dgrdsv
Member
Any ETA on Vulkan drivers?
Vulkan has been a part of drivers for quite some time now. What you need is the patch for the game with Vulkan renderer.
Any ETA on Vulkan drivers?
Getting a rock solid 60fps at 1920x1200p no drops whatsoever with everything maxed out, I left it at 8xTA? I think that's what it's called. First modern game I tried with my new 980ti.
Post above me. How do I change rendering to Vulkan?
Getting a rock solid 60fps at 1920x1200p no drops whatsoever with everything maxed out, I left it at 8xTA? I think that's what it's called. First modern game I tried with my new 980ti.
Post above me. How do I change rendering to Vulkan?
I have a Dell G-Sync Monitor with a single 980Ti and I am doing 2560 x 1440. I have pretty much everything on Ultra, really everything I believe, and I get a solid 75-80 FPS. Never really dips below that, and will go as high as 100-110 depending on what is going on.Im getting the same with a 980ti but at 1440p. Would two 980tis achieve 60fps at 4k? Also will this vulkan renderer make it run even better? Thinking of a 144hz Gsync monitor so wondering what sort of performance I could get at 1440p?
Im getting the same with a 980ti but at 1440p. Would two 980tis achieve 60fps at 4k? Also will this vulkan renderer make it run even better? Thinking of a 144hz Gsync monitor so wondering what sort of performance I could get at 1440p?
It's to bad Doom doesn't appear to support triple buffering, unless its an AMD thing,
I'm still pretty early in and certain areas of the Foundry level will drop from 60 to 30fps even when nothing is going on, it never settles in between 30 and 60, (45fps etc.) it's always 30 or 60. Triple buffering is enabled in AMD settings too.
If I disable Vsync then framerate sits around 61-62 in the areas it was locking to 30fps w/ Vsync and other areas will be 80-90fps
After tinkering for awhile I found using 90% resolution scale (1080P) and a mix of High & Ultra settings (everything else enabled, motion blur etc.) keeps it at a steady Vsync 60fps.
R9 290X w/ 16.5.2.1 driver
i7 920 oc'd 3.5Ghz (HT & Turbo enabled)
12GB DDR3 1600
Win 10
I pushed triple buffering through Nvidia control panel, isn't there some software for AMD whe you can do this? I remember doing it with my old 7850 years ago.
You can force triple buffering via driver, but id lead render programmer recommends you don't:
https://twitter.com/idSoftwareTiago/status/731668811565260803
It's to bad Doom doesn't appear to support triple buffering, unless its an AMD thing,
I'm still pretty early in and certain areas of the Foundry level will drop from 60 to 30fps even when nothing is going on, it never settles in between 30 and 60, (45fps etc.) it's always 30 or 60. Triple buffering is enabled in AMD settings too.
If I disable Vsync then framerate sits around 61-62 in the areas it was locking to 30fps w/ Vsync and other areas will be 80-90fps
After tinkering for awhile I found using 90% resolution scale (1080P) and a mix of High & Ultra settings (everything else enabled, motion blur etc.) keeps it at a steady Vsync 60fps.
R9 290X w/ 16.5.2.1 driver
i7 920 oc'd 3.5Ghz (HT & Turbo enabled)
12GB DDR3 1600
Win 10
Insane what the difference between nvidia and amd is. My rig is ancient but my new gtx970 makes the game run 70-120fps everything maxed out.
Insane what the difference between nvidia and amd is. My rig is ancient but my new gtx970 makes the game run 70-120fps everything maxed out.
Insane what the difference between nvidia and amd is. My rig is ancient but my new gtx970 makes the game run 70-120fps everything maxed out.
I apologize in advance since I'm sure this has been asked many times, but I just bought the game and am wondering why the game sits there when I'm clicking to continue after loading in a level? I have to alt+tab out and back in and press a ton of buttons to get it to respond. It's clearly done loading in, and I've changed spacebar/mouse 2 bindings, so I'm wondering if that is causing it to not register when it tells me to hit mouse 2 to continue. Any ideas?
It is fine my my OCed 290 (though DS3 doesn't seem to complain either). That graph seems pretty reflective of my experience.That graph certainly does not reflect my experience, I have a 290X + 4690k.
