MrSaturn99
Member
Just did Time Attack for the first time last night and boy, am I glad the game resets the level automatically when you die. Bothered the crap out of me in Returns.
I just finished this game, my impressions:
Plus
Minus
- Better than Returns
- Water level
- Dixie is back
- Cranky is awesome
- Time attack is nice
[*]Lack of Kremlings
- Lack of more animal buddies
almost finished island 4, the water levels are gorgeous. especially Amiss Abyss, the music too. I'm not sure if the controls underwater are bad or if it's me, it doesn't feel really smooth navigating there.
I also liked the other 3 islands, less favourite is probably the second one.
by the way, how do you use the popgun?
yes I used A and Y for the boost but I didn't really enjoy them too much.Some people have had trouble with the swimming controls, though I had none personally. Make sure you use the analogue stick in water areas and press A for a normal stroke.
Strange at Autumn Heights being your least favorite though, it's definitely a favorite of many fellow Gaffers! I might be wrong, but i think you have to jump and groundpound to shoot your projectile.
Has everyone watched this easter egg video? There's some cool stuff in there I hadn't noticed. Like how there's duck hunt ducks in one level, and a submerged SMB3 tank. That the final world is full of Returns callbacks is obvious, but I never noticed that the first level of Returns is in the background of 6-1. So much detail and hidden tidbits in this game, just incredible.
Has everyone watched this easter egg video? There's some cool stuff in there I hadn't noticed. Like how there's duck hunt ducks in one level, and a submerged SMB3 tank. That the final world is full of Returns callbacks is obvious, but I never noticed that the first level of Returns is in the background of 6-1. So much detail and hidden tidbits in this game, just incredible.
Wow, I had no idea about the Duck Hunt ducks or the Donkey Kong 3 one.
I didn't even notice ducks PERIOD during that part, and I've played through the game four times, soaking in tons of detail. Retro really does go above and beyond to illustrate even the most inconsequential details.
@Niraj What?! Are you kidding me lol. I never noticed that, I need to watch this again.
edit: made a gif
so awesome
I couldn't even last 3 months. I had to play Tropical Freeze again, just a little bit!
Any consensus on best controller option? I've got the pro controller, was comfortable using nunchuk+Wiimote for the first one, so I really don't know.
Any consensus on best controller option? I've got the pro controller, was comfortable using nunchuk+Wiimote for the first one, so I really don't know.
I'm seeing several 'secret' levels that branch out. I've got 1-B Busted Bayou unlocked - are the others secret exits as well or are some K levels unlocked by getting all the KONG letters? Seems like this game has sometimes multiple secret exits per world whereas DKCR had none...
(which I like)
That's probably what I'll do, but the game has left a bad taste in my mouth. Why even offer co-op/advertise it as a co-op if it wasn't designed for co-op?
Because they're trying to grab that NSMBWii/U audience. It's more of a family play if you advertise using two people at the same time. They did it with DKCR too. It's weird and annoying, and you can kind of tell Retro never regarded it as a priority.
It's not only annoying, but dishonest and downright scammy.
I never played DKCR, but going forward, I'm not sure if I'll buy Retro-made games.
This is utter hyperbole. I think you need to calm down a bit.
My first game for my new wii u. And just playing Horn Top Hop alone has justified the purchase of the system. The music, the atmosphere, the creativity, the music, the animals playing trumpets, the music... So freaking gorgeous. My favorite level so far.
So nice to see the love for this game keep going. I'm listening to the soundtrack constantly.
Gotta remind everyone this came out this year by the time GOTY voting hits!