Dota 2 Beta Thread V: Real Talk Strikes Back [Tutorials]

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His trees survive for only a minute though. Not sure how much of an impact lifesteal (15% of such low base damage) helps..Especially given that it's another 1500+ gold that probably could be used better elsewhere..

Would building the bas into a ring of aquilla be a better investment then?
 
Been waiting for some Luna gear. I don't know jack shit about creating this stuff, but with what they were given, is it possible to change the texture of the outfit for Luna? I've always hated that cheap looking purple plastic/spandex, and wish she had armor on. Or is that something that won't change.

Luna’s Weapon
Luna’s Shield
Luna’s Helmet
Luna’s Shoulder Armor
Luna’s Mount
Luna’s Head

We only fiddle with the head and the shoulders.

Would building the bas into a ring of aquilla be a better investment then?

I usually end up selling. When you have someone else having one and you need the slot. If you have 6-8 treeants pushing armor is less important.

Star Ladder Six

#1 (lol) alliance vs empire #22
http://www.twitch.tv/sheevergaming
lolo gyro
 
Would building the bas into a ring of aquilla be a better investment then?

No, go straight for hand of midas -> threads and then whatever first big item you want;
SB , Sheepstick, Orchid, Mjolnir, Desolator, Aghs (don't do it)

It really depends on the game you are playing, but usually I just keep the bas till I need the slot and sell it.

Biggest tip for your early game is:
Keep your eyes open for pick-offs. Just double ping, tp in and gank.
Will definitely improve your gold gain while in the jungle.
 
The consensus from guides is to cast @ around 45 seconds prior to the game starting to scout for runes, 7 seconds before the match starts at fountain then @ around 30 seconds, when you're just starting to engage your first jungle creep group.

As for starting items, I've also seen people start with gloves of haste and 2 clarities for a super fast midas (usually around the 6 minute and change mark...could be faster with better micro). I myself have been practicing that but I realize it's probably not the way to go.

I watched a match last night with a NP that started ganking early on with a more aggressive early build (skipping midas altogether). Basically he went 3 branches, tangos and 2 clarities. jungled to lvl 3, with one point in each skill, then started to look for teleport pick off opportunities. After that, instead of maxing nature's call first (still took ulti @ the usual levels), he maxes teleport then nature's call. The guy was all over the map early game creating a numbers advantage with the reduced teleport cooldown while returning to the jungle when no opening was available to farm. Eventually he builds phase boots, shadowblade and has all components for sheepstick at around 17-18 min (game ended there- 2 racks down). His GPM wasn't insane (mid-high 400's) but the openings he created along with the subsequent tower pressure completely stifled the other team.

Thanks!
How good is midas on NP?I usually skip it..
Is it a Core?
 
Luna’s Weapon
Luna’s Shield
Luna’s Helmet
Luna’s Shoulder Armor
Luna’s Mount
Luna’s Head

We only fiddle with the head and the shoulders.



I usually end up selling. When you have someone else having one and you need the slot. If you have 6-8 treeants pushing armor is less important.

Star Ladder Six

#1 (lol) alliance vs empire #22
http://www.twitch.tv/sheevergaming
lolo gyro

Ah okay. =/ I mean that makes sense, don't know why I expected anything else. Hopefully the new parts on top of the ugly spandex will make it look better than it is now stock.
 
I'd love to hear what the pro's and cons are for starting with Bas or starting with gloves of haste...

In practice, I'm not 100% convinced that Bas helps that much significantly with jungling compared to gloves of haste (which I may be wrong- Extra 6 damage for you and + 2 armor for you and trees doesn't seem like much of a difference not to mention the mana regen bonus isn't exactly that much either as nature's call is 160 mana per cast). Sure, you're weaker with just gloves of haste, but you also reach midas 2 min faster (if that's what you're trying to do)... Thoughts?

Thanks!
How good is midas on NP?I usually skip it..
Is it a Core?

It's not core but if you're playing him as a semi carry or carry (depending on your team lineup), it's the best item to accelerate you into that territory...
 
Thanks!
How good is midas on NP?I usually skip it..
Is it a Core?

Imo, when jungling it's pretty much core..

I'd love to hear what the pro's and cons are for starting with Bas or starting with gloves of haste...

In practice, I'm not 100% convinced that Bas helps that much significantly with jungling compared to gloves of haste (which I may be wrong- Extra 6 damage for you and + 2 armor for you and trees doesn't seem like much of a difference not to mention the mana regen bonus isn't exactly that much either as nature's call is 160 mana per cast). Sure, you're weaker with just gloves of haste, but you also reach midas 2 min faster (if that's what you're trying to do)... Thoughts?

You can solo the ancients at level 1 with a ring of bas...
Keeping those treants alive while jungling is pretty handy since you can farm multiple camps with one summon pretty easily. Not to mention that your early game damage is laughable so fast attack speed is wasted at level 1 imo.
I always take the ring over the gloves.
 
If you plan on farming a lot then yea Midas is great on NP. He doesn't have trouble getting to a creep to transmute either.

Most players I have seen max out Nature's Call, get one point in Sprout and max teleports. They then get stats instead of more points in Sprout, sometimes they get two.

