Is it more efficient to spam S or to right click in circles?
I would say spamming stop, right clicking in circles could get you out of position in terms of turn rate or just where you are in relation to the creep/hero.
Is it more efficient to spam S or to right click in circles?
As a complete dota noob I have to ask, is starting a match only fighting neutral creeps ever a good idea? I fucking hate it when someone spends the first ten minutes running around and just farming them when they could be helping out in a lane, is there something I am missing?
snip
I would really like to know how to play LD in lane properly. It's frustrating not being able to micro the bear properly.Jungling is usually good when you can pull off something with the safe lane, like chen or enchantree pushing/ganking. Some heroes like Lone Druid are easier for people to play in jungle as well and can farm at a decent pace. They shouldn't be just jungling though, especially when people overextend in the safe lane.
I would really like to know how to play LD in lane properly. It's frustrating not being able to micro the bear properly.
My question to you guys is what can I do to stay in level, farm, gold parity with the rest of my team throughout the duration of the game and all its phases? Things get tougher for me when the number of safe places to farm decreases and going out beyond the towers or the confines of my base mean certain death. It would be nice to finish even matchup games with more than 1 or 2 items completed. Thanks!
You and the person your laning with shouldnt be competing for farm.
Last hitting.
Positioning is something I guess gets better with time though sometimes I get a lil lost as well.
So...
...I've got 100+ matchmaking wins under my belt and a few dozen in-house matches with another community that I'm a part of. In total, I've probably played more than 300 matches and I'm definitely at a point where I am "into" Dota 2 and enjoy playing, even when I'm losing. Regardless of outcome, each match is a learning experience and I leave one match with something I can take into the next. With this increase in game sense, so to speak, I've started becoming more conscious of my habits and have more or less been successful with ironing out the bad ones. However, one thing that I've noticed that I still haven't fixed is experience and gold gains. This is something I notice when it's usually too late but I'll just open up the scoreboard and see that I'm underleveled relative to other players; teammates, enemies, same role, etc. When I play as support it's not really a big deal but as I branch out and start playing more games as non-support heroes I almost always have less farm and worse items than what I think I should have or compared to others. I'll end the game with half finished items or items barely started.
I try my best to stay in the experience range of kills but nothing discourages me more in the laning phase than seeing my lanemate with better farm than me when we've basically experienced the same things happening (obviously not, though). I'll attribute a significant portion of it to my ineptitude when it comes to last hitting. There are also times where I don't know where I should be and I'll just be wandering the map which is also a good contributor to this lack of farm.
My question to you guys is what can I do to stay in level, farm, gold parity with the rest of my team throughout the duration of the game and all its phases? Things get tougher for me when the number of safe places to farm decreases and going out beyond the towers or the confines of my base mean certain death. It would be nice to finish even matchup games with more than 1 or 2 items completed. Thanks!
My question to you guys is what can I do to stay in level, farm, gold parity with the rest of my team throughout the duration of the game and all its phases? Things get tougher for me when the number of safe places to farm decreases and going out beyond the towers or the confines of my base mean certain death. It would be nice to finish even matchup games with more than 1 or 2 items completed. Thanks!
My question to you guys is what can I do to stay in level, farm, gold parity with the rest of my team throughout the duration of the game and all its phases? Things get tougher for me when the number of safe places to farm decreases and going out beyond the towers or the confines of my base mean certain death. It would be nice to finish even matchup games with more than 1 or 2 items completed. Thanks!
I would really like to know how to play LD in lane properly. It's frustrating not being able to micro the bear properly.
There is nothing more frustrating than a team that doesn't use TPs.
Can anyone explain (or post a link) how this autoexec.cfg works, please?
I guess it's simply a file, but I can't seem to find it. Should I create it and then add some parameters to dota.exe or what?
So...
