Awesome CPU performance improvement while staring into nothing. No more spikes to ~33ms every second.
At least so far...
Edit: Can't cap the framerate with RTSS anymore and Vsync options don't work
hello 120 hz
Open GL 4.5 last patch
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Vulkan this Patch
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RTSS doesn't support Vulkan yet.
Only seeing like 4-8fps better on my end, is that not surprising? On a 980 ti, i7-6700k, 16GB RAM running at 3440x1440.
That's a far larger difference than I expected. I almost think there must be something else going on there.
That's a far larger difference than I expected. I almost think there must be something else going on there.
I see, I didn't know that you were still on a 920 (great CPU).It is just my (aging) CPU, a Titan X + a Core i7 920 @ 4.2 Ghz can be surprisingly limiting if you aim for 120hz. That and that area of the game was one I knew where there was a large API bottleneck going on (low GPU utilisation and a large draw distance with many unique objects)
The 920 though is still pretty awesome though: 60hz is basically guaranteed in anything but Star Citizen or a Total War game, basically.
youll mainly benefit in cpu limited scenarios. unlikely at such a high res
I see, I didn't know that you were still on a 920 (great CPU).
Truly a great CPU.The i7 920 1st Gen Legend...I recently upgraded last year from it.
This happens now when I alt+tab and use browser for a bit. CPU clock never recovers
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This happens now when I alt+tab and use browser for a bit. CPU clock never recovers
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It does for me? Weird...How did you get the game to show CPU core usage? "Nightmare" perf metrics does not seem to cover that.
Only seeing like 4-8fps better on my end, is that not surprising? On a 980 ti, i7-6700k, 16GB RAM running at 3440x1440.
CPU doesn't use turbo clocks anymore when this happens, so it's 2.6GHz instead of 3.5GHz. And usage is super low as well.This happens now when I alt+tab and use browser for a bit. CPU clock never recovers
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hello 120 hz
Vulkan this Patch
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How does one get all these information/charts? Due to order a 1060 GTX so this will be useful. p.s., not got this game yet.
How does one get all these information/charts? Due to order a 1060 GTX so this will be useful. p.s., not got this game yet.
Only seeing like 4-8fps better on my end, is that not surprising? On a 980 ti, i7-6700k, 16GB RAM running at 3440x1440.
Hmm... Thanks.My Titan X usually use around 8GB VRAM on 1920x1080 with textures set to Nightmare, but I don't know how much of that is just caching to available VRAM.
OpenGL
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Vulkan
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OpenGL
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Vulkan
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I have an i7 4770k running at 4.3 and 2x780ti i SLI. Also a G-sync Monitor @ 1440p.
I played the same area on both open GL and Vulkan.
Open GL i got avarage 60's, some 70's, as low are 50 with lots of particle effects on the screen.
On Vulkan i started in the 40s and it dropped as low as 30, never saw 60.
I'm generally seeing others getting better results, what's the deal?
Doesn't use your second GPU in Vulkan I believe.
Does the demo still work? Was it also updated with Vulkan support?
The faster CPU you have the less gain you'll get. It also depend on what resolution you use as you're more likely to be CPU limited in lower resolutions.I'm running on a GTX 1080, i7 6700k @ 4.4 and 16 gigs of ram.
Oddly Vulkan doesn't seem to do anything to my framerate, it almost seems to slightly lower it in certain scenarios. Anyone else with a similar setup noticing that? Is it normal?
The faster CPU you have the less gain you'll get. It also depend on what resolution you use as you're more likely to be CPU limited in lower resolutions.
The faster CPU you have the less gain you'll get. It also depend on what resolution you use as you're more likely to be CPU limited in lower resolutions.