Gully State
Member
Ok, so what makes that lane "easy"? From what I can tell from my aimless wandering around, all the lanes are pretty similar: Lots of little imp things and flaming turret death at every turn.
http://www.youtube.com/watch?v=N-WTvUuvm00&list=UUZsM8MOy0VC9blj_wBkbo-g&index=3&feature=plcp
This video specifically addresses that question. I highly suggest you subscribe to his channel as he does a lot of coaching.
A proper tutorial would alleviate a LOT of the initial learning wall. Thankfully, it looks like it's planned, but as-is, the game seems to assume that you're already familiar with this genre. The funny thing about the genre (which is called Moba?) is that, at least in Dota 2, there's a lot of just waiting around. The three games I've played online have involved a lot of run forward, kill a few imps, then retreat and regenerate, then repeat. Then, when you do come across another player, everybody just unloads all their special abilities and starts hacking away at each other. I hate to say that there isn't much strategy to it, but to a new person, it certainly seems that way.
I'm curious what exactly do you mean by a proper tutorial? I don't think a simple tutorial mode is going to do anything to help with the learning curve. If anything, it's going to be figuring out some way to reward veterans to properly teach beginners.
Indeed. The Dota2 UI definitely isn't very user friendly. I appreciate that it's great for people who are familiar with the game, but the lack of tooltips makes some stuff tricky. Heck, at one point I was waiting for my guy to slowly mosey back up to the front lines after yet another grisly death and came across a button that, from the voiceover, appears to fortify my team's structures. The thing is, there wasn't any cost associated with this action, so I'm a little confused as to why you wouldn't click that button.
And then, in the one bot match I tried, I ended up controlling a donkey for some reason...
I wouldn't go as far as to say the UI is user unfriendly. It has moreso to do with not understanding the game yet. I think once you understand the game, everything makes sense. Like I think putting in a search bar for the store is a great idea. Rather than search through many pages, you can just type in the item name.