Doom (2016) PC performance thread

Getting a rock solid 60fps at 1920x1200p no drops whatsoever with everything maxed out, I left it at 8xTA? I think that's what it's called. First modern game I tried with my new 980ti.

Post above me. How do I change rendering to Vulkan?
 
Getting a rock solid 60fps at 1920x1200p no drops whatsoever with everything maxed out, I left it at 8xTA? I think that's what it's called. First modern game I tried with my new 980ti.

Post above me. How do I change rendering to Vulkan?

You can't change it now. The dev will most likely give you an in-game option to choose between renderers when they release it.
 
Getting a rock solid 60fps at 1920x1200p no drops whatsoever with everything maxed out, I left it at 8xTA? I think that's what it's called. First modern game I tried with my new 980ti.

Post above me. How do I change rendering to Vulkan?

Im getting the same with a 980ti but at 1440p. Would two 980tis achieve 60fps at 4k? Also will this vulkan renderer make it run even better? Thinking of a 144hz Gsync monitor so wondering what sort of performance I could get at 1440p?
 
Im getting the same with a 980ti but at 1440p. Would two 980tis achieve 60fps at 4k? Also will this vulkan renderer make it run even better? Thinking of a 144hz Gsync monitor so wondering what sort of performance I could get at 1440p?
I have a Dell G-Sync Monitor with a single 980Ti and I am doing 2560 x 1440. I have pretty much everything on Ultra, really everything I believe, and I get a solid 75-80 FPS. Never really dips below that, and will go as high as 100-110 depending on what is going on.

And because it is a G-Sync monitor, the fluctuations do not matter. No tearing whatsoever. It is seriously the single best purchase I have made for PC Gaming, the 980Ti being a very close second. They go hand in hand the way I see it. I know it may sound like hyperbole but I do not think I can ever go back now.
 
Im getting the same with a 980ti but at 1440p. Would two 980tis achieve 60fps at 4k? Also will this vulkan renderer make it run even better? Thinking of a 144hz Gsync monitor so wondering what sort of performance I could get at 1440p?

I can tell you with my 5820k/980Ti @ 1440p with GSync I am getting between 95-130FPS on Ultra.
 
It's to bad Doom doesn't appear to support triple buffering, unless its an AMD thing,

I'm still pretty early in and certain areas of the Foundry level will drop from 60 to 30fps even when nothing is going on, it never settles in between 30 and 60, (45fps etc.) it's always 30 or 60. Triple buffering is enabled in AMD settings too.

If I disable Vsync then framerate sits around 61-62 in the areas it was locking to 30fps w/ Vsync and other areas will be 80-90fps

After tinkering for awhile I found using 90% resolution scale (1080P) and a mix of High & Ultra settings (everything else enabled, motion blur etc.) keeps it at a steady Vsync 60fps.

R9 290X w/ 16.5.2.1 driver
i7 920 oc'd 3.5Ghz (HT & Turbo enabled)
12GB DDR3 1600
Win 10
 
It's to bad Doom doesn't appear to support triple buffering, unless its an AMD thing,

I'm still pretty early in and certain areas of the Foundry level will drop from 60 to 30fps even when nothing is going on, it never settles in between 30 and 60, (45fps etc.) it's always 30 or 60. Triple buffering is enabled in AMD settings too.

If I disable Vsync then framerate sits around 61-62 in the areas it was locking to 30fps w/ Vsync and other areas will be 80-90fps

After tinkering for awhile I found using 90% resolution scale (1080P) and a mix of High & Ultra settings (everything else enabled, motion blur etc.) keeps it at a steady Vsync 60fps.

R9 290X w/ 16.5.2.1 driver
i7 920 oc'd 3.5Ghz (HT & Turbo enabled)
12GB DDR3 1600
Win 10

I pushed triple buffering through Nvidia control panel, isn't there some software for AMD whe you can do this? I remember doing it with my old 7850 years ago.
 
I pushed triple buffering through Nvidia control panel, isn't there some software for AMD whe you can do this? I remember doing it with my old 7850 years ago.