...I've got 100+ matchmaking wins under my belt and a few dozen in-house matches with another community that I'm a part of. In total, I've probably played more than 300 matches and I'm definitely at a point where I am "into" Dota 2 and enjoy playing, even when I'm losing. Regardless of outcome, each match is a learning experience and I leave one match with something I can take into the next. With this increase in game sense, so to speak, I've started becoming more conscious of my habits and have more or less been successful with ironing out the bad ones. However, one thing that I've noticed that I still haven't fixed is experience and gold gains. This is something I notice when it's usually too late but I'll just open up the scoreboard and see that I'm underleveled relative to other players; teammates, enemies, same role, etc. When I play as support it's not really a big deal but as I branch out and start playing more games as non-support heroes I almost always have less farm and worse items than what I think I should have or compared to others. I'll end the game with half finished items or items barely started.
I try my best to stay in the experience range of kills but nothing discourages me more in the laning phase than seeing my lanemate with better farm than me when we've basically experienced the same things happening (obviously not, though). I'll attribute a significant portion of it to my ineptitude when it comes to last hitting. There are also times where I don't know where I should be and I'll just be wandering the map which is also a good contributor to this lack of farm.
My question to you guys is what can I do to stay in level, farm, gold parity with the rest of my team throughout the duration of the game and all its phases? Things get tougher for me when the number of safe places to farm decreases and going out beyond the towers or the confines of my base mean certain death. It would be nice to finish even matchup games with more than 1 or 2 items completed. Thanks!
How about one that does carry TPs, but never responds to ganks?
It's a strategy called "jungling". Jungling is where one player uses the neutral as an additional source of gold and exp allowing for two solo lanes. The problem is most heroes cannot handle a non-mid solo-lane so the solo laner needs to pick a specific solo hero, called a suicide. Usually they're starved for gold but not necessarily exp, which is more important. And the jungler gets to farm with impunity, usually accelerating their build into some key item or, if it's like Axe and Chen, applying pressure on the duo lane without eating up their exp and gold.
how do you jungle as axe?
how do you jungle as axe?
how do you jungle as axe?
Is there a reason to buy multiple couriers? I keep seeing people buy them after there's one already on the field.
how do you jungle as axe?
how do you jungle as axe?
Don't think it's necessary to max out helix, it's only +35 damage per level. Maxing hunger will make you much more effective when you leave the jungle.
Is Riki ancient pull legit?Is there a reason to buy multiple couriers? I keep seeing people buy them after there's one already on the field.
It's a strategy called "jungling". Jungling is where one player uses the neutral as an additional source of gold and exp allowing for two solo lanes. The problem is most heroes cannot handle a non-mid solo-lane so the solo laner needs to pick a specific solo hero, called a suicide. Usually they're starved for gold but not necessarily exp, which is more important. And the jungler gets to farm with impunity, usually accelerating their build into some key item or, if it's like Axe and Chen, applying pressure on the duo lane without eating up their exp and gold.
Guess I shouldn't dismiss it then, I just haven't had a game where someone went for it and we didn't get our asses kicked.yes, sometimes it's better for just 1 hero to be screwed rather than 2. there are some heroes that excel in the jungle and this can give you an advantage over the enemy team
Guess I shouldn't dismiss it then, I just haven't had a game where someone went for it and we didn't get our asses kicked.
I had a game last night where a guy on the other team spent the last 20 minutes of the game complaining that I was CLEARLY using an "entangle hack" on Lone Druid. Here is a bit of a best of:
"MY FRIEND GOT BANNED FOR 7 YEARS" is probably my favorite. The sad part is, his team was up 7500 gold/XP on us and he had a better GPM than me when he started complaining. It made our victory even sweeter.
if you made your fantasy team pre-cleft hawk's call and didn't get the item, they fixed it just now and you should get it when you load Ota 2.
The Dota 2 blog is updated! Apparently we'll be getting the fantasy team items soon.
http://blog.dota2.com/2013/08/the-international-2013/
Also, they hinted at something coming soon via a hidden link at the blog post...
http://blog.dota2.com/wp-content/uploads/2013/08/glados_prelim_06.mp3
you can see dreams and me on the aegis pic lol.
Shieeeeet
DK Reshuffle. Sylar in; Rotk out! Burning rotate from Carry to Ganker role.
Position 1 - Sylar
Position 2 - Super
Position 3 - Burning