Do the hounds come with more frequency the higher you go? I'm on day 90 and scared out of my mind.
i'm about to enter the teleportator thing.. what things do i need take with me to the other side? can i take chester with me?
I'm at day 10 or so right now and managed to build a science machine. Still explored only maybe about 15-25% of the map. I'm not sure if I've decided on a camp yet - but if I do camp somewhere (set up base) what's the best way to move it?
I know I can't move a fire pit, but I understand I can move the Science Machine and chests?How would I do this?
The whole point of the Beefalo defense is that it's a safe and reliable way of dealing with Hounds that requires an absolutely trivial expenditure of time and resources to prepare. It doesn't even require that you have a Fire Pit, let alone a base that you've constructed choke points in. You can use it against the first attack just as well as you can use it against the fiftieth.
And you can shave the Beefalo while waiting for the attack to arrive, which is funny.
They haven't announced anything, but they've insinuated that they're working on some sort of paid expansion for the game.
The end of Adventure Mode also hints heavily at an expansion/sequel. Actually it kind of more than hints.
Quick note: pre-built cobblestone paths ALWAYS link Pig Villages, so if you find one, you're guaranteed to find at least two villages of friendlies.
You'd have to deconstruct and rebuild, but you'll lose part of the resources used to make it. I fucked up hardcore by putting my science labs too far out of the fire range so I have to light a second fire to use them...
Btw turf is by far the best fuel source, though it's non-renwable, but there's enough turf around that doesn't really matter. I really wish I could get some kind of perma-light, or at least a really long lasting one. I might just go get some fireflies and dump 'em by my entrance points maybe or something... or maybe I'll try and colonise one of those pig totem areas.
Learning your map is definitely one of the most interesting parts of DS. I just wish you could mark it somehow so I could be like "Beefalo herds here" or "Spider Forests, be wary" or whatever.
/edit lol I re-read my post and thought I was talking about Dark Souls for a moment. You Defeated...
Cool, thanks for that. So I don't need the Deconstruciton Staff or whatever it is? Just walk up to things and press the appropriate context button?Quick note: pre-built cobblestone paths ALWAYS link Pig Villages, so if you find one, you're guaranteed to find at least two villages of friendlies.
You'd have to deconstruct and rebuild, but you'll lose part of the resources used to make it. I fucked up hardcore by putting my science labs too far out of the fire range so I have to light a second fire to use them...
Btw turf is by far the best fuel source, though it's non-renwable, but there's enough turf around that doesn't really matter. I really wish I could get some kind of perma-light, or at least a really long lasting one. I might just go get some fireflies and dump 'em by my entrance points maybe or something... or maybe I'll try and colonise one of those pig totem areas.
THIS. Being able to add markers to your map would be nice.
Cool, thanks for that. So I don't need the Deconstruciton Staff or whatever it is? Just walk up to things and press the appropriate context button?
Do Signs show up on your map when placed?
Finally have managed to build a big base! I think now I'll have what it takes to break the 100 days barrier and I'm only on day 28!
I have 6 chests, 2 crock pots (I will probably make at least another 2), 6 drying racks, 4 improved farms (need at least more 2), 3 bee boxes with a lot of flowers around (I have a never ending supply of honey), 4 ice boxes.
My base and the honey farm are completely walled. The base have 3 exit points (need to get some tooth traps on the exits). Outside of the main base I have a huge farm o supplies. 40 berry bushes, 40 grass tufts, 40 saplings and a fucktoon of evergreens for logs or charcoal.
The whole base and the farms are protected by lightening rods.
I already have 2 spider queen eggs to start a silk farm but I'll do that later, I have lots of silk.
Less than a minute walk north of my base there's 2 big beefalo herds, south a lot of bunnie holes and just on the entrance of my base I have a touch stone, with another touch stone a short 2 or 3 minutes walk to the south.
I have been incredibly lucky with this map. Got 4 gears on a cemetery up in the north and a life giving amulet. I have 3 lives right now if I fuck things up but I have been really cautious this time. I have already found 3 pieces of the wooden thing.
Next step is to get 3 or 4 birdcages going for the gold (still haven't found the pig king). I have all the supplies I need except the papyrus.
My main problem in this play through is that I have yet to find a marsh and reeds. I think I'll explore more, reeds are the only supply I don't have in abundance and I need the papyrus for the birdcages and honey poultices.
If I had a marsh and reeds less than a day walk from my base this map and my base would be perfect.
