Megalosaro
Banned
The accents were terrible yes, but I took more offense at the forced pop culture jokes that slaughtered the games atmosphere. DQ4 is a fantastic game with great humor as it is. It didnt need gimmicks like that.
Question about DQIII books, what's their use? I mean, can I just use them to boost a stat or what? I'm kinda confused by the personalities thing.
I really want my mage to have more HP cause she keeps getting oneshotted at bosses. :/
They change the personality. Personalities determine your stat growth on level-up. If you want more HP, then you want to get something like the 'tough' or 'ironman' personalities. Here's a page with stat growth info for each personality type: http://strategywiki.org/wiki/Dragon_Warrior_III/Personality
In general, the best personalities are lewd (male) and sexy (female) for the highest across-the-board stat growths. Frankly I think female characters have the better deal with sexy though.
This is why I always roll with an all-female party in the DQIII remakes.
It'd be cool to have some sort of definitive remake version of DQ4 that has the immigrant town and music resuming from the PSX version and the party talk, graphics improvements, and monster idle animations from the DS version.
I thought the best strategy was to change classes while changing personalities to match.
Like... create a "Sharp" Wizard. 120% Agility and 140% Intelligence growth.
Eventually change class to a Warrior. Also change your personality to "Valiant", which comes with a 140% Strength modifier. As a Valiant-personality, your Agility and Intelligence growth now becomes penalized, but as a Warrior, your pathetic Agility and Intelligence could never have hoped to exceed the inherited stats that you hold as a legacy of your former life as a Sharp Wizard, so there's really no drawback. You just have to plan out career paths for your characters.
Since your Hero is a well-rounded class, and they can't change classes, it's generally best to cheat the personality test at the start of the game so that your Hero ends up as a Sexy Female Hero, with well-rounded stat bonuses.
How does the mobile version compare?
Id the npc recruitment like the ds version kr the ps version
This was the exact reason it took me forever to beat that game. Jesus Christ what a kick in the nuts.Monsters are a bit easier, but XP is gained faster as well.
In any case, I'm not sure I'd ever want to do Cave to Rhone ever again.
In any case, I'm not sure I'd ever want to do Cave to Rhone ever again.
They increased the exp/gold gain rate, the princess learns kazing, they increased the strength of several pieces of equipment, and changed which equipment the prince of Samaltria can equip. They also raised the power of kasizzle and kaboom, added some items that weren't in the original, added a bank, and raised the item carry limit from 8 to 10 for each character.How so? Difficulty wise?
They increased the exp/gold gain rate, the princess learns kazing, they increased the strength of several pieces of equipment, and changed which equipment the prince of Samaltria can equip. They also raised the power of kasizzle and kaboom, added some items that weren't in the original, added a bank, and raised the item carry limit from 8 to 10 for each character.
All Dragon Quest remakes do a really good job of going back and trying to fix difficulty balance issues in the originals. The Dragon Quest VII remake has meant way, way less grinding -- I only had to class grind a bit to beat HellCloud, mostly becauseIt's not even just "make the game easier," more like "make it fair."my main healer had just left the party.
I didn't have a problem with the accents and stuff (in fact I actually rather like them), but in general I haven't been a fan of the excessive over-punning of location and character/boss names that's gone on after DQ8. "Dunplundrin'" is I think what really pushed me over the edge in DQ4 DS English. But there's plenty of other stuff, too. And this continued in all of the DQ releases afterward. Naming Lenule castle "Uptaten Tower" just so they could name the king of it "Count Uptaten" in DQ5 made me pretty upset, too. And don't get me started on DQ9. Jack of Alltrades, Master of Nu'un... really?
Messed up aspect ratio? That's standard SNES resolution.Something went very wrong here (aside from the messed up aspect ratio):
Probably because it's awesome?!I started DQ7 again. I don't know why.
I wonder if it's possible to get the cautery sword on your first day at work in chapter 3 of DQ4. I got it on my second customer on day 2 this time, which is probably the earliest I've ever gotten it.
I wonder if it's possible to get the cautery sword on your first day at work in chapter 3 of DQ4. I got it on my second customer on day 2 this time, which is probably the earliest I've ever gotten it.
Working in Lakanaba? I never bother doing that. Once someone sells me the cautery sword, I go out and continue as normal. Go grab the chain sickle from the northern dungeon, then go free the dude in jail at the southern castle and take his dog to sniff out the foxes and get the suit of plate armo for free there. On top of that armor, enemies like to drop iron armor, and selling that stuff to the the guy in the castle for high markup should get you enough to buy the sword right away. I got 2 iron armor drops from enemies before I got there, so that worked out really nicely.You know what is a pain in the asses. Saving money from working in order to get the sword
Are you going through the whole series at the moment?
I guess it's kinda turned into that. It wasn't my intention, but I'm in a DQ mood at the moment.
Something went very wrong here:
I wonder if it's possible to get the cautery sword on your first day at work in chapter 3 of DQ4. I got it on my second customer on day 2 this time, which is probably the earliest I've ever gotten it.
Probably because it's awesome?!
I am assuming you are referring to the psx, its not bad I guess. Its hard as hell though. There is definitely charm though.
I don't know anything about the game, but just to make sure: You do have a Japanese 3DS?
DQ4 all done. I really wanna go through DQ6 next, I'll see what's going on and whether it's feasible for me to do so tomorrow.
Every time I play a DQ game these horrendous accents, puns and references really kill the experience for me. I wish they just did a straight translation.The accents were terrible yes, but I took more offense at the forced pop culture jokes that slaughtered the games atmosphere. DQ4 is a fantastic game with great humor as it is. It didnt need gimmicks like that.