Mister Wolf
Member
There are a lot better games than this that allow immediate fast travel without stipulations. Itsuno will be punished for his hubris.
That’s not how it works. People are lazy and they won’t know what riches the open world might have.What's wrong with giving the user options. Use it, don't use it. At long as you choose how you want to play.
Yeah,that one thing I like about GTA4 or 5,use the taxis to fast travel to certain missions,it made my gaming experience more enjoyable.No, thats fucking stupid. Is he saying Elden Ring is boring? What a muppet. If he expects me to walk areas I already walked for hours than I wont be playing ur game no matter how decent it is.
Hidden Starfield hate thread?
Morrowind pulled me in like no game before or after. Part of that is because I was actually in the world, learning how to get to places, where the dangerous areas where, who was where, etc.
Fast travel is part of the dumbing down of games in general.
That’s not how it works. People are lazy and they won’t know what riches the open world might have.
People would fear travel in ds1 if it was available from the start. And lack of it in first half is what makes the game so great.
Or death stranding. It’s the whole point but they give you great travel later at a cost
Fallout says hi.The game with best fast travel implementation that I've played is Kingdom Come: Deliverance. Fast traveling in the game has consequences and risk, you can get ambush by bandits and cumans along the way, hunger and sleep deprivation are also counted, it's also not instant unlike other games which prevent the players from totally abusing the system. Daniel Vavra is absolutely my top 2 favorite videogame maker in the business, haven't played a game of his that I didn't like, he's also hellbent on hating commies, and maoist style ESG loving retards in the industry, which is a huge plus in my book.
"Travel is boring? … It's only an issue because your game is boring." - Hideaki Itsuno
I love World of Warcaft and Elden Ring. I don't find them boring at all. But I'll be damned if I spend that many more hours retreading ground for the hundredth time just to go pick up a trinket and go talk to some bitch
Did you play FFXI in its heyday? There was a whole player economy built around travel.It is why I loved classic WoW's design for fast travel. You want to go somewhere fast? You need to get there first on foot or via mount, grab the flight point, and make sure it is connected to another to the area you want to travel. You get an hour long CD on your Hearthstone (IIRC, could have been longer? been nearly two decades) that lets you save one spot in the world to return to. You also had zepplins to travel across continents and boats that partially acted in real time and not an instant teleport.
That is how it should be. As much as I love FFXIV, it makes the game world feel so much smaller when you can just TP everywhere.
but but something about respecting my time
Taking a boat was some of the most atmospheric and relaxing moments in FFXI. I don't think I could ever justify fast traveling anywhere in Vanadiel. It's such a great world to travel in.Did you play FFXI in its heyday? There was a whole player economy built around travel.
Yea the music being fantastic helped a lot, but I loved how the whole world felt properly thought out. Like everything was in motion whether you were there or not.Taking a boat was some of the most atmospheric and relaxing moments in FFXI. I don't think I could ever justify fast traveling anywhere in Vanadiel. It's such a great world to travel in.
Yep. And I think 'danger' of the world is also a core component. There is no enjoyment if you can just slap down every thing you might come across in a few hits. That's why in games like Skyrim, fast travel is fine because you aren't gonna really run into anything that's going to push your shit in. Even Dragons, the main focus, become trivial after enough hours in the game. DD1 did a pretty good job of always having a "bigger fish" out there waiting for you, but there was room to improve. I know a lot of people like BBI, but for me it took out one of the main components of the game, traveling around in the dangerous overworld.I guess that's the devs point. You'll fast travel more often if you don't enjoy exploring the game world because it is for all extents and purposes boring to be in.
Based Itsuno. Just casually crapping on all of Ubisoft."Travel is boring? … It's only an issue because your game is boring." - Hideaki Itsuno