Yeah it's on in the control panel and I tried Radeon Pro app with the "Force OpenGL Triple Buffering" option but so far Doom is ignoring anything I've tried outside of the game.

Also noticed the in-game Performance metrics doesn't show any GPU activity (all 0's) and the GPU graph is blank.

Maybe it's an OpenGL thing which has never been a strong point for AMD.

You can force triple buffering via driver, but id lead render programmer recommends you don't:

https://twitter.com/idSoftwareTiago/status/731668811565260803

Ahh Thanks for the info,
 
This might be really dumb, but I'm new to PC gaming.

I have an Alienware Alpha and I'm looking to play this game, but on the base settings it's chugging. Is there anywhere I can go for recommended settings for playing this on an Alpha?
 
Just got the game downloaded. In order to get it to open right I had to download the AMD beta drivers. But now when I open it, my main monitor changes the resolution to 720:480. Any way to fix this?
 
It's to bad Doom doesn't appear to support triple buffering, unless its an AMD thing,

I'm still pretty early in and certain areas of the Foundry level will drop from 60 to 30fps even when nothing is going on, it never settles in between 30 and 60, (45fps etc.) it's always 30 or 60. Triple buffering is enabled in AMD settings too.

If I disable Vsync then framerate sits around 61-62 in the areas it was locking to 30fps w/ Vsync and other areas will be 80-90fps

After tinkering for awhile I found using 90% resolution scale (1080P) and a mix of High & Ultra settings (everything else enabled, motion blur etc.) keeps it at a steady Vsync 60fps.

R9 290X w/ 16.5.2.1 driver
i7 920 oc'd 3.5Ghz (HT & Turbo enabled)
12GB DDR3 1600
Win 10

Insane what the difference between nvidia and amd is. My rig is ancient but my new gtx970 makes the game run 70-120fps everything maxed out.
 
Insane what the difference between nvidia and amd is. My rig is ancient but my new gtx970 makes the game run 70-120fps everything maxed out.

What! Maxed out? I have a 290X and I can't stay above 60 all the time on high!

Though, at 1080p it's usually around 80fps with mostly medium settings and a couple of things on high.
 
I apologize in advance since I'm sure this has been asked many times, but I just bought the game and am wondering why the game sits there when I'm clicking to continue after loading in a level? I have to alt+tab out and back in and press a ton of buttons to get it to respond. It's clearly done loading in, and I've changed spacebar/mouse 2 bindings, so I'm wondering if that is causing it to not register when it tells me to hit mouse 2 to continue. Any ideas?
 
Insane what the difference between nvidia and amd is. My rig is ancient but my new gtx970 makes the game run 70-120fps everything maxed out.

Yeah AMD drivers have a bit higher CPU overhead in general so they're not as friendly with older CPU's vs Nvidia cards, although it'll be interesting to see how Doom performs after Vulkan patch is released since it focuses on lower CPU overhead.

On a newer CPU the 290X actually pulls ahead of a 970 w/ Doom.

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Finished the game today. Played ultra on 1080p with a 970gtx and 4690k. Only one area would drop to 55 frames. Everything else was great.

Hooray for adaptive Vsync (which does essentially what triple buffering used to do)

Didn't like the input lag though. It was not too bad, could still do some sick stuff and play multiplayer, but it was way worse than bf4 and the prerendered frames trick doesn't work on OpenGL.
 
That graph certainly does not reflect my experience, I have a 290X + 4690k.

Perhaps I should overclock again, but from me and my friend's experience Dark Souls 3 hates any kind of overclocks. Hopefully Doom is different.
 
I apologize in advance since I'm sure this has been asked many times, but I just bought the game and am wondering why the game sits there when I'm clicking to continue after loading in a level? I have to alt+tab out and back in and press a ton of buttons to get it to respond. It's clearly done loading in, and I've changed spacebar/mouse 2 bindings, so I'm wondering if that is causing it to not register when it tells me to hit mouse 2 to continue. Any ideas?

