The Technomancer
card-carrying scientician
Oh god ICCUP what are you doing?
Gonna disagree, would punish people muting abusive players (you can't really communicate with them ).
Reporting for not communicating is a terrible idea. Next maybe we should report for being new or bad at the game. Or not speaking my language despite them not having control over who they get matched with.
How would you even punish not communicating? How would you do so in a way that encourages positive communication in future games.
I still don't follow. Kicking people into low priority for muting abusive players is a horrible outcome.I should have clarified. I would be okay with having a report function for not communicating, but going back to the old system of kicking these people into low priority, not a chat ban. Obviously that wouldn't make a lick of sense.
Chat ban the person for not...communicating. Wat.
Communication is a huge part of playing DOTA. Even beyond using the macro calls or the basic DOTA lingo, teams that actually talk play much better than those that don't say anything at all. Playing with foreigners who don't speak the native language of the servers they are playing on, is a massive handicap to a team.
I still don't follow. Kicking people into low priority for muting abusive players is a horrible outcome.
A massive handicap they have no control over. What if I only know French? What am I supposed to do if it queues me with Americans?
You'd only be giving abusive people another outlet to troll that would serve absolutely no benefit to anyone. There's no punishment that would encourage people to communicate more, and why should they have to communicate more?
Not communicating is just being bad at the game. You essentially want to report people for being bad at Dota, which is awful.
They won't. But it'd be worse than egthrows.I am going to laugh so hard if Mouz somehow throws this
I know that isn't your intent, but that would be the inescapable outcome if the mute function remained in-game. All uses of the function would end up being punished by abusive players reporting their victims for not communicating with them (and quite rightly too, in the twisted logic of the game if the suggestion went through)I think you misunderstand me. I never said I wanted to kick people to low priority for muting abusive players?
What I said was, I wouldn't be opposed to there being a report function where you could report someone for not communicating with the team. And then they get kicked to low priority if they get enough reports. That said, as others have pointed out, that's still a bad idea - because not every region has a single language, so it's not fair to punish players for not speaking the same language as the server they are on (when that server covers a large area).
All I said regarding muting, was that wouldn't really make a lot of sense, given Valve's stance to allow those that are chat banned to continue to be in high priority. (So obviously they don't see that communicating via talking as that essential as some of us do, and believe you can get by with Macro/calls etc.) EDIT: But now after talking this through with you good people, Valve probably had that same reasoning. So I'm probably just wrong, and that was the best solution they could find.
My god, all these people in the dev forums complaining about matchmaking when they have no idea how it works, just anecdotal evidence that is based on number of wins/losses, which is a terrible metric.
Doesn't the chat wheel give a chance for everyone to be able to communicate?
Well Played!
Doesn't the chat wheel give a chance for everyone to be able to communicate?
Well Played!
All chat wheel content is localized to each client, yes.i presume the chat isn't in English for everyone.
Full release has already come, but there's still so many people thronging to get in that there's a queue.
Can't agree with communication reports.
Take having a 3-stack paired with a 2-stack for instance. Each stack could be communicating within their own stack on separate skype calls. If neither stack types in game, they could report eachother for not communicating. Or taken to more extreme examples, a 4-stack and a solo queuer; the 4-stack is on skype and doesn't talk to the solo player, the solo reports all four of them for no communication. Maybe each stack speaks a different language. Maybe you're one of those players that likes to play music and chill out while playing Dota and ignores people on voice and only talks to those on text.
How would you even define non-communication? Is simply saying "no" to someone else's calls good enough to not be reported? Or do you need to explain your reasoning? One word every five minutes? A sentence? A paragraph? Five chat wheel commands through the whole game?
They don't have the server capacity to just abandon the queue altogether. Slowing the additions a bit beats crashing the works for everybody.
That has happened once a week or two on average for years now. Servers just go down sometimes.They put the steam servers down yesterday. Sounds like a pretty big job to me.
Not saying that's necessarily why, but I don't see any other reason why they would do that.
What do you guys think about surrender?
Reporting for not communicating is a terrible idea. Next maybe we should report for being new or bad at the game. Or not speaking my language despite them not having control over who they get matched with.
How would you even punish not communicating? How would you do so in a way that encourages positive communication in future games.
What do you guys think about surrender?
I have no doubt they're adding more servers as quickly as possible, but between the steam sales and dota, demand is consistently outstripping expectations on their end.They put the steam servers down yesterday. Sounds like a pretty big job to me.
Not saying that's necessarily why, but I don't see any other reason why they would do that.
They were already nerfed several years back, used to get no XP on denies.Should Valve nerf denies?
The game is open. Completely 100% open. There is just a line to get in that's all.I definitely think they want to open the game up for everyone before TI3. That leaves today and next week.
Should Valve nerf denies?
They were already nerfed several years back, used to get no XP on denies.
The game is open. Completely 100% open. There is just a line to get in that's all.
What do you guys think about surrender?
YES!
I still maintain that having it be based on objective progress and time is viable. The objective being twofold: to destroy the Ancient and not prolong the game beyond a reasonable amount of time. To do the former, you need to destroy towers. Therefore, surrender would become an option when:
- X amount of time has expired
AND
- None of your towers have fallen (or taken damage) within the last Y minutes of the previous falling
Really, all you want to do is prevent drawn out games. Even if you sit in base you can get an abandon. So what you need to do is give the winning team some sort of incentive (or limit) by which they must try to complete the objective or the other (losing) team can just surrender.
It's either 1% get to wait a few hours so everyone else gets to keep playing or no one gets to play because the servers just melted.That's what I've been saying. I expect them to remove that line before TI3.
Kinda meh to advertise the biggest gaming tournament of the year and showing your shiny new game to everyone only to say "get in line to play it".
That's what I've been saying. I expect them to remove that line before TI3.
Kinda meh to advertise the biggest gaming tournament of the year and showing your shiny new game to everyone only to say "get in line to play it".
What do you guys think about surrender?
archie no
Well approx 100k are being let in daily if that makes you feel better (give or take depending on the region etc).That's what I've been saying. I expect them to remove that line before TI3.
Kinda meh to advertise the biggest gaming tournament of the year and showing your shiny new game to everyone only to say "get in line to play it".
Anyone else think we'll get a full blown release today/tommorow?
It would make sense. Summer sale is over, so it could take the whole front page of the store.
Big server update for steam yesterday.
Two weeks before TI3, and still 600,000$ to go for techies, they need all the new players they can get.
I'm Archieing this. Full release tonight/tommorow with Legion Waifu.
Well the only one witnessing my failure atm is the AI but it's still pretty bad. I'm pretty sure if I tried to play with real people I'd get yelled at for being less than useless. I'll figure it out eventually .. or I'll fall into the same habit as SC where I watch better people play and briefly consider attempting to play myself.