TheSpaceBetween
Member
I think I'm in the minority of Windmill Hills being my least favorite Autumn Heights level. Not that it's bad in any way, but I'm not a fan of the music, and every other level on the island I LOVE.
I think I'm in the minority of Windmill Hills being my least favorite Autumn Heights level. Not that it's bad in any way, but I'm not a fan of the music, and every other level on the island I LOVE.
I agree, Autumn Hills is stacked with goodness. I can see how you'd appreciate Alpine Incline the way you do. I feel like replaying it now, lol.I think Alpine Incline possibly has the best "narrative" progression of any stage in the game. Starting out in the mountain range with that ethereal music, launching to an armada of balloon platforms that can be seen throughout the first section, then catapulting into the clouds where both the stage dynamic and atmosphere change completely, but in a natural way. And it leads perfectly into Wing Ding. It's sublime.
But I said I was highly indecisive about world 2 for a reason. It's stacked as SHIT. Windmill Hills and Wing Ding are my absurdly close runner ups.
Awh, how can you not like the music? I always find myself singing, "Flappy bird, flappy bird! Flap flap flappy bird..." to the lead harmonica. It's so cheery and fun.
What did you think of Horn Top Hop? I'm honestly torn whether I prefer Windmill Hills or Horn Top Hop. I must admit, Horn Top Hop is, for me, the hardest of the regular stages in World 2 (Bopopolis is the hardest overall in that world). So I rarely complete it in one shot, but man, when I get into the zone in Horn Top Hop, it's just on a whole different level... I also love the aesthetics of it -- the birch trees, the red-and-gold canopy, the dusky shade, the gilded horns... And the music with its tuba bassline, keeping the polka rhythm... Most underrated song in the game, BTW.
One stage I think is underrated is Rockin' Relics.You can gallop through it at a great pace -- which reminds me, I should check out the speed runs for it.A rain-lashed stage of pure platforming (if you wish) but enough swimming opportunities to mix things up, the land bits set to a techno version of Lockjaw's Saga, and the great "bucking bronco" gimmick where the lightning strikes power the relics and bounce the platforms, shipwrecks, etc.
One stage I think is underrated is Rockin' Relics.You can gallop through it at a great pace -- which reminds me, I should check out the speed runs for it.A rain-lashed stage of pure platforming (if you wish) but enough swimming opportunities to mix things up, the land bits set to a techno version of Lockjaw's Saga, and the great "bucking bronco" gimmick where the lightning strikes power the relics and bounce the platforms, shipwrecks, etc.
Sorry for being off-topic, but as platformer-fan Wii U owners, did you guys like Sonic Lost World? I just bought it off Amazon because it was on sale or something for $29.99. I still have time to cancel if it's no good. I just don't know where else to ask, lol. To give you some backstory, I love both 2D and 3D platformers, though I haven't been into any of the Sonic games as of late and prefer platformers that aren't SOLELY focused on speed.
I think I'm in the minority of Windmill Hills being my least favorite Autumn Heights level. Not that it's bad in any way, but I'm not a fan of the music, and every other level on the island I LOVE.
Grassland Groove is far from being a favorite of mine as well .
As long as no one downs Alpine Inclines' ground music, we good.
I agree, Grassland Groove is certainly not my favorite Bright Savannah level. That goes to Scorch n' Torch.
Heh, that's fucking awesome. I just found out, watching a time trial, that you can skip across the surface of the water doing the continuous buddy roll. So sweet!I just realized:
The patterns on the walls and columns in the K levels are the steel beams and ladders from the original Donkey Kong.
Holy fucking shit, Retro.
I just realized:
The patterns on the walls and columns in the K levels are the steel beams and ladders from the original Donkey Kong.
Holy fucking shit, Retro.
I've gone through 30+ lives and still cant beat him!
This is why I love Nintendo games. The attention to detail is amazing.I just realized:
The patterns on the walls and columns in the K levels are the steel beams and ladders from the original Donkey Kong.
Holy fucking shit, Retro.
Check out the ice on the palm tree in the first shot in that batch (the one where Donkey and Dixie are crouching). :-OHoly texture detail Batman! Beautiful shot.
Check out the ice on the palm tree in the first shot in that batch (the one where Donkey and Dixie are crouching). :-O
It's funny how we're conditioned to feel unreasonable if we find graphics on modest hardware remarkable. I agree with you -- Tropical Freeze looks incredible. Everything is highly stylized and densely detailed (the intricate bark of the palm trees being one example). Assets are layered in great abundance across multiple planes, with many one-off assets, including grandiose vistas, architecture and mechanisms. Everything is crisp and clear in HD and smoothly animated at 60 fps. But most striking of all is the color, the use of which makes many games on more powerful hardware look dull as dishwasher in their reliance on earthy, muted tones. The colors in this game POP.Damn, you're right.
You know what? This game looks fucking brilliant. Some of these textures (the ice on that tree, the Aqueduct Assault bridge, those wires in Frozen Frenzy) almost look too good to be true, given performance and hardware expectations. And yet IQ is super clean and the game holds an HD resolution (I think) at 60FPS without breaking a sweat (while always running an incredible fur effect, to boot). I'm not saying the game is pushing any technical boundaries or anything but this shit is a feast for the eyes. God damn.
edit - Oh, and how are you liking world 6?
My brother swung by today when I was playing 4-A, Rockin' Relics, and when thePlaying 4-4 when suddenlystarts playing. A stupid grin went on my face as soon as I finished recognizing it.a remix of Lockjaw's Locker
Just got to the boss fight on World 2 (not entered boss yet). Holy shit this game is tough!! :/
You haven't seen anything yet, haha. Hang in there!
Not gonna detail the boss due to spoilers for those who have just picked the game up, but am I a scrub for only beating the boss of the second world with a green balloon and an extra heart? I have no idea why I was having that much trouble. it's not poorly designed, it's legitimately challenging (which is a good thing!). This game makes you get good, and I love that.
Damn, you're right.
You know what? This game looks fucking brilliant. Some of these textures (the ice on that tree, the Aqueduct Assault bridge, those wires in Frozen Frenzy) almost look too good to be true, given performance and hardware expectations. And yet IQ is super clean and the game holds an HD resolution (I think) at 60FPS without breaking a sweat (while always running an incredible fur effect, to boot). I'm not saying the game is pushing any technical boundaries or anything but this shit is a feast for the eyes. God damn.
edit - Oh, and how are you liking world 6?
Sorry for being off-topic, but as platformer-fan Wii U owners, did you guys like Sonic Lost World? I just bought it off Amazon because it was on sale or something for $29.99. I still have time to cancel if it's no good. I just don't know where else to ask, lol. To give you some backstory, I love both 2D and 3D platformers, though I haven't been into any of the Sonic games as of late and prefer platformers that aren't SOLELY focused on speed.
Many thanks, but I still can't get it. I can't even figure out the timing to jump on the bush guy that launches you up to the flying enemies while using Dixie!
I need a break
Grassland Groove is far from being a favorite of mine as well .
This song makes me want David Wise to do an F-Zero soundtrack...if Nintendo ever decides to wise up and make another one.
This song makes me want David Wise to do an F-Zero soundtrack...if Nintendo ever decides to wise up and make another one.
This song makes me want David Wise to do an F-Zero soundtrack...if Nintendo ever decides to wise up and make another one.