I have the exact same problem and have rebound space and mouse 2. It's certainly a bug imo and I couldn't find a solution other than to alt-tab and mash buttons.
 
So earlier I tried Rivatuner to cap fps to 60 as described in the OP, It actually works and now i'm able to play the game with Vsync disabled with the Ultra preset and it runs great (1080P / 100% resolution scale), only downside is some screen tearing but think this will have to do for now.
 
That graph certainly does not reflect my experience, I have a 290X + 4690k.

Perhaps I should overclock again, but from me and my friend's experience Dark Souls 3 hates any kind of overclocks. Hopefully Doom is different.
It is fine my my OCed 290 (though DS3 doesn't seem to complain either). That graph seems pretty reflective of my experience.

If you're getting your previously quoted values on the latest drivers you have some issues elsewhere.
 
It's to bad Doom doesn't appear to support triple buffering, unless its an AMD thing,

I'm still pretty early in and certain areas of the Foundry level will drop from 60 to 30fps even when nothing is going on, it never settles in between 30 and 60, (45fps etc.) it's always 30 or 60. Triple buffering is enabled in AMD settings too.

If I disable Vsync then framerate sits around 61-62 in the areas it was locking to 30fps w/ Vsync and other areas will be 80-90fps

After tinkering for awhile I found using 90% resolution scale (1080P) and a mix of High & Ultra settings (everything else enabled, motion blur etc.) keeps it at a steady Vsync 60fps.

R9 290X w/ 16.5.2.1 driver
i7 920 oc'd 3.5Ghz (HT & Turbo enabled)
12GB DDR3 1600
Win 10

How strange. With a 280X and vsync enabled I actually get the full "framerate spectrum." I don't get sudden drops to 30.
 
It is fine my my OCed 290 (though DS3 doesn't seem to complain either). That graph seems pretty reflective of my experience.

If you're getting your previously quoted values on the latest drivers you have some issues elsewhere.

Oh yeah that is most likely the problem, I haven't updated drivers.
Mine are fairly recent, but let me do that and check. How silly of me.

edit:
ok yeah that fixed it, wow. Crazy, it NEVER has gone below 90 in this level (staying around 120), whereas before it dipped to 20 in a fight. wowowow my high refresh rate monitor is getting use
 
How strange. With a 280X and vsync enabled I actually get the full "framerate spectrum." I don't get sudden drops to 30.

Which driver are you running? I'm using 16.5.2.1 and only see 30 or 60fps unless I disable Vsync.
 
Im getting the same with a 980ti but at 1440p. Would two 980tis achieve 60fps at 4k? Also will this vulkan renderer make it run even better? Thinking of a 144hz Gsync monitor so wondering what sort of performance I could get at 1440p?

Depends. I have a 5820k at 4ghz and a single 980ti at 1275mhz base clock. On Ultra at 1440p I hover between 100-120fps depending on how crazy the action is.

Vulkan should improve CPU performance more than GPU, so if you're system is CPU limited you'll get a bigger boost.
 
What! Maxed out? I have a 290X and I can't stay above 60 all the time on high!

Though, at 1080p it's usually around 80fps with mostly medium settings and a couple of things on high.

Yeah I was very surprised. I fully expected the game to run sub-60 in ultra settings, but so far the game has yet to drop below 70.
 
Ok I'm getting complete PC crashes, no BSOD nothing. My PC seems like it suddenly lost power. Happens as soon as I load where I'm up to - I can't remember if it's the start of the level or part way, but it's Kadingir Sanctum. One second after I press space bar to finish the load, boom. PC resets instantly.

Nobody has apparently had this issue based on my googling :(
 
Ok I'm getting complete PC crashes, no BSOD nothing. My PC seems like it suddenly lost power. Happens as soon as I load where I'm up to - I can't remember if it's the start of the level or part way, but it's Kadingir Sanctum. One second after I press space bar to finish the load, boom. PC resets instantly.

Nobody has apparently had this issue based on my googling :(

Tried running on stock / downclocked? Limiting the framerate?