RoB definitely helps tackling bigger camps faster and keeps you in the jungle longer with the mana Regen. While you can get Midas faster with Gloves first you may need to make a trip back to the well or call for a couple extra clarities. Its also harder to get a Midas first if the enemy warded the pull which happens a lot so you need to make max use of your Treants.
 
You can solo the ancients at level 1 with a ring of bas...
I always take the ring over the gloves.

I didn't know this...nice. I take it this is more useful for radiant though? Walking from dire ancient to dire jungle takes quite a bit of time at lvl 1...

If you plan on farming a lot then yea Midas is great on NP. He doesn't have trouble getting to a creep to transmute either.

Most players I have seen max out Nature's Call, get one point in Sprout and max teleports. They then get stats instead of more points in Sprout, sometimes they get two.

RoB definitely helps tackling bigger camps faster and keeps you in the jungle longer with the mana Regen. While you can get Midas faster with Gloves first you may need to make a trip back to the well or call for a couple extra clarities. Its also harder to get a Midas first if the enemy warded the pull which happens a lot so you need to make max use of your Treants.

Not that you would do it often, but I've seen people teleport back to fountain when low on mana (only once before getting full midas). Treant at fountain, and treant in jungle (basically a free set of minions). It doesn't seem like you're losing that much time compared to just natural regen. Though, I suppose if you're low, you could stack and pull creeps to regen back...
 
Korean Smart Phone Dota?

Unrelated cool pic I saw:
Fuck yeah. This is my NP.
image.JPEG


Liquid - EG starting up on the D2L.

http://www.twitch.tv/d2l
iTE5tCeC0qKfX.gif

USA USA USA
 
I think meka furion is dead, at least in competitive, it's simply not enough.

Yeah I'm not a fan of Mek on Prophet. Just never seems to pan out. Only if your team really needs it and no one else is gonna buy it. Would rather holla holla though.

Also not sure, but I think you may need two points in sprout to be completely safe when teleporting out. Even in spite of that, Lothar's pretty much negates the need for that. Even after the 6.78 nerf, I'd still rather pick it up as a first item now (after Midas/Basi/Boots) over anything else. More points in sprout can be useful, especially vs. melee heroes, but I usually get one and go to stats, at least until 16.

----

Also I was watching Anuxi stream last night and it's like okay, I know exactly what she's doing, I was doing this earlier today. But she does it you know, only ~10x faster than me :<
I suppose it comes with practice though. And apparently there's a connect vertices option that I never knew about. Usually got by with interactive split which can be finicky.
 
Also I was watching Anuxi stream last night and it's like okay, I know exactly what she's doing, I was doing this earlier today. But she does it you know, only ~10x faster than me :<
I suppose it comes with practice though. And apparently there's a connect vertices option that I never knew about. Usually got by with interactive split which can be finicky.

Do you crack open anatomy books and work at zoos for authentic animals?

Dat booty reduction. . . Noooooooooova
 
You'd be surprised how much a reference can elevate a simple concept into whizzbang territory, even if the subject matter itself is fantastic.
 
This is disgusting, I am disgusted.

For Lords Management Game Enthusiasts
An Idle Thumbs Steam group for players of Lords Management games such as DOTA2 and League of Legeneds.

Idle Thumbs is a weekly video game podcast and creator of things you probably want.

LOMA
 
I take it they'll be playing with 6.78? Is tourney mode affected by the changes? Assuming it is, but I just wasn't sure if tourneys that began with one patch would want to keep that version constant throughout.

Nah, they don't care if it switches mid-tourney. The concern is a patch mid-series. I think onetime Bulldog d/c'd during a patch and couldn't buy anything when he reconnected.
 
Luna is a beautiful woman who doesn't deserve this kind of criticism. You don't know anything about her troubled past, and how she became the strong independent spirit she is now. You guys can talk shit about her all you want, but she is perfect the way she is and doesn't need to change at all. She worked hard to get from where she was, to where she is now.

tumblr_m3lx8yWl0f1rp7flso1_500.gif
 
It's not? I thought it was based on the Cyborgmatt update. Just checked the learn tab and Medusa's ult has the updated tooltip. Need to check something verifiable in game.

Edit: Whoops, you're right. Wonder why that one tooltip is updated.

The learn tab is the worst place to look at. It updates randomly or not at all for spells
 
What would people suggest for really late game items for Death Prophet? I've been working on a build that I think is pretty good, but my last game I had too much farm (solo mid against a terrible visage) and was piling up the gold by the end of the game.
 
What would people suggest for really late game items for Death Prophet? I've been working on a build that I think is pretty good, but my last game I had too much farm (solo mid against a terrible visage) and was piling up the gold by the end of the game.

Sheep Stick? Heart of Terrasque? I figure with late game DP, you want her are tanky as possible...
 
What would people suggest for really late game items for Death Prophet? I've been working on a build that I think is pretty good, but my last game I had too much farm (solo mid against a terrible visage) and was piling up the gold by the end of the game.
Bloodstone or a Sheepstick for that sweet, sweet bottomless pit action. Sad is a prophet that can't spam Crypt Swarm every single time it's off cd (4 seconds with Witchcraft maxed).
 
