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This is pretty cool, a potential story for DBXV3
You can get profile pics? What are they for and how do you use them?If you train with Vegeta, this is the second profile picture you get
Amazing.
Mentors give them when your relationship with them is high enough. Go to "Play Data" once you have one to put it on.You can get profile pics? What are they for and how do you use them?
Cool. Thanks for the info!Mentors give them when your relationship with them is high enough. Go to "Play Data" once you have one to put it on.
They're more like stickers than profile pics tho. Show only during PvP
First time in this game I think i fucked up the attributes for my char... XD
Frieza Race lv80: (don't have the game open right now, but more or less these should be the attributes...)
Health: 50
Ki: 20
Stamina: 60
Basic Attack: 70
Blast: 20
Strike: 70
So... any good moves or suggestion to how to play with such a char or should just cerate a new one/ uses the wishes to change everything?
Unless you want to seriously PVP, don't worry about it. Just use the moves you like. Honestly it doesn't matter too much, and you can always use clothing or QQ Bangs to enhance the aspects you want.
Justice Combination is the usual Strike Ultimate you use since you can combo into it. You want a counter-move as one of your skills to keep yourself safe when you're at stamina disadvantage like Pressure Sign or Burst Rush (maybe pseudo-counters like Evil Whirlwind or Punisher Drive), an instant combo finisher super like Super Dragon/God Fists, Meteor Crash, Deadly Dance, Sauza Blade and the like that you can do right after melee combo. Then you want either a gap closer or ranged attack, this can be a blast if the utility is good enough, and the last super slot is free.First time in this game I think i fucked up the attributes for my char... XD
Frieza Race lv80: (don't have the game open right now, but more or less these should be the attributes...)
Health: 50
Ki: 20
Stamina: 60
Basic Attack: 70
Blast: 20
Strike: 70
So... any good moves or suggestion to how to play with such a char or should just cerate a new one/ uses the wishes to change everything?
Justice Combination is the usual Strike Ultimate you use since you can combo into it. You want a counter-move as one of your skills to keep yourself safe when you're at stamina disadvantage like Pressure Sign or Burst Rush (maybe pseudo-counters like Evil Whirlwind or Punisher Drive), an instant combo finisher super like Super Dragon/God Fists, Meteor Crash, Deadly Dance, Sauza Blade and the like that you can do right after melee combo. Then you want either a gap closer or ranged attack, this can be a blast if the utility is good enough, and the last super slot is free.
You need to decide how much you're going to rely on ranged harassment and hit&run tactics, or just getting close and personal, and then choose your evasive skill accordingly, either something that leaves you in good offensive position or knocks them far away.
Rule #1 in any case is to never start attacking immediately after you z-vanish out of enemy combo, because you will get back attacked. Dash away and then approach, or use a skill that can hit from that distance.
Rule #2 is to create a combo in Training mode that leads to Stamina Break without pause.
Sounds too good to be trueThis is pretty cool, a potential story for DBXV3
First time in this game I think i fucked up the attributes for my char... XD
Frieza Race lv80: (don't have the game open right now, but more or less these should be the attributes...)
Health: 50
Ki: 20
Stamina: 60
Basic Attack: 70
Blast: 20
Strike: 70
So... any good moves or suggestion to how to play with such a char or should just cerate a new one/ uses the wishes to change everything?
This is pretty cool, a potential story for DBXV3
Now THIS is what I'm talking about, as far as ideas go. Less retreads, more original settings that actually makes great use of the whole timey-wimey setting.
Fusions is already doing this type of thing to great effect, and it's that much better off for it.
I was honestly expecting that we were going to assist villains more in Xenoverse 2 because the trailers implied that there were going to be changes in timeline that were "what you wish had happened"Watching the TeamFourStar streams of Xenoverse 2 and they had one good idea that I wish happened. Towa/Mira go back in time and cause the heroes to win a fight early, and thus screwing over everything (like Vegeta killing Cell before he becomes Perfect) thus forcing you to go back in time and help the villains.
I was honestly expecting that we were going to assist villains more in Xenoverse 2 because the trailers implied that there were going to be changes in timeline that were "what you wish had happened"
Watching the Cell Saga again they had a perfect spot for Vegeta to go SSJ2 when Trunks is killed.Until we get a scenario where Vegeta is the hero of the Cell Saga instead of Gohan, we'll never hit a "what you wish had happened" level for me
Watching the Cell Saga again they had a perfect spot for Vegeta to go SSJ2 when Trunks is killed.
can't wait for justice combination to get nerfed and see all the spammers struggle like crazy
can't wait for justice combination to get nerfed and see all the spammers struggle like crazy
can't wait for justice combination to get nerfed and see all the spammers struggle like crazy
I've not had problem with either of these though it wouldn't surprise me to see some 15-20% damage nerf to Justice Combination.Wait until God of destruction's anger gets nerfed. We're going to laugh.
Good point.I feel it shouldn't be nerfed. People only flock to it because there aren't many other practical options. In the first game, using Justice Combination, Blue Hurricane and Fighting Pose K was basically required to compete with both the AI and the metagame for PvP. Simple things like making the other melee ultimates easier to combo into and having more generous hitboxes would go a long way for build variety. Nerfing one of the few good options would just limit creativity even more.
Weird license reasons apparently. Have to make generic sets that sort of look like the originals.Is there any reason why they can't add recolor support on all clothing/armor?
