How many dragons can one artist shoehorn into a set?
'What's a good Chinese theme?'
'I know. Dragons. Dragons and cherry blossoms. Those are totally Chinese, right?'
How many dragons can one artist shoehorn into a set?
If you get doomed while armlet is toggled on, does it mean that there is no way to stop the armlet life drain until doom wears off?
I'm convinced support alch is the best pubstomper around, even better than ES. Early roams with concoption to mid and enemy trilane are impactful and you stay relevant for so long the enemy just can't deal with it.
She can do anything.been playing a lot of mirana offlane lately and had great success, her skill shot feels so good when it lands.I 've been playing her as a offlaner who then transitions into a carry but i heard she can also support is that a thing?
why no items for brewmaster?
why no items for brewmaster?
He just got a buff! Granted it was to make him more micro intensive so that doesn't really help his pub standing.
Third least played Hero in pub play dota and it can't be far off in comp either unfortunatly, I feel like the hero needs a buff, love me some brwemaster.
He just got a buff! Granted it was to make him more micro intensive so that doesn't really help his pub standing.
I've been having fun playing juggernaut lately (I really like heroes that don't have to build bkb) and I've been looking at builds lately, got a few questions:
-Is stats at lvl 2 a good idea? Should you also get stats at 4 (and why) or is only one early point in stats sufficient?
-Is Battlefury a good first item (after boots)? What are good items on him?
-Is Agh super core, as in you should build it in 99% of games?
-Is jugg a situational pick or is it ok to pick him in most games
-What are good lane partners apart from cm (love that root and bonus mana regen) and venomancer (awesome gale first blood)?
-Is there any way to have the healing ward auto select you (follow you) as soon as you make it appear? (I've had a game where it would have this behavior every time it spawned, but it didn't do that yesterday and I've tried to double tapping and casting with the reticule on myself).
-Whats good vs jugg? I'm guessing omni's ult is a pain in team fights, any invisible heroes since it'll stop his ult unless wards or sladar/bh ult has been cast. Also guessing any right-clickers like Ursa, Pl (diffusal will probably wreck your small mana pool), Abaddon because of his ult, Anything with chase potential that can keep up until blade fury ends and have lockdown, TA since i assume refraction will block part of his ult.
-How effective as a carry is he? How well does he scale late game compared to other carries? (is he more of a 2 instead of 1)
-Is he more of a farming hero or do you start roaming post 6, 11?
-Should you max ward first if against a harass heavy lane or is 2 points sufficient?
-Does bade fury disable roots (not stuns)? I know it disables abilities like kunkka's "X" (Had a game yesterday where he used it and I used blade fury so the recall didn't work)
-What is he good against?
Where's my Huji Ling?
Third least played Hero in pub play dota and it can't be far off in comp either unfortunatly, I feel like the hero needs a buff, love me some brwemaster.
Pretty sure the Healing Ward follows Jugg by default unless you move it.
It's been a while since I played Jugg, maybe I was thinking of Tusk's thing.Could you be any more wrong? Don't propagate incorrect information.
It's been a while since I played Jugg, maybe I was thinking of Tusk's thing.
I feel like Laughing Buddha Jugg Healing Ward would make more sense.Surprised no Laughing Buddha courier, would seem to fit well I think for Chinese sets
http://en.wikipedia.org/wiki/Budai
Pretty sure the Healing Ward follows Jugg by default unless you move it.
No I don't. There is something that follows you automatically and it is either Jugg's ward or Tusk's Sigil. 90% sure it's the latter.You have auto select summoned units enabled. That makes summoned wards and stuff auto follow you without having to manually select them.
I knew it!tusks sigil automatically follows you if you dont command it to go somewhere else
Yeah just tested it. Jugg's will not follow automatically, Tusk's will.
What a Juggernaut nerdSaw this was answered earlier, but I thought I'd respond as well.
Stats at 2 is a good idea, you will still need a pair of branches to have 310 mana at level 6 for ulti/spin.
I think bfury on him is terrible. That's an item you want to buy if you're farming and not fighting or intend on taking the game late with a gold advantage. Because he gets outcarried by pretty much everything you don't want to do that. Drums, ags, and then a large mix of items are viable depending on the game. Basher (and abyssal), yasha/manta/sny, diffusal, bfly, ac, you can make almost anything work on him. Orchid can be useful too.
