Pureauthor
Member
I wonder how it would be if BKB was nerfed to have a constant 5 sec duration instead of the way it currently works.
I wonder how it would be if BKB was nerfed to have a constant 5 sec duration instead of the way it currently works.
I would agree if they had to actually make the choice to get a bkb. But the extra health and damage are already so good, even for a 3900g item, that they'll get it anyways. And 3900g is not enough to be considered a burden. Would the item be 5000g, or even 6000, people would still get it. It's THAT good.
BKB is a 3900 item. Yes, it's really painful for certain supports after they get BKB but you have at least 15 minutes to prepare for it.
And while you won't be able to straight up counter it you can always get a Ghost Scepter.
The point of BKB is to give carries a tool to fight lockdowns. 4 seconds is way too short when most BKB piercing abilities last longer than 4 seconds.
I could foresee another BKB nerf in the future where it begins from 9 or even 8 seconds but right now it's in a pretty good spot.
That was a stomp though. You could have built two Rapiers and still won probably.So yeah, you guys were so right about mask of madness. I ran out of mana pretty much instantly though!
Terrible. There are skills that go through BKB that would last longer than the duration or very close to that it would be a useless item.
Oh, you BKB'd? I'll just use Roar and you can sit there and do nothing until it wears off and we can proceed to have our way with you.
Except that right now it's: Oh, you don't have roar? gg.
Can they go through kinetic field with BKB?
I would agree if they had to actually make the choice to get a bkb. But the extra health and damage are already so good, even for a 3900g item, that they'll get it anyways. And 3900g is not enough to be considered a burden. Would the item be 5000g, or even 6000, people would still get it. It's THAT good.
Except that right now it's: Oh, you don't have roar? gg.
Then that's your (and your teams) fault for not picking a skill that can go through BKB. You could buy Abyssal Blade and have it work just as well as Roar (on a longer CD).
Right now you're blaming an item over yourself. That's silly.
Oh, you didn't pick a hero that has a skill that goes through BKB? Guess I'm getting BKB this game! That's why many higher level games will pick heroes that can handle a BKB user or actively work towards not letting them get it, or deal with someone having it appropriately.
Can they go through kinetic field with BKB?
I agree that BKB makes a lot of heroes shit. Not just Disruptor. Tide, CM, Lich, Jak...hell 90% of supports are nullified until BKB duration expires. But when you see it purchased you have to strategize how you engage is all. The calculus changes. If you can bait or force out a BKB charge it's good. Perhaps you have to kite the BKB'd hero for a bit. Or maybe it means you just focus your spells on everyone else on the team and let the right-clickers worry about the immune targets.I'm starting to think bkb is broken.
I played a game as Disruptor yesterday where three guys on the other team got bkbs, that made me completely useless. There isn't even an item in the game I could have bought to try to do something besides the crazily expensive Abyssal. Every single game I play there is a AT LEAST one bkb, no other major item is ever bought that often.
It's hapenned too many times where my team and I would gank someone, and he'd just turn on bkb and tp out without anything we could do to stop it because we didn't pick that one support that goes through bkb.
I know a lot of you will say "just bait it out and then fight", but to me that sounds exactly like LoL's Flash, which is obviously broken. There shouldn't be such an easy way out, without any way to respond. Pretty much every carry in the game bar a few exceptions will buy one without fault.
At least make the duration permanently at 4 seconds, or make Heaven's Halberd/Rod of Atos go through it, or like blink dagger, you get ONLY the utility but not the stats (which are no joke either). Give us supports SOME WAY to do something against it other than our puny right clicks.
What do you guys think?
/salt
Then that's your (and your teams) fault for not picking a skill that can go through BKB. You could buy Abyssal Blade and have it work just as well as Roar (on a longer CD).
Right now you're blaming an item over yourself. That's silly.
Oh, you didn't pick a hero that has a skill that goes through BKB? Guess I'm getting BKB this game! That's why many higher level games will pick heroes that can handle a BKB user or actively work towards not letting them get it, or deal with someone having it appropriately.
necrobook push strat?
That was a stomp though. You could have built two Rapiers and still won probably.
Mask of Madness is only good on certain heroes, and the rest shouldn't touch it with a ten foot pole. Off the top of my head, I would say it is okay on these heroes:
Sven
Faceless Void
Tiny
Sniper (you better have a Shadow Blade though)
Spirit Breaker
Slardar
Night Stalker
Huskar (with the magic resistance buff you might be able to make a case for this one, but I have yet to see it)
On anyone else it is Mask of #YOLO and you should just get some real attack speed, movement speed, or damage instead.
yeah, desperate times
Then is lifestealer being a top tier pick even after a nerf, every bkb piercing hero also being top tier, as well as disruptor and many other magic only supports being completely out of the meta "my team's fault"? No, that's a balance issue, no matter which way you look at it.
Edit: there is no way ONE ITEM should have so much influence on the meta and be considered balance.
Then is lifestealer being a top tier pick even after a nerf, every bkb piercing hero also being top tier, as well as disruptor and many other magic only supports being completely out of the meta "my team's fault"? No, that's a balance issue, no matter which way you look at it.
Edit: there is no way ONE ITEM should have so much influence on the meta and be considered balance.
One of my friends decides to troll us and rushed MoM on naix. I think he went 30-2 or something. The movement speed is unfair.
So it's not BKB anymore and now it's hero/pool balance and what's popular in the meta?
edit: There is no item that has that much affect on the meta. Plenty of games have been won without multiple (or even single, I'd wager) BKB piercing heroes.
No, it's my original point. Magic immunity is broken and is single handedly driving the entire meta.
No, it's my original point. Magic immunity is broken and is single handedly driving the entire meta.
