Man, I really love Shale. Terrific character both in and out of combat. I love his outlook and philosophy on things, as well as his personal background. Also, the fact that my player character is a mage is quite ironic given Shale's backstory, and he doesn't fail to mention it.
And yeah, I switched to Hard difficulty permanently. I'm sorry but they simply fucked Normal up. I had to actually go into the menu and check that I hadn't accidentally switched it to Easy, it's that bad. I went from having to regularly bust out the healing spell and a couple of healing pots during most battles, to literally just letting my characters go and simply watching their health bars as a test, and seeing the bars barely moving. They got boost in defense on top of the boost in offense, so they take less damage while ending battles more quickly.
Having said that, I suppose that makes it more like Normal difficulty in most other games, but I really thought it was nicely balanced before and offered a fun challenge.
Hard is fantastic, though, so it's not that huge a deal. Should have played in that difficulty from the start - it's not nearly as absurdly difficult as I was expecting and feels like how the game should really be played. I was micromanaging heavily on Normal difficulty anyway, so it's a natural progression.