Dota 2 Beta Thread V: Real Talk Strikes Back [Tutorials]

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I hate when Alliance refuses to GG when they are getting shat all over.

Bulldog playing Gyro?

Mid wisp?

What is this game.

Bulldog plays like 3 heroes, and it's funny when they force him to not play one of them because he's almost always completely awful.
 

Lotto

Member
I hate when Alliance refuses to GG when they are getting shat all over.



Bulldog plays like 3 heroes, and it's funny when they force him to not play one of them because he's almost always completely awful.

I think I'm as good as Bulldog's Gyro. That was awful.

GGs nonethless!
 

The Technomancer

card-carrying scientician
Yeah, I mean, Wisp and Treant hurt them badly but the were completely useless even 5v5 because Gyro just had nothing. No items, no real levels, he was worthless..
 

Artanisix

Member
281Eftu.gif


where is the patch volvo

WHERE
 

aeolist

Banned
for some reason rubick using stolen spells is always the most hilarious thing to me

especially something like shukuchi or firefly
 

1.09

Low Tier
ヽ༼ຈل͜ຈ༽ノ raise your dongers ヽ༼ຈل͜ຈ༽ノ
 

Boken

Banned
ヽ༼ຈل͜ຈ༽ノ raise your dongers ヽ༼ຈل͜ຈ༽ノ

ur so jelous

┌༼ຈل͜ຈ༽┐ lower your dongers ┌༼ຈل͜ຈ┐.
 

The Technomancer

card-carrying scientician
First time playing Slark, can't land his pounce reliably...any tips on how to land it better?

Yeah, I had the same problem when I first tried him. You need to build the reflex of treating it like a reverse targeted spell: instead of hitting the key and then clicking where you want to go, click where you want to go and then hit the key.

Basically always click on the line between you and the target (or where your target is going to be) before activating to ensure you're facing right at them instead of like 20 degrees to the side
 
Oh man, the game I just lost, had the most farmed bristleback I've ever seen. By the end of the game he had Blademail,Heart,Assault Curass, Vanguard

He had 66% resistance to everything and 4k hp, not to mention all his abilities. He was literally unkillable.
 
Oh man, the game I just lost, had the most farmed bristleback I've ever seen. By the end of the game he had Blademail,Heart,Assault Curass, Vanguard

He had 66% resistance to everything and 4k hp, not to mention all his abilities. He was literally unkillable.

Bristle is such a good hero.

One of the best character designs too imo.
 
Get into your pudge-zone and try to predict movement. Or get up in his/her grill

Treat it like a Shadowfiend raze where you have to awkwardly position yourself to land it. It'll shoot you in whatever direction you're facing.

Yeah, I had the same problem when I first tried him. You need to build the reflex of treating it like a reverse targeted spell: instead of hitting the key and then clicking where you want to go, click where you want to go and then hit the key.

Basically always click on the line between you and the target (or where your target is going to be) before activating to ensure you're facing right at them instead of like 20 degrees to the side

Thanks for the tips...it's the 95 radius that makes it tough..just didn't realize how difficult it would be given how effortlessly I see people land it.
 

Des0lar

will learn eventually
Just go into a bot match and try pouncing the bots. Get 5 hearts so you can try that stuff behind their towers all day
 

sixghost

Member
Thanks for the tips...it's the 95 radius that makes it tough..just didn't realize how difficult it would be given how effortlessly I see people land it.

The thing that made it difficult for me was that it seems like Slark's height actually matters in whether it will connect. You can do it while standing pretty close to someone, and it'll hit, but if you are like 350 or 400 units away from the person, you'll just sail right over. I still don't have a very good sense of the unit of measure used in this game, so I rarely ever hit the leap.
 

Haly

One day I realized that sadness is just another word for not enough coffee.
The thing that made it difficult for me was that it seems like Slark's height actually matters in whether it will connect. You can do it while standing pretty close to someone, and it'll hit, but if you are like 350 or 400 units away from the person, you'll just sail right over. I still don't have a very good sense of the unit of measure used in this game, so I rarely ever hit the leap.

I am 99% sure this isn't true.
 

yarden24

Member
The thing that made it difficult for me was that it seems like Slark's height actually matters in whether it will connect. You can do it while standing pretty close to someone, and it'll hit, but if you are like 350 or 400 units away from the person, you'll just sail right over. I still don't have a very good sense of the unit of measure used in this game, so I rarely ever hit the leap.

eh i play slark quite a lot, and that never happened to me
 

shira

Member
*waifu, running late*
English - 1800Merlizi & LD http://www.twitch.tv/beyondthesummit2
Chinese (player views) - http://dsl.gamefy.cn

#5 Orange
vs
#14 Tongfu

Winner gets DK, Loser gets LGD.cn

Orange is fresh of spanking Tong Fu in the Alienware 2-0 - but this mofo is best of 5
http://dota2lounge.com/match?m=575


Apparently the new BTS courier will track views on any BTS-hosted match for item upgrades. Seems infinitely upgradeable if all they have to do is add items

 
a hat within a hat. Next thing they would do is add another tracker for the el gato helm to add particle effects.

The thing that made it difficult for me was that it seems like Slark's height actually matters in whether it will connect. You can do it while standing pretty close to someone, and it'll hit, but if you are like 350 or 400 units away from the person, you'll just sail right over. I still don't have a very good sense of the unit of measure used in this game, so I rarely ever hit the leap.

I also think this is not true as I'm randoming him often and haven't experienced this.
 

Kenaras

Member
I'm usually decent at landing Slark leaps, but that's because I take my time lining them up: right-click my target, make sure I'm moving in their direction unobstructed, then leap. I can never land them if I try to do one quickly. What causes horrible misses is if I don't notice a nearby creep, which changes my direction just before I leap - usually at a 90 degree angle from my target. And one time I swear on my life there was absolutely nothing in my path, but Slark decided to make a 180 just before I leapt. Embarrassing, and no idea what caused it.
 
Noticing a growing trend (apart from losing constantly) is that my early game is usually pretty good, then the whole game goes to shit mid to late game, and more often than not team comp is bad, or at the very minimum less optimal than the other team.

I looove picking random because it makes the games fresh until the second before play (plus the $$) but I wondering if I should be waiting and picking for gaps in the team. I'm also afraid doing that will be painful, say I'm the only support and I'm not the linchpin for every team fight and encounter and therefore a 'bad' player. Normally I don't care, but killing a losing streak would be nice.
 
Also why do you ulti with Luna and decide to run in the middle of them?

All you are doing is reducing your damage by hitting all targets, you didn't that much AoE. You would have been better off just staying around the edge and having the beams hit 1 or 2.
 

Hylian7

Member
Also why do you ulti with Luna and decide to run in the middle of them?

All you are doing is reducing your damage by hitting all targets, you didn't that much AoE. You would have been better off just staying around the edge and having the beams hit 1 or 2.

If you're talking about hte fight I think you are talking about, I wouldn't even have had vision on the 1 or 2 targets, we were fighting it as a team and I had no choice.
 
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