Dota 2 Beta Thread V: Real Talk Strikes Back [Tutorials]

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I almost threw a game today with FireWire and Dahbomb, I bought a rapier on Slark and then fed it to Gyro. Next 25 minutes were the longest 25 minutes of a dota game ever.

Man I thought we we're going to get slaughtered with that rapier gyro (we kinda did, the only reason we won was the backdoor'ing...)
 
It bugs me that you have no avatar and i dont know why :/
I have a Stealth Assassin avatar.






So Alliance Vs NaVi.

Who to bet on...
9173-utvik.jpg
 
You're not out of the trench unless you're in the top 1% of players. I don't think anyone on NeoGAF is in the top 1% of players.

The dotabuff mmr had a diamond tier (99th percentile), there were quite a few people on gaf here that were in it.

It didn't really feel like diamond tier and I encourage anyone that is having fun playing dota to just keep playing, because no matter what tier you're in you're always going to have people doing dumb things and you're going to lose games. Don't worry about skill tiers, they actually can be very restrictive because of people jumping on the trending heroes, on the other hand, the hero pool could be larger because people are more familiar with advanced heroes.
 
Yesterday I got to experience the Flax announcer in a match and boy does it suck.

I think the only announcers I like are Axe and Dr Kleiner.
 
Relax. It's one report

think about how your team felt that you played on call

What did they expect me to do? It was an unexpected emergency call. How is that something to get mad about?
If I had expected a call might come I would have only been playing alone with bots.
 
6.78b is out http://www.playdota.com/news/dota-v6.78b-released

- Fixed a bug that allowed some players to control two heroes
- Fixed being unable to easily tell when Tombstone was Decrepified
- Fixed False Promise interactiong with Shallow Grave
- Fixed Quelling Blade doing damage to allied wards
- Fixed the passive regen missing on Spirit Bear's Armlet
- Fixed Empty Bottle courier slow lasting a couple extra seconds after it is filled
- Fixed Buyback cooldown display not always being accurate
- Fixed Rupture hurting couriers
- Fixed some issues with targeting near units with Stone Caller
- Fixed Flak Cannon vs Gem
- Fixed Panda with Bloodstone being unable to revive
- Fixed swapping costing you an extra 100 gold if you swap after repicking a new hero
- Fixed multiple swaps costing you more gold
- Fixed Bloodrage removing Doom and stuns from allies
- Fixed Bloodrage removing Elder Dragon Form
- Fixed various tooltips
- Fixed a bug with Courier haste speed when interacting with slows
- Fixed Bloodstone charges being slightly inaccurate when activating the item manually
- Fixed Rupture piering Shallow Grave
- Fixed False Promise interaction with Armlet and Power Treads
- Fixed Shadow Demon base int
- Fixed Mortal Strike interaction with Linken's Sphere
- Fixed an Aghnaim's Scepter droppability issue
- Fixed aoe XP/Gold with deny/neutral/suicide
- Fixed Aghanim Reaper buyback not being prevent properly if someone else gets the last hit
- Fixed some minor issues with the values on Eye of the Storm
- Fixed Geomagnetic Grip being wasted if targeting ground and no nearby Rock is found to pull
 
I always enjoy the Pirate mega kills when that's available in my games.

Don't own any announcers myself. Or HUDs either besides the TI3 one (which is kinda shitty.) Though some of the newer HUDs look pretty good.
 
so, question, with the new patch how much is the meta going to change? Are heroes like Keeper of the Light, Batrider, Lifestealer, Gyrocopter, Nyx, etc, still going to be picked/banned in most pro games?
 
so, question, with the new patch how much is the meta going to change? Are heroes like Keeper of the Light, Batrider, Lifestealer, Gyrocopter, Nyx, etc, still going to be picked/banned in most pro games?

They'll fall off a bit and new heroes will try to usurp their place.

Lifestealer and Gyro are the ones to watch.
 
Luna's armor doesn't look nearly as good in the game.
 
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