by the idea of destroying the cool looking levels at first? It went away quickly but I did have this feeling of not wanting these visuals to just disappear.
Nah. You'll give in and subscribe. Everyone does eventually.The only old nintendo games i wanna replay are the 3 dk and yoshi island
Nintendo is wasting money by not putting this stuff on the store.
If you care zero about collectible and secrets, is this game worth playing? All the comments are surrounding these items, I'm not a completionist, care zero about that stuff.
I really love that they set the game up like thisEvery collectible enables you to do advance on something, they're not just checkboxes:
Bananas help you gain skill points to navigate the skill tree
Fossils help you buy clothes which increase stats, they're also upgradable
Gold lets you buy stuff like maps, 1ups, safe houses and even bananas
Coins let you buy bananas
Everything you collect makes you advance in the game, also they're VERY fun to collect, finding each thing is like a dopamine hit.
If you haven't found it yet, you're going to hate yourself...
it's the one from the chip exchange lol
God speed robot.Monkey Kong is here, friends!
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That seems like something you can do for yourself. I've set rules for myself in easier games.This game desperately needs an "expert mode" where you can't use any transformations. Would have to change a couple things, but really not too much. The transformations trivialize any challenge, and even much of the exploration.
yeah, to some extent. but it's always nice to have official modes, encourages a lot more people to try it.That seems like something you can do for yourself. I've set rules for myself in easier games.
This game desperately needs an "expert mode" where you can't use any transformations. Would have to change a couple things, but really not too much. The transformations trivialize any challenge, and even much of the exploration.