The Cooler & Frieza battle is the first time when the AI actually puts up a fight. It gets more competent from thereMan, some of the stuff in this game is wild. I haven't played a DB game since Tenkaichi 3 so I was all good and ok until I hit a certain point. That Freeza/Exploding Namek fight? The final one you do? Holy crap, I lost so many times I had to literally level up more, get Kaio-Ken and then return just to barely win that fight. So difficult. Also the quests where you help Nail and you eventually fight Freeza and Cooler to get the Dragon Balls. Damn.
Had no idea this game would be this hard. Amazing fun though I love it.
Is that really why? Man that's disappointing, it'd be one thing if it was them just not thinking it through and then fixing it if people yell loud enough, but that's a whole other thing if it's licensing stuff, that sort of nonsense ruined the dressing up in Sleeping Dogs too.Weird license reasons apparently. Have to make generic sets that sort of look like the originals.
The Cooler & Frieza battle is the first time when the AI actually puts up a fight. It gets more competent from there
You'll get the same retellings of the same sagas and movies with minor variations over and over and over again, and you'll like it.
It would be nice if they put any effort at all into the story for one of these, but I don't see it happening.
So if I just beat the story on my first character, does that mean that once this inevitable patch drops where alt characters don't need to do the story that all the mentors will be available as soon as my alt signs in?
If not, how exactly will this work? I'd rather not do the story again with my alt, rather I'd much prefer to do all the PQ's on my alt and everything else and jump right into the end game.
So far I feel like XV2 is a missed opportunity, I'm still finishing up XV1 but Messed around the early parts of 2.
For example, why is character creation barely expanded? Is there any reason why every known hairstyle or face part in the DBZ Universe can't just be dumped into the CAC?
Is there any reason why they can't add recolor support on all clothing/armor?
They have an engine filled with all these wonderful assets and the systems all right there to let players mess with and build whatever they want but keep insisting on limiting what we have access to.
Let me have my freedom, I shouldn't have to mod the game (I wouldn't anyway since if it only shows for me then who cares).
Direct sequel doesn't fundamentally rework the mechanics and feels like a direct sequel? You don't say?I know they did "under the hood" tweaks but honestly the game just feels exactly the same as Xenoverse.
Watching the TeamFourStar streams of Xenoverse 2 and they had one good idea that I wish happened. Towa/Mira go back in time and cause the heroes to win a fight early, and thus screwing over everything (like Vegeta killing Cell before he becomes Perfect) thus forcing you to go back in time and help the villains.
In general I'd really like Xenoverse 3 to go in a new direction with the story instead of just Mary Sue-ing your character into every big event in the franchise.
Anyone else laugh in the story whenMira gets caught in a full nelson by Bardock? How does that even work when both people can fly?
That'll be great. I would also love if they just went wacky. Like having Raditz as the last boss. Or having Bulma accidentally kill Goku at the start of Dragon Ball, making Krillin the main hero of the series.
My baby raid experience
I play support in dota and unfortunately that seems like my role in this too. I don't mind babysitting my carries but I'm the most DPS in any random EM, PQ or Raid I do. The golden frieza form charge ki beam is a godsend
if it's anything like XV1, yeah, everything should be available to your alt characters.
but I don't think this feature has officially been confirmed yet, just hinted at by a Bamco tweet.
Haven't tried Kai Kai yet, so can't help you there.[...]Kai Kai would also be an interesting skill, especially if it can target downed allies. Can it?
Both Tank and Medic would need some offense, of course, but I just wonder if there's room for that kind of specialization in Xenoverse 2? Or if there are other ideas for a support build?
Breakpoints for ki and stamina bars are at 42, 84, and 125 points per bar. SS3 is actually at 5 bars of ki, so even if you don't put any points into it, you can turn SS3, though if you have any items that reduce ki (or a QQ bang that does) you'll fall below that number.Finally getting into the game with my male Saiyan and really enjoying it so far. I've only played Xenoverse 1 for a few hours (about half into Namek saga), so for me almost everything feels new.
Now I need some advice on where to spend my attribute points. I'm on level 28 and going for a Melee build with SSJ3, so I only distributed them between Health and basic attack so far (25 health, 60 basic attack). Should I put some points in stamina and Ki too, and how much? I read somewhere that you need at least 6 Ki bars for SSJ3 transformation, that would be 1 additional bar. And to have some extra stamina wouldn't hurt either, I suppose? Last but not least, would it make sense to put points into Strike or Ki supers? I'm grateful for any advice
The number of times a set is listed only tells you that there are multiple chances to get an item. It doesn't actually tell you how many pieces a set has. A set can show up as one item on the PQ list and actually have pieces for all four slots. So, yeah, if you want the full set, keep running it until you have everything.Thanks. I guess I'll hold off on my alt for now then.
Also another question, if I check the rewards for a PQ such as a piece of clothing or ability and I don't get it after I beat it -- I should keep doing it until I get it to drop? For example if there are 2 pieces of Broly clothing possible to get and I just get 1.
Thanks. I guess I'll hold off on my alt for now then.
Also another question, if I check the rewards for a PQ such as a piece of clothing or ability and I don't get it after I beat it -- I should keep doing it until I get it to drop? For example if there are 2 pieces of Broly clothing possible to get and I just get 1.
Yes, when the first Season Pass DLC was released, everyone's max level was raised from 80 to 99Is there a precedent with XV1 for the level cap to be raised eventually?
Correction: The level cap was first raised to 85 for DLC pack 2. It wasn't raised to 99 until DLC pack 3, two months later.Yes, when the first Season Pass DLC was released, everyone's max level was raised from 80 to 99