I am fairly new to the game (only about 125 hours played) and I'm having trouble with team composition. I know that this is difficult because some people are going to play whoever the hell they want to play. But, I like to win so I often find myself waiting until the end of the draft in order to counter the other team's hero picks. This question isn't solely based on countering the other team's heroes though. I guess, there are a few main bullet points to my question:
1) what is an ideal composition for a team (i.e.: how many support, how many carry, etc.)?
2) is there anywhere that has a listing of heroes and which heroes are good counters to them?
3) can I get some clarification on the terms carry, support, etc?
4) is there a convenient way to remember which heroes are carry, support, etc? For example, I couldn't tell you which class Sniper falls into.
I started playing this game only about 2 months ago and I literally jumped right in. The learning curve was steep and I feel that my mechanics have gotten much better in the past 2-3 weeks, but I think a big part of this game is understanding the gameplay and the factors I mentioned above. I played a fair amount of SC2, and although I was terrible, I understood why I was terrible (I was just too lazy to constantly make SCV's, upgrade units from the various buildings, haha).
Any help here would be greatly appreciated!
What you see in comp scene is mostly a deffensive / aggro tri lane (2 supports + 1 HC/SC), an offlane and a mid.
In a deffensive tri lane you probably want supports with great lane pressence like Ezalor, Treant or Visage and support the hardest carry (Magina, Gyro, etc.)
with an aggro tri lane (think SD, Rubick, Nyx, Lesh, Jak) you are looking for early kills that allows you to offset the level disadvantge. Sometimes you see a trilane with your semicarry, giving the hardcarry (naix, druid) free farm bot.
In a mid position you want a hero with great mobility (qop, puck) or capable of harrasing / totally dominate the lane (OD, Lanaya, Batrider)
But to be honest, it really depends on the skill level of the players. This is the case for the highest level (probably playing CM). It is the reason that I'm not playing Inhouse Leagues like Ixdl anymore, since you play the same exact picks and positions 90% of the time.
I actually have more fun in pubs with suboptimal but more enjoyable picks