What would people suggest for really late game items for Death Prophet? I've been working on a build that I think is pretty good, but my last game I had too much farm (solo mid against a terrible visage) and was piling up the gold by the end of the game.

after sheep, things that let you tank, slow, and disable the enemy. You want to maximize your survival time for the ghosts to do their work. That means heart, bloodstone, shivas, ac. those sorts of items. the more tankiness the merrier. Skadi is also good for the same reasons, + the slow. A 6-slotted DP will have some combination of:

Sheep
Heart
Bloodstone
Shivas
Assault Curiass
Travels
Orchid
Eye of Skadi
BKB
Halberd
Mjollnir
Shadowblade
Atos

Remember: her ghosts are PHYSICAL damage, so armor reduction makes them even more powerful.
 
We need a set that gives bigger boobs the more games you watch.


..wonder how much that will sell..

q9vpk.jpg


after sheep, things that let you tank, slow, and disable the enemy. You want to maximize your survival time for the ghosts to do their work. That means heart, bloodstone, shivas, ac. those sorts of items. the more tankiness the merrier. Skadi is also good for the same reasons, + the slow. A 6-slotted DP will have some combination of:

Sheep
Heart
Bloodstone
Shivas
Assault Curiass
Travels
Orchid
Eye of Skadi
BKB
Halberd
Mjollnir
Shadowblade
Atos

Remember: her ghosts are PHYSICAL damage, so armor reduction makes them even more powerful.

Meanwhile in trenchtown I go racecar build drums/phase with shadowblade for invisible ult.
 
What would people suggest for really late game items for Death Prophet? I've been working on a build that I think is pretty good, but my last game I had too much farm (solo mid against a terrible visage) and was piling up the gold by the end of the game.

Depends what you are up against. Usually you want to make her as hard to kill as possible.

If you get a lot of farm getting a fast bloodstone is pretty nice. Then its kinda situational. You can get a BKB if they have a lot of disable, ghost scepter if they have lot of rightclickers. You could go something like BS+Shivas+heart. Euls is also good since ur ult remains active while your in the air.

I usually go something like this Manaboots-> disassemble boots and finish bloodstone-> pt-> bkb -> shivas/heart (or both). Then either euls or boots of travel.

Skadi is also pretty good for the slow and stats but prob a bit expensive. I´d probably get a shivas instead. Hex is also good if you lack disables.
 
Thanks for all the suggestions. Heart is the core of my build to buff the ghosts in the late game, but I didn't think of sheep stick or going for armor reduction.
 
how do you counter Warlock with Scepter and Refresher ?

so easy to win with that cheap ulti. even a team with full BKB melts.
 
how do you counter Warlock with Scepter and Refresher ?

so easy to win with that cheap ulti. even a team with full BKB melts.

Silence effects? Gank him with a silence effect is my first guess, either by building something like an Orchid on a Clinkz or Bounty Hunter Spirit Breaker or like a Shadow Blade on a Drow or Skywrath or something.
 
Meanwhile in trenchtown I go racecar build drums/phase with shadowblade for invisible ult.

we're talking about late-game items, though. you will have sold the drums by this point. you still may have the SB...but tbh, that's probably about to be sold too for more tank. Eventually, teams buy detection so you can't just walk around for free and deal damage with ghosts. also, being invis stops you from being able to use your low-cd aoe nuke and silence. not worth it just to be invis, though it is entertaining.
 
how do you counter Warlock with Scepter and Refresher ?

so easy to win with that cheap ulti. even a team with full BKB melts.
Diffusal blades. Worthwhile getting them on non-agi heroes as well if the Warlock is getting big, especially if there's one up on the team before he completes one of the core pieces of his wombo combo.
 
Don't forget Eul's for more movement speed...gotta go fast...
I use Eul and phase boots. So when they move to stop me from taking down one tower, I switch to the next lane over and take it down there before they can waddle their slow asses over. Then tank up for the late game, and roll them... if they haven't completely kicked our asses by then.
 
how do you counter Warlock with Scepter and Refresher ?

so easy to win with that cheap ulti. even a team with full BKB melts.

honestly?

The times I've murdered that sort of late-game warlock was with a late-game Sniper.

Keep him back far enough to not get caught in the ulti's, and right-click the golems down. A Sniper with some combination of 3 of these:

Mjollnir
Deso
Daedalus
MKB

That Sniper drops all 4 golems in about 4 or 5 seconds, max. If the game goes late enough for a Warlock to farm those items, Sniper should be able to farm those 3 or some similar damage. Just gotta hope whoever got caught in the ult survives long enough for Sniper to kill off the golems.
 
how do you counter Warlock with Scepter and Refresher ?

so easy to win with that cheap ulti. even a team with full BKB melts.

Diffusal blade is a really good choice. Use the active on one of the golems and it's instantly gone (deals 99999 damage to summoned units). If you happen to have two heroes who can get diffusal blades (like jugg + naga), then you can get rid of both of his golems instantly.

And of course, ganks early to stop his farm, silences, stuns, any disable and try to pick him off first before he gets his ulti off.
 
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