Sudden reboots are usually a sign of power supply issue. You can try running some high load burn test to see if the machine remains stable under it.

Oh, and check that you don't have automatic restart on. Maybe you are getting a BSOD but just don't see it.
 
Ok I'm getting complete PC crashes, no BSOD nothing. My PC seems like it suddenly lost power. Happens as soon as I load where I'm up to - I can't remember if it's the start of the level or part way, but it's Kadingir Sanctum. One second after I press space bar to finish the load, boom. PC resets instantly.

Nobody has apparently had this issue based on my googling :(

It sounds like a power problem to be honest. Have you tried running another level and see if it is still doing it?
 
Yeah I was very surprised. I fully expected the game to run sub-60 in ultra settings, but so far the game has yet to drop below 70.

Well, I guess I believe you now. If you saw my edit from above, updating drivers sure helped a LOT. I'm getting a little more than 2x the framerate I was getting before at ultra.

I have never seen a game get such a huge performance boost from a driver update. The Vulkan update for the game hasn't happened yet, has it?
 
Does anyone know what settings it would take to get 60 fps @1440p with a 980? Doesnt have to be a perfectly locked 60 since i've got a Gsync monitor but id like it in that range.
 
Is anyone getting spikes in gpu usage? Like it'll be at 98%, then all of a sudden, it will go down to 74% or something for a split second, then shoot back up to 98 or 99%?
 
Tried running on stock / downclocked? Limiting the framerate?

Sudden reboots are usually a sign of power supply issue. You can try running some high load burn test to see if the machine remains stable under it.

Oh, and check that you don't have automatic restart on. Maybe you are getting a BSOD but just don't see it.

It sounds like a power problem to be honest. Have you tried running another level and see if it is still doing it?

I managed to hit escape in the millisecond before it crashed and "restart level". I think I'm past where I was before but missed the minigun. No crashes.

It's really odd. I tried a few things like switching to borderless windowed instead of fullscreen but it feels like there must have been something corrupted in the save file.
 
Check if driver verifier is on. It got turned on for me by some software or driver installation and it was causing all kinds of problems. Once I turned it off my crashes to the desktop went away. I played through half the game afterwards without a hitch. Framerate went up as well.

How? The info I was to find is a little too advanced for my technical expertise.

Just experienced two crashes to desktop in close succession.
 
Well, caved in and finally bought the game. $39.99 on cdkeys. Having great performance with my i7 3770k overclocked to 4.5 ghz and my Radeon 7970 ghz at 1.13 ghz and 1.6ghz mem (modified the bios to allow for 50% TDP so stays at max clocks. Highest I've seen was 100fps and lowest around 40's. All on ultra, 100% scaling. Very surprised.

Only thing is the adaptive vsync option doesn't seem to stick. Reverts back to off. Is this a nvidia thing only?
 
Well, caved in and finally bought the game. $39.99 on cdkeys. Having great performance with my i7 3770k overclocked to 4.5 ghz and my Radeon 7970 ghz at 1.13 ghz and 1.6ghz mem (modified the bios to allow for 50% TDP so stays at max clocks. Highest I've seen was 100fps and lowest around 40's. All on ultra, 100% scaling. Very surprised.

Only thing is the adaptive vsync option doesn't seem to stick. Reverts back to off. Is this a nvidia thing only?

Appears to be Nvidia specific, doesn't work on my 290X either.

EDIT: Googled it and it's defiantly Nvidia specific so not sure why Adaptive Vsync is even an available option for AMD users in Doom.
 
Appears to be Nvidia specific, doesn't work on my 290X either.

EDIT: Googled it and it's defiantly Nvidia specific so not sure why Adaptive Vsync is even an available option for AMD users in Doom.

Gotcha, thought that too. We'll, doesn't matter anyways, I enabled the 60 fps frame rate limiter on the driver panel. Don't need more than that.
 
anyone have any idea why my gpu is maxing out at 85% while playing this? have a 980ti and still getting great framerate but i have a 144hz monitor and am getting about an 80fps average.
 
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