I'm sorry, but shit like "talk to everyone in the town to proceed" as a mechanic in a 2016 RPG is unacceptable. Then there's stuff like the awful shard collecting, spending half the game with only three party members, waiting 20+ hours to get to the job system, spendng 150 battles to master a job, etc.
I have to wonder at times why some people even play RPGs.
I'm not trying to single you out and tell you what to enjoy, but statements like that just puzzle the hell out of me. To me, talking to EVERYONE is just about mandatory and something you should do anyways in RPGs. To experience and enjoy the full extent of the game.
It's like someone not checking every nightstand, wardrobe or dresser in every (unlocked) house or not checking every barrel in town.
It just seems like it to me that people want to do less and less while playing, they play just to get through the game. And again, sorry, not trying to target you, I had to just respond to that one comment. But it's something I've noticed in other posts from others, as well.
Something I would consider obtuse is having to 'not' open the right treasure chests to get the Zodiac Spear in FF XII. And that game is only 10 (almost 11) years old.