Can't seem to figure out how to wall off the bits right on the shoreline. Don't think you can... might have to make them wider and leave them as entry points. Well, I know what to do next time around then.
A devious surprise in the village because it was full of werepigs.
Werepigs don't appear to set off hound traps?!?! Or I buggered up somehow.
Anyway, I died at day 41. Might break for a while then once more unto the breach. Might try and set up closer to a sinkhole or something next time around, looking for rocks was definitely the most irritating part.
It turns out I had been dropping my traps the whole time instead of placing them. Do'h!
I still think combat is the weakest link in this game. Half the time I end up attacking chester instead of the spider trying to mack on him, good thing the little bugger can take it. He's like a lil doggie that doesn't aggro on me!
It turns out I had been dropping my traps the whole time instead of placing them. Do'h!
I still think combat is the weakest link in this game. Half the time I end up attacking chester instead of the spider trying to mack on him, good thing the little bugger can take it. He's like a lil doggie that doesn't aggro on me!
Deep down in the caves now... Who knew how crazy this game could get?
tell me about it. i'm still gearing up for a good spelunking session. Only ventured in far enough to grab some lightbulbs and run the fuck away from some MASSIVE TENTACLES.
great base
fire, tent, crockpot, meat dryers (I think the pigs rob these), science/alchemy and then farms. farms would go outside the wall if you make a wall though. so would bee boxes. you really really want beeboxes near the base. at least one and a lot of flowers semi near it but not right next to.
A shittonne of fuel for your fires, probably
Finally have managed to build a big base! I think now I'll have what it takes to break the 100 days barrier and I'm only on day 28!
I have 6 chests, 2 crock pots (I will probably make at least another 2), 6 drying racks, 4 improved farms (need at least more 2), 3 bee boxes with a lot of flowers around (I have a never ending supply of honey), 4 ice boxes.
My base and the honey farm are completely walled. The base have 3 exit points (need to get some tooth traps on the exits). Outside of the main base I have a huge farm o supplies. 40 berry bushes, 40 grass tufts, 40 saplings and a fucktoon of evergreens for logs or charcoal.
The whole base and the farms are protected by lightening rods.
I already have 2 spider queen eggs to start a silk farm but I'll do that later, I have lots of silk.
Less than a minute walk north of my base there's 2 big beefalo herds, south a lot of bunnie holes and just on the entrance of my base I have a touch stone, with another touch stone a short 2 or 3 minutes walk to the south.
I have been incredibly lucky with this map. Got 4 gears on a cemetery up in the north and a life giving amulet. I have 3 lives right now if I fuck things up but I have been really cautious this time. I have already found 3 pieces of the wooden thing.
Next step is to get 3 or 4 birdcages going for the gold (still haven't found the pig king). I have all the supplies I need except the papyrus.
My main problem in this play through is that I have yet to find a marsh and reeds. I think I'll explore more, reeds are the only supply I don't have in abundance and I need the papyrus for the birdcages and honey poultices.
If I had a marsh and reeds less than a day walk from my base this map and my base would be perfect.
Thanks for the input. Only thing you forgot to mention was lightning rod! Just lost all my trees around my base.
Day 16. Six dry racks setup. Crockpot humming. 10 rabbit traps checked daily. 2 hound attacks survived (base right by beefalo). 10 small jerkies in chest.
What else do I need to survive the winter? Using Willow . . .
Yeah what's the best fuel for the winters?
I just pick up 10 turf while I'm doing a whatever run and store it back at base. If you go to different enough places you don't practically exhaust anywhere. Well, until you hit like the hundreds of days i guess
How exactly do I plant pine cone? Basic farm + walk over it and seed it?
I'm so glad this game is getting loads of attention now thanks to ps4. I was loving it on PC, but the thread was pretty much dead. it's such an amazing/large and complete game with a really good support cycle. not sure if they're still updating it or it's now 'complete' for PC.
When November rolls around, the majority of the dev team is going to focus on the first Dont Starve DLC. We havent decided what this is going to be yet (not multiplayer!), but I think that we are leaning towards bringing crazy new challenges set in the same world. We want to be able to make big scary changes to the game rules and do strange new things without changing the core, vanilla DS experience.
But then you need to see the patch of naked land that is the result of your rapacious need for fire every time you pass through the area. And then you feel bad, because you hurt nature and I thought that Ferngully raised you better than that.