Glass Shark
Banned
So if one member of a team is unavailable for TI that team can get a substitute player right?
They should just disband. Hard to shake an incident like this, even if it's not the team's fault
So if one member of a team is unavailable for TI that team can get a substitute player right?
That issue with fnatic last year points to "no" but I'm not sure.So if one member of a team is unavailable for TI that team can get a substitute player right?
Who? What happened?They should just disband. Hard to shake an incident like this, even if it's not the team's fault
That issue with fnatic last year points to "no" but I'm not sure.
Who? What happened?
korok beat the shit out of his girlfriend and got arrested.
korok beat the shit out of his girlfriend and got arrested.
Allegedly
mmmmm it's pretty clear it's him.
dendi is playing CSGO
yes
where is my skillshot wars invite
- Enabled Mac client
- Enabled Linux client
- Fixed various bugs with non-QWERTY keyboard layouts
- Fixed performance bug relating to Huskar's Seering Dominator and Life Break ability
- Fixed issues where the units you have selected may be out of date.
- Fixed Familiars being visible in FoW
- Fixed an out of memory crash that would occur after playing multiple games in a row
- Fixed bug where there were spots along the edge of the map where camera grip did not work
- Fixed a case where alt-tab would return to a blank screen
- Fixed various layout bugs with active friend lobbies
- Fixed some unselectable units like Stone Remnants being selectable with certain options
- Fixed various bugs related to IME input
- Added support for a wider range of bindable keys
- Fixed character voices getting cut off
- Fixed audio static in the dashboard on some systems
- Custom lobby list supports filtering by region name
- Fixed Auto Attack behavior being inconsistent with Source 1
- Fixed various areas on the Terrain where you could get stuck
- Fixed Ember Spirit voice
- Fixed various bugs and performance issues when playing multiple games without restarting
- Fixed some juke spots that were unintentionally changed
- Fixed various bugs with Mud Golem behavior
- Fixed a bug that could cause voice chat to be garbled
- Fixed camera height being slightly incorrect in Dota games
- Added walkable flag to the nonavclip material so that it will set the ground height
- Various terrain warding fixes
- Fixed the top bar text in the UI disappearing sometimes
- Fixed various performance issues and bugs that result from alt-tabbing
- Custom Lobby list now support filtering by region name
- The "Unable to load sound system data" error is fixed after validating and restarting Steam.
- Fixed multi-team bug where Slark's Shadow Dance passive was only disabled by vision from one of the enemy teams
- Fixed data-driven modifiers being unable to apply MODIFIER_PROPERTY_COOLDOWN_PERCENTAGE
- Fixed data-driven modifiers being unable to apply MODIFIER_PROPERTY_FIXED_DAY_VISION
- Fixed data-driven modifiers being unable to apply MODIFIER_PROPERTY_FIXED_NIGHT_VISION
- Fixed a bug where reloading the same map would cause Lua-based modifiers to fail
- Panorama's AsyncWebRequest function now works for any URL when used in custom game UI
- Added GetAttributes() scripting capabilities to modifier_lua
- Fixed a bug in Custom Games scripting where ReplaceHeroWith would crash if the unit name was invalid
- Fixed a bug causing the dota_npc_creature class to sometimes not receive its HP upgrade
- Fixed an issue causing script_help2 and cl_script_help2 to not display certain bindings
- Fixed a bug where the panorama debugger tries to invoke a nonexistent p4.exe
- Fixed bug where modifying panorama files didn't cause them to be automatically recompiled
- Fixed crash in custom games when upgrading an ability on a hero that has more skill points than their level
- Changed SFM to default to saving in the user’s addon directory, which fixes some "failure to save" problems
- Tuned SFM light and camera defaults, so that creating a light in a new session now visibly lights the ground
- Improved the quality of shadows in SFM
- Fixed the Dota map's radiant and dire base ground meshes not rendering in SFM
- Added user-editable color tint support for SFM models
This is absolutely shameful display.see, the talent system in hots is legitimately cool. having a system like that in dota would be really interesting. you'd be able to empower one of your basic abilities every few levels, and at 6 you would choose between 2 different ultimates. all your abilities are available at level 1, and they all scale in power with your level
this is totally different than a no-items mode in dota, which would be a balancing nightmare and just boring
I was thinking this myself when I played HOTS. A talent system in Dota would be something I think I could get behind with the right adjustments (kinda like CDR and spell vamp before they happened).see, the talent system in hots is legitimately cool. having a system like that in dota would be really interesting. you'd be able to empower one of your basic abilities every few levels, and at 6 you would choose between 2 different ultimates. all your abilities are available at level 1, and they all scale in power with your level
this is totally different than a no-items mode in dota, which would be a balancing nightmare and just boring
Sometimes bugs can be hard to find. Not to mention that the various issues are almost certainly caused by lots of little things. It's not like there is a button to just fix the network. I'm sure they are all working long hours getting this shit done.So nothing that involves fixing the network so people can actually play games.... lol
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Sometimes bugs can be hard to find. Not to mention that the various issues are almost certainly caused by lots of little things. It's not like there is a button to just fix the network. I'm sure they are all working long hours getting this shit done.
Haha, come on. That's an exaggeration and you know it. People leaving games or failing to load is definitely a problem, but it's not as bad as you make it sound.I mean bug fixes are nice but this is a game, not a power point presentation. Which this thing is right now. If you host a lobby and get in, nothing even works.
I mean bug fixes are nice but this is a game, not a power point presentation. Which this thing is right now. If you host a lobby and get in, nothing even works.
i'm torn. slark is amazing but a tiny arcana would distinctly [ s l a y ].
you know what to do, tobear. you know what to do.
Can you get to the compendium in the beta client?
Sadly no.