Then the other team was garbage, because seeing those red arms on him should mean "PLEASE KILL ME IT HURTS TO LIVE"
Then is lifestealer being a top tier pick even after a nerf, every bkb piercing hero also being top tier, as well as disruptor and many other magic only supports being completely out of the meta "my team's fault"? No, that's a balance issue, no matter which way you look at it.
Edit: there is no way ONE ITEM should have so much influence on the meta and be considered balance.
Sorry man, you're just wrong. BKB-piercing heroes are not all top tier, not even close. Beastmaster, Treant, Axe, Pudge, Spiritbreaker, Viper, Silencer... All have high-impact BKB-piercing spells and none of them are typically considered top tier (although I'd argue SB is a very, very good support hero due to his lockdown and flying vision). I didn't even mention heroes like Enigma, Bane, Magnus, and Shadow Demon that aren't picked up all that much anymore.
Magic-only supports being completely out of the meta? Venge, Visage (arguable I guess), Ezalor, CHEN, Crystal Maiden, Jakiro, Wisp off the top of my head. What about solos that are magic-only like Puck or Windrunner or Timbersaw?
I think you're only seeing what you want to see, which isn't the reality, which is that BKB-piercing spells are good but the overall kit of a hero is much more important.
I'm pretty sure nerfing bkb/magic immunity or buffing Heaven's/Atos would give Lifestealer/Gyro the nerf they deserve and get Disruptor and similar supports in the meta.
Think about it, what are, in theory the two items that are the best counter to a fed carry? Heaven's Halberd and Blademail. Both completely ignored by bkb.
I agree that BKB makes a lot of heroes shit. Not just Disruptor. Tide, CM, Lich, Jak...hell 90% of supports are nullified until BKB duration expires. But when you see it purchased you have to strategize how you engage is all. The calculus changes. If you can bait or force out a BKB charge it's good. Perhaps you have to kite the BKB'd hero for a bit. Or maybe it means you just focus your spells on everyone else on the team and let the right-clickers worry about the immune targets.
That was a stomp though. You could have built two Rapiers and still won probably.
Would you categorize a 3k gold advantage after 20 minutes a stomp?
While we are at it can we nerf/remove Heaven's Halberd as well? Yesterday I completely shit on a Lone Druid by continuously casting disarm on the Bear while sucking his damage with Razor.Guys, can we remove ghost scepter from the game so carries like PA aren't 100% useless? It makes heroes immune to everything she (and other physical dps carries) do, item is OP icefraud plz nerf. I really think PA's auto attacks should go through ghost scepter or she be given a 1000 damage nuke so she's not completely useless. N'aix too, he can't do anything against ghost scepter either.
Guys, can we remove ghost scepter from the game so carries like PA aren't 100% useless? It makes heroes immune to everything she (and other physical dps carries) do, item is OP icefraud plz nerf. I really think PA's auto attacks should go through ghost scepter or she be given a 1000 damage nuke so she's not completely useless. N'aix too, he can't do anything against ghost scepter either.
What the hell are these new quality settings on twitch? Who the fuck thought this was a good idea?
Guys, can we remove ghost scepter from the game so carries like PA aren't 100% useless? It makes heroes immune to everything she (and other physical dps carries) do, item is OP icefraud plz nerf. I really think PA's auto attacks should go through ghost scepter or she be given a 1000 damage nuke so she's not completely useless. N'aix too, he can't do anything against ghost scepter either.
Yet it increases magic damage, and slows the person down, bkb doesnt increase physical damage and doesn't hinder you in any way.
Activating ghost scepter has a risk to it, bkb doesnt, except when naga is there, who by the way was first ban material in TI3 finals above batrider and wisp.
The lifesteal stacks so yeah unless you are a carry
Kinda relevant - reddit found a whole stack of Korean hypersexualized heroes
NSFW
http://imgur.com/a/lcgel
Kikiki oh Korea your art will be most welcomed.
edit: Wow it even has the TI3 dagon nice
Why are they like 13 years old? I never understood the hentai craze, I had some friends that were really into that shit.
There is risk to using BKB.
1) It gets countered by something (by naga, beastmaster, bane, chronosphere, etc...).
2) It has shitty stats and costs a shit ton, so if you don't accomplish something with your first few BKBs or get countered in some way (enemy team escapes, disables you through it, survives), then you're essentially left with nothing. Not much survivability and not much damage.
3) Using it too early, too late, wasting a valuable charge, using it to TP. Again, it's not simply, "Press BKB and autowin," nothing in dota is that simple. There's a risk associated with when and where you choose to use it--the cooldown is very long for the first few charges, and the duration is very short for the last few.
4) Often times reaction time can be a counter to BKB. Blink heroes can get the jump on heroes with BKB and lock them in a CC chain before they can even respond. You can play min games with them in the opposite manner, making it look like you're going to initiate, and then blinking or escaping (force staves, mirana ulti, etc...): if they don't BKB preemptively you have a CC chain on them, if they do, you can get out and render his BKB completely useless.
1. Those things don't suddenly become dangerous when you use bkb, they are just as dangerous if you don't use bkb, bkb will however block most other spells, that's not a risk, that's less risk.
2. I disagree, it costs only 900g more than a shadowblade, gives nearly as much damage (more if str hero), gives no attack speed but quite a nice health boost. And has much better utility that is much harder to counter (180g dust). Not shit stats at all.
3. Using an item stupidly is not a good argument. An idiot can use a dagon on a creep, but that's not the point. A well used bkb has a bigger impact than any other item in the game.
Please don't start with the "bait it out" LoL flash argument. Doesn't make it any less broken.
Why are they like 13 years old? I never understood the hentai craze, I had some friends that were really into that shit.