Perhaps I should overclock again, but from me and my friend's experience Dark Souls 3 hates any kind of overclocks. Hopefully Doom is different.
It's to bad Doom doesn't appear to support triple buffering, unless its an AMD thing,
I'm still pretty early in and certain areas of the Foundry level will drop from 60 to 30fps even when nothing is going on, it never settles in between 30 and 60, (45fps etc.) it's always 30 or 60. Triple buffering is enabled in AMD settings too.
If I disable Vsync then framerate sits around 61-62 in the areas it was locking to 30fps w/ Vsync and other areas will be 80-90fps
After tinkering for awhile I found using 90% resolution scale (1080P) and a mix of High & Ultra settings (everything else enabled, motion blur etc.) keeps it at a steady Vsync 60fps.
R9 290X w/ 16.5.2.1 driver
i7 920 oc'd 3.5Ghz (HT & Turbo enabled)
12GB DDR3 1600
Win 10
It is fine my my OCed 290 (though DS3 doesn't seem to complain either). That graph seems pretty reflective of my experience.
If you're getting your previously quoted values on the latest drivers you have some issues elsewhere.
How strange. With a 280X and vsync enabled I actually get the full "framerate spectrum." I don't get sudden drops to 30.
Im getting the same with a 980ti but at 1440p. Would two 980tis achieve 60fps at 4k? Also will this vulkan renderer make it run even better? Thinking of a 144hz Gsync monitor so wondering what sort of performance I could get at 1440p?
What! Maxed out? I have a 290X and I can't stay above 60 all the time on high!
Though, at 1080p it's usually around 80fps with mostly medium settings and a couple of things on high.
Which driver are you running? I'm using 16.5.2.1 and only see 30 or 60fps unless I disable Vsync.
Ok I'm getting complete PC crashes, no BSOD nothing. My PC seems like it suddenly lost power. Happens as soon as I load where I'm up to - I can't remember if it's the start of the level or part way, but it's Kadingir Sanctum. One second after I press space bar to finish the load, boom. PC resets instantly.
Nobody has apparently had this issue based on my googling![]()
Ok I'm getting complete PC crashes, no BSOD nothing. My PC seems like it suddenly lost power. Happens as soon as I load where I'm up to - I can't remember if it's the start of the level or part way, but it's Kadingir Sanctum. One second after I press space bar to finish the load, boom. PC resets instantly.
Nobody has apparently had this issue based on my googling![]()
Yeah I was very surprised. I fully expected the game to run sub-60 in ultra settings, but so far the game has yet to drop below 70.
Tried running on stock / downclocked? Limiting the framerate?
Sudden reboots are usually a sign of power supply issue. You can try running some high load burn test to see if the machine remains stable under it.
Oh, and check that you don't have automatic restart on. Maybe you are getting a BSOD but just don't see it.
It sounds like a power problem to be honest. Have you tried running another level and see if it is still doing it?
Check if driver verifier is on. It got turned on for me by some software or driver installation and it was causing all kinds of problems. Once I turned it off my crashes to the desktop went away. I played through half the game afterwards without a hitch. Framerate went up as well.
Well, caved in and finally bought the game. $39.99 on cdkeys. Having great performance with my i7 3770k overclocked to 4.5 ghz and my Radeon 7970 ghz at 1.13 ghz and 1.6ghz mem (modified the bios to allow for 50% TDP so stays at max clocks. Highest I've seen was 100fps and lowest around 40's. All on ultra, 100% scaling. Very surprised.
Only thing is the adaptive vsync option doesn't seem to stick. Reverts back to off. Is this a nvidia thing only?
You should turn on the full performance metrics in the advanced settings and see what numbers it shows.
Appears to be Nvidia specific, doesn't work on my 290X either.
EDIT: Googled it and it's defiantly Nvidia specific so not sure why Adaptive Vsync is even an available option for AMD users in Doom.
Besides framerate, frametime, etc. what do the CPU and GPU avg/min/max numbers actually mean?
anyone have any idea why my gpu is maxing out at 85% while playing this? have a 980ti and still getting great framerate but i have a 144hz monitor and am getting about an 80fps average.
what's your CPU?