I think so, but depending on the game and your income you might not want to get it first. If you're snowballing super hard or need an item in particular, like diffusal against warlock or something, you don't have to. More at the end.
I think he's ok to pick as long as there is either something else carry-ish on the team. And maybe if there aren't a lot of counters around.
Anything with any kind of disable works.
There might be, dunno. Often times you'll need to micro it to do something different to prevent it from being killed
What's going to hurt you more than anything else is heroes with summons. I wouldn't pick jugg if there was a Furion, enchantress, chen, maybe visage, etc on the other end, kills your bounces. You're right in big right clickers mess him up, but they mess everyone up. Just another example of jugg not being a real carry.
As I've said not very effective as a solo carry unless you run a big timing push early with healing ward and 4 other pushers. He drops off and can't toe to toe anything late game without omni, and even then it can get dicey against tanky heroes. Also be aware of ghost scepter, euls, blinks, force staves, etc, they can all compromise your ulti.
I almost exclusively play him mid and gank a lot, any time I don't is not by choice. If you get boxed in to the 1 role you may not want to waste too much time roaming, but he's a hero meant to fight, not farm.
Probably not, you need spin points to have some teeth.
It's a magic immunity, so anything magic gets disjointed.
Ideally squishy heroes without summons.
You've got to get ahead with jugg early if you want to be a right click threat, he can't really stand on even ground with anyone. That's why I feel ags is the safer/better way to go, it allows you to wreck on people with your ultimate more efficiently and more often, and gives you some stats you really need. Remember, ags no only increases base jumps and decreases CD, but also increases the amount of bonus jumps you get from attack speed, so it's a scaling item as well. With level 1 omni don't even bother casting it on 2 full hp heroes, needs to be someone alone, but with level 3 and ags you can do a significant amount of damage to an entire team with a little bit of farm.
The symbol for my Dota program has changed to the blank box thing windows gives stuff when it doesn't know what it is. How do I make it go back to normal :'(
You almost lasted two days!Funnily enough, I broke off yesterday and completed Brothers: A Tale of Two Sons. Today I've started Mark of the Ninja, which is refreshing and awesome to play. I do feel the call of the ancients though.
What a Juggernaut nerd
I disagree with half of what he said, but yea thats some in depth nerdism
I disagree with half of what he said, but yea thats some in depth nerdism
You almost lasted two days!
About your issue, I usually get that when I tab around during the loading screen. Restarting the game should fix it.
Yeah I usually have a magic wand by that time too since for whatever reason I end up in the lane with the opponents that really want to harass me.Saw this was answered earlier, but I thought I'd respond as well.
Stats at 2 is a good idea, you will still need a pair of branches to have 310 mana at level 6 for ulti/spin.
I think bfury on him is terrible. That's an item you want to buy if you're farming and not fighting or intend on taking the game late with a gold advantage. Because he gets outcarried by pretty much everything you don't want to do that. Drums, ags, and then a large mix of items are viable depending on the game. Basher (and abyssal), yasha/manta/sny, diffusal, bfly, ac, you can make almost anything work on him. Orchid can be useful too.
I think he's ok to pick as long as there is either something else carry-ish on the team. And maybe if there aren't a lot of counters around.
There might be, dunno. Often times you'll need to micro it to do something different to prevent it from being killed
What's going to hurt you more than anything else is heroes with summons. I wouldn't pick jugg if there was a Furion, enchantress, chen, maybe visage, etc on the other end, kills your bounces. You're right in big right clickers mess him up, but they mess everyone up. Just another example of jugg not being a real carry.
You've got to get ahead with jugg early if you want to be a right click threat, he can't really stand on even ground with anyone. That's why I feel ags is the safer/better way to go, it allows you to wreck on people with your ultimate more efficiently and more often, and gives you some stats you really need. Remember, ags no only increases base jumps and decreases CD, but also increases the amount of bonus jumps you get from attack speed, so it's a scaling item as well. With level 1 omni don't even bother casting it on 2 full hp heroes, needs to be someone alone, but with level 3 and ags you can do a significant amount of damage to an entire team with a little bit of farm.
I know that feel. When you have to decide between winning a game and walking away because some teammates simply don't deserve to win because of bad behavior.Jesus christ i almost feel bad about carrying the two biggest assholes i've found in my latest hundreds of games.
What about deso? Thinking about it, the minus armor seems good, would be nice if its effect is applied by blade fury and omnislash.