RPGCrazied said:so.. any of you have a reviewer 360 copy? please tell us how it runs.
Check Caspels posts, on previous pages of this thread.
RPGCrazied said:so.. any of you have a reviewer 360 copy? please tell us how it runs.
BigNastyCurve said:so - too late for 360 collector's edition?
koji said:Check Caspels posts, on previous pages of this thread.
Like playing one of the most engaging games of your life on an emotional rollercoaster suspended between an excitable pair of moral pendulums. An engaging, emotive, thrill-packed joy ride of an RPG whose quality exceeds anything we could have possibly expected. 9.4/10
stealthieOne said:can someone explain the battle system...like for the consoles...button presses result in actions right? cause i can't tell if this is an action rpg.
Rad- said:360 version review: http://xbox-360.nowgamer.com/reviews/xbox-360/8763/dragon-age-origins
Same score as the PC version btw.
Rad- said:360 version review: http://xbox-360.nowgamer.com/reviews/xbox-360/8763/dragon-age-origins
Same score as the PC version btw.
Caspel said:The 360 version is as polished as I could imagine. A few clipping problems, framerate has never bogged down, a few times the voices went silent while the characters were still animated. Since the 360 version can't zoom out, I can't really compare the two since I played the PC version from the isometric view. PC version did look better, but it's hard to compare when the view points are drastically different.
sloppyjoe_gamer said:Can someone post some of the + and - points from the review?
DigitalDevil said:soooo I'm confused. Will console owners not be able to get that pulled back "baldur's gate" look?
sendu said:Graphics: 7.6/10
sendu said:No, they won't. Yes, there is an old video showing that camera mode on the 360, but it was removed from console versions.
clashfan said:I guess graphics is not the strong point of this game.
sloppyjoe_gamer said:Can someone post some of the + and - points from the review? Stupid firewall...
Im prob going to get the PS3 version, but i imagine that this review would at least give me a rough idea on how the console versions are turning out.
Noooooooooo.Thnikkaman said:UK in second place behind the Bioware Community. Huzzah! Think they're taking a break, there's billowing fire on the screens or something.
Edit: CzechRep/Slovakia are "out".
EditEdit: Isometric looks slick as hell. Less things in the way compared to NWN2.
I wouldn't say probable. But you're right, no official word yet.Mrbob said:From what I've read some of the differences on consoles
No mods on 360, but probable on PS3. To be determined
That's a difficulty setting.Mrbob said:No friendly fire damage
Are you sure? I think more waves would make more sense. If they can't have many on-screen, then having more waves with fewer enemies would be an easy balance.Mrbob said:Less total number of on screen enemies, but their levels are balanced to the PC version. You face stronger enemies in less waves on consoles.
Probable mods on the PS3? I highly doubt it. That's just talk.
Greg Z made it sound like if Sony approves it, Bioware will be bringing the best mods to PS3.
Durante said:I also remember reading that there would be fewer, stronger enemies in the console version, but I can't find a definite source right now. I think it's probably though, it would likely be an easier change to make than having more spawn locations.
gregor7777 said:Yeah, that's a looong way from probable IMO.
koji said:Hmm, I'm not sure about them waves... but PC version was more enemies on screen at the same time, console had fewer but stronger and I think also in waves.
Durante said:I also remember reading that there would be fewer, stronger enemies in the console version, but I can't find a definite source right now. I think it's probably though, it would likely be an easier change to make than having more spawn locations.
Edit: So I'm wrong. Any link for it?
The console version was rebalanced as, for memory reasons, there are generally fewer NPCs on screen at once for the console versions. So if we wanted the overall difficultly of an area to be "10" we could have one "3", two "2" and 3 "1" enemies on the PC. For the console we would make this two "3" and two "2" [or] create a wave system or whatever.
Thank you for consistently backing up your statements with official sources.sendu said:On a related note, you might see up to 40 characters on screen at once in the PC version, versus only about 25 on PS3.
Thanks for finding the link.sendu said:No, you're correct
Mrbob said:Considering there is already precedent on PS3 with UT3, I would say it is a more sure thing than not. As anything, I guess technically nothing is a sure bet until it is fully confirmed.
It won't be as good as the PC version. I'm guessing Bioware will pick and choose the best ones on PC and then have to convert them to fit within the confines of the PS3. Also there is a possibility there may be a cost attached to the conversion process.
Himuro said:Gosh, I can't stand hearing British accents for more than a few minutes. In movies it's fine, but actual conversations?
lolHimuro said:Gosh, I can't stand hearing British accents for more than a few minutes. In movies it's fine, but actual conversations?
Thnikkaman said:You're not going to like this game if you can't handle sustained British accentry... >_>
Don't worry. I'm sure a large pocket of the global population feels the same way about American and Canadian accents.Himuro said:Gosh, I can't stand hearing British accents for more than a few minutes. In movies it's fine, but actual conversations?
Himuro said:Gosh, I can't stand hearing British accents for more than a few minutes. In movies it's fine, but actual conversations?
Mrbob said:Female british accent is the sexiest voice in the world. MMMMMMmmmmmm.
Himuro said:I don't have an accent.
Himuro said:You mean to tell me they don't have American accents?
Thnikkaman said:Everybody has an accent.