6.82 preview (to come in two month)
Drow Ranger frost arrow no longer an orb.
Huskar Berserker's blood spell resistance increased from 4/5/6/7 to 4/6/8/10, max stack reduced to 9 (still get a stack for 7% loss). Get max bonuses at 37% hp now, but slightly less of them.
Life break always cost 50% of your hp now. Cast range increased from 600 to 600/700/800.
Aghanim Life Break now also increase cast range by 100.
CM intelligence growth increased from 2.9 to 3.6 (she's still papery shit but can cast her ulti at 11 and 16 without needing arcane)
Lina Fiery soul no longer give Attack speed, but agility. 7/14/21/28 agility per stack (giving armor allow her to tank tower hits and dive better since she's paper).
Techies base intelligence increased by 10
Sniper reworked:
Take aim is now:
Sniping rounds or Explosive rounds (toggleable). 1 second to switch between forms.
Sniping rounds is the old take aim, increase range by 100/200/300/400
Scattershot give sniper a 50% splash area of 100/140/170/200 (slightly less than dragon form at level 4) and a 75% splash area of 80/120/150/170
Headshot now changes between the forms.
With sniping rounds it give you the normal Headshot
With Scattershot you get the bonus damage on every attack but no ministun
Assassinate and Shrapnel Unchanged
Zeus lightning bolt give him a 0.25 window of invulnerability (imagine Zeus glowing and becoming shortly invulnerable while casting his lightning, cool as shit).
Riki base agility increased by 4.
Spirit bear regeneration increased from 2/3/4/5 to 2/4/6/8
Ogre base movement speed increased by 5
Tuskar Ice shard mana cost improved from 120 to 90
Omni purification rescaled from 90/180/270/360 to 120/200/280/360 (now usable in duo lanes)
Doom, Midnight Pulse and March of the Machines are no longer Universal Damage, but magic
Doom duration decreased from 15 to 13 (Aghanim unchanged).
Axe spin now deal 90/120/150/180 + axe strenght damage.
Juggernaut spin now don't silence you anymore. Casting Omnislash will cancel the spin.
Naga Siren Song of the Siren mana cost increased from 100 to 100/200/300
PA base damage increased by 4
Spectre base strenght increased by 2 (19->21)
Visage Spell resist now back to normal value (25% from 10%). Familiar base attack time increased from 0.4 to 0.5
Focus Fire changed. Instead of reducing damage it give you a miss chance of 50%/40%/30%. Aghs upgrade removed. Cooldown improved to 20/15/10.
Razor base movement speed decreased from 295 to 290. Unstable Current movement speed bonus increased from 4/8/12/16 to 5/10/15/20. Static current mana cost now 50 at all levels. This hero's unsufferable in lane. With this, he get faster than before if he max unstable current but level 1-5 are a bit more manageable for the opponent.
Barathrum Empowering Haste now increase attack speed by the same amount as well.
Pudge Dismember duration increased from 3 to 3/4/5. Damage now constant at 75.
Troll Warlord Berserker Rage bonus hp increased from 100 to 100/125/150/175
Fervor max stacks decreased to 3. Bonus attack speed rescaled to 15/25/35/45 (same max ias increase but 3 attack instead of 4)
Phantom Lance spirit lance damage increased to 150/200/250/300
Rastha Shackles Damage per second rescaled from 40 to 10/30/50/70
AntiMage Spell Shield now also block a spell every 30/25/20/15 seconds. Resistance rescaled from 26/34/42/50 to 20/30/40/50
Warlock's Golem have now a new ability, flame wave. Is an active with 20 seconds CD and deal 100/200/300 damage in a line with 300 width up to 1000 distance, at 350 movement speed (think flame wave from diablo, but narrower and slower/dodgeable).
Lycan wolves Hp rescaled from 200/240/280/320 to 250 (easier jungling and laning but almost impossible to solo rosh now)
Wifestealer infest cd from 100 to 80/60/40. Damage removed from the ulti.
Nighstalker Aghanim upgrade now make night permanent.
Undying str from 2.1 to 2.4
Slardar's Sprint is now toggleable
Roshan chance to bash increased.