TheFLYINGManga_Ka
Member
I'm willing to wait till Sunday just for that Toys R Us deal.
Yeah, I don't have prime. But I spend less if I go with Amazon (as opposed to paying full price then having to go to TRU again which is about 30-40 min away). I'm sure my wife will want me to go to TRU to get it so we can use the gift card on baby formula, haha.Hex said:If you have Prime, stay with Amazon and no tax.
If you do not have prime, go with Toys R Us
Aeana said:Nope.
Aeana said:For example, the code for the massively popular Masayuki map is simply this:
220F96A5 000000BB
120F96A8 00000E5C
Map number BB, map type 0E5C.
If the US were Japan, I would agree with you entirely. I still agree in theory. But in the US, DQ9 players are going to be so spread out that it just isn't going to work like it was designed to. It's really very unfortunate.teekun said:Anyways, I guess they reason the who idea of generating your own maps irks me is because of the way it destroys the social aspect. To me it seems like the nature of tag mode would allow one player to stumble upon an amazing map, which would get shared and propagated among other users with their name attached to it. To my understanding that's how it worked in Japan, right? I suppose if you have absolutely zero chance of encountering anyone who plays the game, that would be your only way to experience this feature, it's just a shame it would have to come to that.
Aeana said:If the US were Japan, I would agree with you entirely. I still agree in theory. But in the US, DQ9 players are going to be so spread out that it just isn't going to work like it was designed to. It's really very unfortunate.
You can tag with the same person twice provided both sides delete each other from their inns each time.BooJoh said:On the subject of being able to tag with few people, can you tag the same person twice, giving each other two different maps, or is the map that's unlocked specific to your game/system combo?
Word is that tag mode works between all versions, but multiplayer is only between US and EU.LALILULELO said:Anyone knows if it possible to link up with he JP version for multiplay?
I think with DQ I will still give tag mode a chance. The likelihood of me trading even one map with someone is virtually zero, but how glorious would it be if it actually works even just one time!john tv said:It's fascinating how different the experience can be depending on where you live. After I spent 50-60 hours on the main quest, I probably spent another...I dunno, 100 or so hours just trading maps in tag mode and playing with those. That was by -far- the best part of the game for me. I realize you can't all experience it in the same way living in the US (or wherever -- basically not Japan), but I definitely feel for you, because it's an amazing experience.
Aeana said:Word is that tag mode works between all versions, but multiplayer is only between US and EU.
"For the first time in the series, your party is entirely comprised of mute adventurers"Aeana said:Here's another review: http://www.videogamer.com/ds/dragon_quest_ix/review.html
Guy sounds kind of bitter, but it's a mostly fair review. He gave it an 8.
I didn't even see that line. That makes his earlier remark about having been there nearly from the beginning really silly.Freyjadour said:"For the first time in the series, your party is entirely comprised of mute adventurers"
Someone didn't do their homework.
botticus said:What kind of broadcast range does the DS have?
Yeah, that's probably not enough. I was thinking maybe if I took it with me as I drove around there might be a chance of tagging someone, but 100 feet wouldn't reach most buildings. I might have a tough time explaining "Tag Mode" to the police officer when I'm reported for wandering around outside an elementary school.zigg said:30-100 feet, Nintendo says.
If it was a trivial piece of info about DQVI or something, I'd understand, but 3 did pretty well for the U.S. didn't it? I've known quite a few who started DQ with 3 GBC.Aeana said:I didn't even see that line. That makes his earlier remark about having been there nearly from the beginning really silly.
Aeana said:I didn't even see that line. That makes his earlier remark about having been there nearly from the beginning really silly.
botticus said:Yeah, that's probably not enough. I was thinking maybe if I took it with me as I drove around there might be a chance of tagging someone, but 100 feet wouldn't reach most buildings. I might have a tough time explaining "Tag Mode" to the police officer when I'm reported for wandering around outside an elementary school.
The latter. Your party members are all created, and hence have no personalities or dialog. That's not to say there's no talking, since Sandy/Stella tags along and has plenty to say at any moment.levious said:in reference to IX, does he mean no voice acting or no character dialogue from your party?
lol don't feel bad you weren't the only one hahahazigg said:It'd probably be cut down being in the car, too. When I was playing Treasure World (which isn't quite the same thing, since the DS isn't actually broadcasting, just listening for wireless beacons) I found I'd find more "stars" by opening the window and holding it up a little. And that's enough public exposition about how many pedestrians I put in danger back then. :lol.
Apparently some local stores broke the date, as a few people have posted elsewhere about having it. But it doesn't seem very widespread.Mejilan said:IIRC The World Ends With You had some sort of pin experience accrual that was relegated to it's equivalent of a tag mode, but allowed the game to basically ping with any other form of Nintendo wireless game/device. I'm fairly sure I would ping with my Wii when at home! I can see why DQ9 doesn't work that way, but it is a shame that it doesn't.
So... Any broken street dates yet?
bon said:Has this been brought up yet?
Slime speaker stand on Amazon:
http://www.amazon.com/dp/B003O7T9BW/?tag=neogaf0e-20
It doesn't come out until the 26th, and it's more expensive than the actual game, but still very cool. It's even squishy!
No. Level warrior up to 15, switch to mage and level it up to 12, switch back to warrior and warrior is still 15. Mage is still 12. No progress is ever lost.Bentendo said:I have a question:
When I change a class, I read in Nintendo Power that it starts the character's level back at 1. I was wondering if when I change classes back to the class I was just at, if I'll still be at level 1 or at the level I was at when I changed. For example
I'm class X and at level 5
I change to class Y and am back at level 1
When I change back to class X, will I be at level 5 again or at level 1
So, in other words, will it revert me back to level 1 everytime I change classes even if I've progressed quite a bit in one class?
Aeana said:The latter. Your party members are all created, and hence have no personalities or dialog. That's not to say there's no talking, since Sandy/Stella tags along and has plenty to say at any moment.
But the game doesn't have any voice acting, either.
Mejilan said:By the gaming gods, bless NYC's street-breaking mom & pop shops. I just bought their only copy!
Aeana said:No. Level warrior up to 15, switch to mage and level it up to 12, switch back to warrior and warrior is still 15. Mage is still 12. No progress is ever lost.
You have no idea. Game doesn't hit till the day after I leave the country for a two week trip!rush777 said:Nice! you lucky bastard.
Wait, you live in one of the most densely-populated cities in North America, and you were complaining about tag mode?Mejilan said:By the gaming gods, bless NYC's street-breaking mom & pop shops. I just bought their only copy!