To be fair the Mek nerf really hurt non-int heroes. On Abbadon I never seem to have enough mana to use it.
I do this too, but mainly when I'm dead and can't put them up. Or ensuring two people have dust on the team.Can someone explain to me why dust needs a cool down?
I do this too, but mainly when I'm dead and can't put them up. Or ensuring two people have dust on the team.Can someone explain to me why dust needs a cool down?
Supports who stop buying wards as some sort of passive-aggressive statement against their team are infuriating.
I'd rather you didn't support in the first place if you're going to hold over the team's head a core purpose of your position.
bc it gives people who can remove dust from themselves a chance to get away.
ThanksYeah removing the cooldown from dust would cancel the personal effects of owning a diffusal blade. Being someone like Riki or even Slark just having a purge, they would be worthless if all that you needed to do was spend one dust to force them to diffusal or purge.
Do you get feedback on the total number of items/chests sold Bounch? Any sort of breakdown of payments?
hahahahahahahah
I freaking wish
I'm not doing it as a passive aggressive thing, I'm doing it because they aren't having an impact and I'm looking to maximize what little farm I get. If no one looks at the map then wards are a waste of money.
Sniper agh's: Reduces manacost for assassinate and gives 25% chance to hit a random target in 300 radius of the initial target when headshot procs or assassinate hits a target. What do you think?
Fuck percent change, if you wanted something like that just make it bounce to the nearest valid enemy unit within a 300 AoE always.
Sniper agh's: Reduces manacost for assassinate and gives 25% chance to hit a random target in 300 radius of the initial target when headshot procs or assassinate hits a target. What do you think?
Changes assassinate to physical.
Sniper agh's: Reduces manacost for assassinate and gives 25% chance to hit a random target in 300 radius of the initial target when headshot procs or assassinate hits a target. What do you think?
That would be a huge nerf. Pure spell immunity piecing.
Changes assassinate to physical.
Bounty hunter aghs: track mutes passive abilities.
Bounty hunter aghs: track mutes passive abilities.
Arteezy is playing Necrophos, good lord that hero is powerful.
In other news: dosh, grab it while you can lads.
slarks in my dota 2 experience
they suck when they are on my team and they are devastating when on the enemy team. I dont get this
In other news: dosh, grab it while you can lads.
Is this due to the oversaturation of artists in the workshop? Your and other artists' plight sounds like the same issues plaguing other fields of visual art.
LOSE EVERYGAME, DUAL MID 5.5K WOHOOO LOSE EVERY GAMEEEEE
Necro sucks.
slark tips
apparently they've been working on a system for sharing this information to us
I've only heard of one person getting a breakdown, and it was as bare bones as you could get, and he had to beg for it. Myself and others have tried asking but they just say no... :\for over two years and still nothing
It shouldn't be far off now. They just finished redoing a lot of the backend stuff and one of the main reasons is for that tool.apparently they've been working on a system for sharing this information to us
I've only heard of one person getting a breakdown, and it was as bare bones as you could get, and he had to beg for it. Myself and others have tried asking but they just say no... :\for over two years and still nothing
I've gained 300 mmr since the introduction of Peruvian servers. Thacker vindicated?
LOSE EVERYGAME, DUAL MID 5.5K WOHOOO LOSE EVERY GAMEEEEE
Necro sucks.
EDIT: -250 today wow.
Wait, the skateboard made it in game?
GIVE HOCKEY STICK
It shouldn't be far off now. They just finished redoing a lot of the backend stuff and one of the main reasons is for that tool.
Wat?In other news: dosh, grab it while you can lads.
So....
What's the cure for dota induced rage?
haha
450% damage as opposed to 300% was a kneejerk nerf.
Even on Necroboss I had huge mana issues the other day, can't really justify Arcanes over Phase as mobility is key on him. Maybe I should have grabbed an early Talisman or something.To be fair the Mek nerf really hurt non-int heroes. On Abbadon I never seem to have enough mana to use it.
I do this too, but mainly when I'm dead and can't put them up. Or ensuring two people have dust on the team.Can someone explain to me why dust needs a cool down?